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Arcian

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Posts posted by Arcian

  1. 5 minutes ago, Scgt said:

    Hello, has anyone considered running katakros and Arkhan? That's 860pts. Nagash is 880pts. You get a ton of abilities  lots of resurrections, and RDPs. You have great magic n cc. I look at the other wizards in this army. N try to put them in but there not that great for how high their pts are. Has anyone ran with both at once? How did they do?

    I haven't had many games with this list, but it was a pretty great success against my opponent. Even if I was too tired and made some hilariously bad misplays. Another user put this up. Arkhan brought tremendous good unbinding rolls against my maggotkin opponent (who was running a GUO, Glottkin, and Exalted GUO) and the OBR spells put in some work with their buffs. Katakros is also great with his debuffs, his massive +1 hit aura, and all that juicy juicy RDP

    Arkhan
    Katakros

    20 mortek
    20 mortek
    5 Deathriders

    6 Stalkers

    Nightmare Predator


    I think your list will be fine with 2 catapults, but against heavy armored armies or armies that can do a bit of outflanking it might be a problem maybe?

  2. Just now, Turragor said:

    Aww now I feel bad. I was imagining the worst kind of player instead of being a happy mushroom.

    In my experience playing with a bunch of armies and lists (reasonably competitively or with "consenting amateur adults" lol) there is no "cheese" ppl get angered by. It's all a learning experience.

    Don't feel bad! I think I worded that big post badly if i'm being honest! If I feel like the list i'm bringing is "strong" then I usually clear it with my opponent first. I don't want to bring my big boy list against a meme list you know? I'm trying to get loads of practice in because I eventually would like to try my hand at some tournaments in my local area. So people at the shop seem willing to throw down on that lol.

    • Like 1
  3. 4 minutes ago, Turragor said:

    The bracket that likes to take netlists but doesn't like to think about it. Sore losers ;)

    Actually everyone is super chill at the shop! Nobody has really complained about the OBR, except the Skaven player 😂

    I was really worried about it once I saw some complaints online, but everyone I play with comes away with having a good time so I guess i'm lucky there. Hopefully it's because i'm very friendly the entire time.

    • Like 1
  4. 1 hour ago, Overread said:

    Reapers are boring to play against for people who put very little terrain on the table; who don't pay attention to the objectives and who mostly want to just charge straight into combat without thinking and kill stuff. If you do that against Reapers you basically lose if the Reaper force works properly and if the player used them right. Charging head long into mortek guard whilst they are shielding a harvester or two - that's doing exactly what the Ossiarch player wants you to do. 

    Deep striking a group of units in to lock a harvester in close combat behind the mortek guard; forcing the ossiarch player to either pull the guard back to keep them in range of the aura and protect the harvester; or keep moving them forward to contest the objective - now that's messing with the ossiarchs.

     

     

    Also some dislike that at the end of the fight they might have won against Ossiarchs by objectives rather than killing; which is just people learning that there's more to the game than just straight killing. 

     

     

    Petrifax are considered broken by many with the whole +1 save to the whole army. It's about the worst thing Ossiarchs do right now and about one thing I'd say is fair to consider somewhat if not totally broken. Otherwise they are simply a very tough army. They also require proper control too - their slower army wide speed and general fewer units on the table means that you've got to use them smartly and have a plan otherwise you can easily fall apart. They can't react as swiftly to changes as some other armies can. They can boost speed, but it costs them so you've got to make the cost count; and you can't do it to the whole army. 

    This is very true for every game i've played against people at my local shop. Everyone seems to enjoy facing them, as they're used to just charging headlong and smashing things apart but my army is able to take the hit and punch back. Which I guess is a bit different for them. I was running a crawler and harvesters for awhile. I've since swapped them out for some other things and am trying out a unit of six stalkers.  The ogor/maggotkin guy at the shop actually super loves the 20 mortek guard blocks with a harvester as support idea, and would love to go against a Crematorium meme list featuring them.

    The sylvaneth player actually did deep strike some revenants (I think?) in behind my crawler to try and take it out, but Arkhan just gobbled them up. And the FEC player tried to bullrush into the crawler but it didn't make it that far and got tied up by the mortek guard, which let me move the stalkers in and decimate his two terrorgeists.  So far my limited experience lines up with your points, if you just charge guns blazing into the OBR they will most likely blunt your attack, take the hit, and swing back.

    The players all seem semi-competitive so i've been fielding petrifex (I also just really love the extra rend command ability) but i've started asking them if they're cool with it now, I don't mind swapping to a different legion if they'd prefer it.  So far they do appreciate that the army doesn't really do any fight first/fight last/fight again shenanigans that other armies do.

  5. 6 minutes ago, Overread said:

    I want to convert Katakros with one of the artillery models to create a mobile command platform. It's one thing I really like about the Sisters of Battle scenic model in that whilst its also set upon stones, the whole party is clearly "on the move", whilst Katakross is very much standing still.

    I feel like his mini is more "surveying the battlefield" sort of stance.  The way he has his shield set gives me this feeling of this is all beneath him? Maybe i'm looking too much into it based on his lore.

  6. 2 hours ago, Bryan I Guess said:

    So I'm confused. People are saying that Bonereapers are this S tier army and yet my play group is not worried about playing against me. I have lost more games than I've won. My play group plays at 1500 points with Ogors, Khorne, and FEC and I feel like even with Petrifex and rerolling saves I still lose more Mortek than I can bring back and I just get wrecked. After i lose a squad of 20 mortek guard i feel like i have nothing really threatening anymore and with no presence on the table.

    TLDR I feel like I might be playing the army wrong. What are the general ideas for playing this army? How do I make my army this S tier powerhouse that everyone fears? If its helpful I own 1 liege, 1 of each unnamed mortisan, 40 guard, 5 kavaloi, 2 harvesters, and 6 Stalkers.

    What's the list you brought against your opponents, and if you're fielding harvesters are you using your guard to bubble wrap them?

  7. I decided to try a scheme inspires by the Eternals of Magic the Gathering's more recent sets. I think I found a new scheme to repaint all my stuff with 😅 Though I should find a better way to do the purple glow from the eyes

    IMG_20200108_231636.jpg

    • Like 2
    • LOVE IT! 2
  8. 2 minutes ago, Gwendar said:

    I mean, this is why I stopped using mine after 2-3 games really. I killed 2 Sorceress' in 1 turn but the next few games they did nothing; either by an opponent making all their saves or by me not having the Soulmason spell to RR 1's and rolling 3 of them. I had a unit of Tree-Rev's keep it tied up too.. so I don't really see the value in it anymore unless I'm playing someone unfamiliar with the army, but lets be honest.. that isn't happening at a major tournament and I wouldn't want to do that against a new player.

    6 Stalkers have absolutely obliterated everything I've ran them into so far and in my most recent batrep proved to be a deciding factor as their 9" move with the CA and being able to RR charges allowed them to get in and clear a Drycha off an objective all on their own.. combining that with Katakros' massive +1 hit bubble and suddenly I don't need to have them be deployed near the Shrieker. Combine that with the 5 Kavalos and the list sits pretty well in terms of board coverage.

    I'm bringing six stalkers against my frequent Ogor opponent, and i'm really hoping to give him a shock with how much damage those stalkers bring. But yeah, my catapult has largely acted as a DISTRACTION CARNIFEX for my opponents

    • Like 1
  9. 7 hours ago, Scurvydog said:

    Having quite a few games under the belt now, I think in terms of strongest list, as in bring to tournaments in top competetive play and never to your friends, is a Katakros and guard spam list, including stalkers.

    I am thinking  Arkhan might not be a bad choice, as he does bring a lot for his points, with petrifex and Katakros buffs he is a force himself to fear in combat and decently durable too, while also providing those nice heals along with Katakros to provide som oppressive staying power. As the list is weak against Mortal wounds, having access to 3 unbinds with +2 will really help as well.

    While Mortek does a LOT of damage especially as petrifex, the Stalkers do even more. The next choice would be 2 harvesters instead of Stalkers, as they also do a lot of damage, while giving even more sustain, they are less effective going of on their own though and the list is somewhat lacking in board presence, so having the stalkers might be best, as durability is not really the issue, and nothing comes close to the output of stalkers in precision stance.

    Do not ever bring this list in a friendly game ;)

    Allegiance: Ossiarch Bonereapers
    - Legion: Petrifex Elite
    Katakros, Mortarch of the Necropolis (500)
    Arkhan the Black, Mortarch of Sacrament (360)
    20 x Mortek Guard (260)
    - Nadirite Blade and Shield
    20 x Mortek Guard (260)
    - Nadirite Blade and Shield
    5 x Kavalos Deathriders (180)
    - Nadirite Blade and Shield
    6 x Necropolis Stalkers (400)
    Nightmare Predator (40)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 110

    I do like this list a lot, I may give it a try sometime at my store as just a "let's bring some strong lists and smash them together" day haha.

  10. 56 minutes ago, Bryan I Guess said:

    I really like your list. I won't say itll crumble against a heavy shooting list, but do you feel it could withstand an initial volley from say CoS or a big underguts volley?

    I'm not actually sure on the CoS front. I only have one player in the area who runs them, and he runs a big unit of handgunners which didn't feel like they did that much damage to my units. And the only ogor guy seems to run mainly cav ogors. 

    I'm not quite ready to face people in a tournament, so my only experience is with my local players unfortunately.

  11. @Gwendar played a game today. 2k knife to the heart. Opponent was FEC... Not sure on list but he had two terrorgheists and a bunch of ghouls. 

    I went in with this list while I wait for my katakros/box of guard to arrive.

    Arkhan

    Liege kavalos (general: mighty arc)

    Soul Mason (godbone armor and reinforce battle shields)

    2x20 mortek guard

    5 deathriders 

    1x6 stalkers 

    Mortek crawler 

     

    The stalkers tore the two terrorgheists apart! At one point I came at his gheists with 3+/3+ rerolling 1s from the Mason plus -3 rend and 2 damage. He went all in with the gheists and basically scooped after then fell at the end of turn 2. He manages to kill a squad of guard and arkhan but didn't have anything to stop the advance of reapers than was coming down on him after. 

     

    I'm very sold on the stalkers 

    • Like 2
  12. 5 minutes ago, DestructionFranz said:

    He can cast 8 spells per turn. So 8 Arcane Bolts? 

    Oops! Sorry, I apparently need more coffee and can't count. Yeah his Alakanash, The Staff of Power reads "this model can attempt to cast arcane bolt and mystic shield any number of times in the same hero phase, even if another wizard has already attempted to cast the spell in that phase."

  13. Just now, DestructionFranz said:

    Just played Ossiarch Boneripers with my Faithfully Ironjawz. 🙂

    How  'Mortal Contract' spell works? 

    Because I charged with a MawKrusha, debuffed with Mortal Contract. 

    I made 24 damages to the unit. 

    My enemy rolled 24 dices at the end of combat phase doing 18xD3 mortal wounds... Is it correct? It seems to me a little bit broken, but maybe he was right....

    Hmmm. It was my understanding that the debuff just deals the d3 if your unit did any damage to the OBR during that turn. I don't think it does a series of d3 based on the number of wounds your unit inflicted.

    • Thanks 1
  14. 2 minutes ago, Gwendar said:

    When I run it with Katakros he has to take Godbone since he's my only unnamed hero, so nothing can be done there. Otherwise yeah, I'll give him the Cartouche.

    Ah right, forgot that's how it works. Oh well, the godbone isn't too bad at keeping the mason alive, since he has some nice buffs (or I suppose a spell he can take could be a debuff) and he can potentially cast more than two spells a turn.

    • Like 1
  15. 3 minutes ago, Gwendar said:

    @Arcian Yeah, pretty much what I'm doing. I've tried it without Katakros and did a Liege, 2 Boneshapers and a Soulmason but.. I was really missing the utility of Katakros and the extra spells didn't add up for me in comparison.

    Yeah his buffs/debuffs plus the at least 5DP seem REALLY good. Do you go with an artifact on the mason, or just give him the godbone armor?  Was thinking the Gothizzar Cartouche for the mason.

  16. Just now, Gwendar said:

    They haven't steered me wrong so far... a lot of tournament lists aren't taking them (usually 2 Crawlers) but I think it's more of a matter of time with meta shifts until that stops being predominant... could be wrong. I just let the Stalkers go off on their own and they do well enough with their 3+ save. Not to mention they can re-roll their charge rolls.. though you have to do it in the hero phase.

    Note that the Falchions are statically worse if I recall.. and I really felt it the first time I used them as I didn't get the spell off and not having that +1 to hit pretty much killed them. Still in debate of whether or not I want to remodel the 2 I have with swords over the Falchions.

    Yeah I remember the talks about not taking the falchions over the swords. I think my list i'm going with is pretty close (or exact) to one I think i saw you post awhile back.  Hopefully it works out for me too lol.  I'm also redoing my paint scheme, i saw one inspired by the Eternals of MTG and since I loved them in War of the Spark (from a looks perspective) probably going to copy that scheme idea too. Silver blue metallic bones are dope.

    Katakros
    Soulmason

    3x20 Mortek Guard

    1x6 Stalkers

    Guard Batallion

    Endless Spells

    I think?

  17. 1 hour ago, Gwendar said:

    I think 3x20 Mortek will always be the competitive staple barring any abhorrent point increases. While I like Crawlers, I agree with many here in that they can be too easy to shut down, especially with the amount of teleports\deepstrikes\fast mover's you see in the tournament scene. We don't have Clanrats, Skinks, Marauders, etc... so screening the Crawlers is a more taxing use of what limited resources you have and those resources need to be on objectives.

    Crawlers will either murder everything, or do nothing. Against anything with a high save it will do poorly against, but it's a very luck based unit (I've rolled all 1's, and re-rolled 2 of the 4 into 1's... other situations where my opponent made all 4 of the 6+ saves). Stalkers on the other hand have worked exceptionally well for me in a unit of 6 and will shred anything without mercy. Tournament lists work on consistency, and Stalkers are more consistent than Crawlers from my experience. Yeah, range and threat potential matter too, but I've found I use the Crawler less and less anymore.

    You've really sold me on stalkers so far, I think i'm going to take the arms/heads off the three immortis i've built and switch them over to stalkers so i can field a 1x6 unit. I've got katakros and another box of mortek on the way  too.  Can't wait to get my hands on them!

    • Like 1
  18. So I have two army lists i'm sort of toying around with, based on what I currently have. I am thinking of grabbing Katakros/ another box of guard soon though. 

    Arkhan
    Liege Kavalos
    Soulmason

    20 Mortek Guards
    20 Mortek Guards
    5 Deathriders

    Harvester
    Harvester
    Crawler

    OR

    Arkhan
    Boneshaper
    Soulmason

    20 Mortek Guards
    20 Mortek Guards
    5 Deathriders

    Harvester (could maybe swap out one for immortis guard?)
    Harvester
    Crawler

    Bone-tithe shrieker
    Nightmare Predator

    Thoughts? 

  19. 1 minute ago, Maxi99 said:

     

    So in the bonereapers players turn yes they can use it. However in the opposing players turn they resolve all of their actions at the start of the phase first, before shield wall can be activated.

    It can still be used but not against that unit was what I was meaning to say.

    I just saw the image in question and... oof if that's how it plays out that'll be rough going against Fights First armies. Like they needed any more help 🙄

  20. 4 hours ago, Maxi99 said:

    With all this chat around fights first with the winter faq, am I right in thinking that Shield Wall cannot be used until the enemy has fought first, if they have that ability of course!?

     

    Doesn't Shield Wall say "You can use this command ability at the -start- of the combat phase"? So wouldn't you still be able to activate it even if they have some sort of fight first mechanic?

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