Played a 1k tourney practice game today,
my list was:
Lord Arcanum with Master of magic and Arcane Tome (WB)
Knight Vexillior with Meteoric standard (WB)
Knight Questor with Hammer of Might (WB)
Liberators with dual weapons Prime with grand weapon (RB)
Liberators with dual weapons Prime with grand weapon (RB)
Sequitors with 2x Maces and Prime with Mace (WB)
Evocators with Swords Prime had a Grandstave (RB)
Holy Commandment: Call for Aid
Hammers of Sigmar
Warlord Battalion (WB) (extra artefact)
Redemption Brotherhood (RB)
My opponent's list:
Ogroid Thing
Changeling
Soul Grinder
Pink horrors x2
We had Apex Predator (I think? The one with three objectives that characters can only hold) I got first turn and went for two objectives with my KQ and a unit of Libs on one, the centre I positioned my evocators in front of my LA with Sequitors holding the rear but slightly left of the LA to prevent getting charged without support, I hit his Ogroid, Grinder, Changeling and one unit of horrors with the standard and spread a few wounds across them, I sent my KV and the last unit of Libs towards the last objective. advancing meant I held two objectives and was in charge range of the third for his turn he rushed up, his Ogroid took the objective I couldn't and the changeling went with the grinder and a unit of horrors to knock me off the centre, magically he couldn't get a spell off and shooting was terrible so he charged his grinder into my LA but brought himself into range of my Evos and Seqs, he hit hard knocking my LA down to one wound before getting my evos pile in stripped wounds away and lightning arced his changeling to nothingness the sequitors and LA knocked the grinder down to a couple of wounds and pink horrors piled in to the Evos dragging one down.
Turn 2 I get priority and Thunderclap the Horrors followed up with an arcane bolt that destroyed the grinder freeing my LA and Seqs from combat, my Evocators cast empower on the libs closest to the Ogroid and the seqs moved up ready to charge him also the LA steps back just in case, the KQ and the other libs move in to take on the horrors so I can clear my right flank and push up on his last horrors and Ogroid. Evo's, KQ and libs attack the horrors and shred them over the next two combat phases, the sequitors and other libs charge to strike the Ogroid, by the end of turn 2 the Ogroid has 1 wound remaining but had destroyed the libs and with the help of the 2nd unit of horrors wiped the seqs which I utilised Call for Aid to bring them back ready to move up and charge the Ogroid again.
Turn 3 I keep priority again allowing my LA to buff the Seqs with Celestial Blades, debuff the Horrors with Thunderclap and the Evo's to empower themselves. his Ogroid heroic recovers one wound, my LA is back up to 6 I charge with Seqs, Evos, Libs and KQ (the benefits of the vexillior can't be ignored) everyone bar the Seqs crash into the wall of horrors the Seq crash into the Ogroid, I channel weapons and take slay the warlord, my opponent concedes immediately to save himself having to remove and replace horrors as I beat them into a pulp.
Honestly this books feels really good, you don't feel like an instant win but you definitely have flexible and strong choices available, this was my first outing with the new book and it felt refreshing that units played a role and that I was limited to certain specific choices to be playable