Maturin
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Posts posted by Maturin
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On 7/11/2020 at 10:19 PM, Sception said:
Am I wrong? Anyone else share my frustration and disappointment?
No.
Yes.- 1
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You know what ? I think if the anvil of apotheosis is allowed in matched play, that will help us level the field. There are some really powerful combos out there, way stronger than the crappy heroes we have.
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3 hours ago, CommissarRotke said:
the new points changes are really making me want to buy a box of Judis... I might do so just because I love the models so much, but darn if this wasn't sad to read through even without the full Lumineth/Seraphon rules context
Buy them second handed somewhere, but don't reward GW with your money, they don't deserve it right now!
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Just for giggles, added a bunker GA : Order list. Like a CoS HH one, but with less synergy albeit with TECLIS!
What do you guys think ? Enough screens to withstand a turn 1 Changehost then retaliate ? Would it be better to switch to liberators knowing those wardens will surely end dead ? -
11 minutes ago, jhamslam said:
I mean i guess we cant have an all corners list. Against a tzeentch flamer or Seraphon shooter list, Gav bombs might be the way to go.
Mortek Guard are another problem entirely tho, SCE dream levels of resilience. Maybe ally in 20 lumineth archers, scourgerunner chariots perhaps?
Maybe we need to ally Phoenix guards.
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14 minutes ago, PJetski said:
The problem with Judicators before were:
- You are less reliably doing damage because of their lower accuracy
- No mortal wounds on hit6
- Lower rend makes a big difference in sniping 2+/3+ monsters
- More bodies makes the unit difficult to pivot and move, more reliant on translocate
- Cant control aetherwings, but aetherwings are still necessary for this kind of castle playstyle. Bringing Hurricanes/Longstrikes alongside Judicators results in leaning too heavily in shooting
- You will want a 2nd priest for Bless Weapons but you dont have the points for it
Maybe with the point changes these problems are alleviated?
- Can't do Hurricanum lists anymore, only solution is Tauralon. But if a Battalion is taken, it mades the use of reroll CA possible.
- True, but exploding D2 dices (1 6to hit = 2 dice D2).
- Indeed, but raptors had the same conundrum between two variants. I like saturation fire.
- True, especially for the xbows, that's why Skyborne Salyers/warrior Brotherhood is relevant, to block the opponent in his deployment zone.
- True, no solution there. Aetherwings can be taken but not the same value/abilities.
- Unless you drop with skyborne slyers for a small alpha, that could if protected by protectors withstand until the big T2 comes (relictor prayer).
I'ver never played any Ossiarch player, so I don't know the pain! -
Just now, jhamslam said:
Honestly LRL is the big conundrum. Seraphons 1 up bastiladons and salamander BS aside, howre you supposed to hit lumineth - -1 to hit, Eltharion halving all damage with an ethereal 3+ save, giving all lumineth 10 bravery , its so dumb. Hes basically an uber vandus hammerhand at 220 with the same number of wounds too
Saturation.
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49 minutes ago, PJetski said:
I'm not sure how to pivot the list to make it more effective. Maybe we need to swap the Longstrikes for 20x Judicator to give them more defense against mortal wounds.
20 judicators when buffed by a relictor with bless weapons are very powerful.
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12 minutes ago, Marcvs said:
just saw the new Better Part of Valour (chumphammer on twitter) and it's battlelines only to grab and control objectives (plus needs a move, so no dropping libs there with scions). That's a little depressing
This battleplan is not using the regular rules for controling objos. So we can assume normal rules will allow us to DS libs
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2 minutes ago, CommissarRotke said:
I didn't see this posted before but here's a complete list of the points changes from https://ageofminiatures.com/points-changes/
(under spoiler for length)
- Celestar Ballista: +10 (now 110)
- Aventis Firestrike, Magister of Hammerhal:-20 (now 340)
- Gavriel Sureheart: +20 (now 120)
- Lord-Aquilor: -20 (now 180)
- Lord-Arcanum: -20 (now 160)
- Lord-Arcanum on Tauralon: -20 (now 320)
- Lord-Arcanum on Celestial Dracoline: -20 (now 220)
- Lord-Arcanum on Gryph-Charger: -20 (now 220)
- Lord-Castellant: +20 (now 120)
- Lord-Exorcist: -20 (now 120)
- Concussors: -20 (now 240)
- Decimators: -20 (now 180)
- Desolators: -20 (now 200)
- Evocators: +20 (now 220)
- Prosecutors: -10 (now 90)
- Protectors: -20 (now 180)
- Retributors: -20 (now 200)
- Sequitors: +10 (now 130/440)
- Tempestors: -20 (now 200)
- Varanguard-Hunters: -10 (now 110)
- Varanguard-Palladors: -20 (now 180)
- Varanguard-Raptors with Longstrike Crossbows: +30 (now 170)
- Varanguard Auxiliary Chamber Battallion: -20 (now 140)
- Dais Arcanum Endless Spells: -10 (now 30)
It's either an old one or a fake one. We've had pictures of the GHB 2020 lying around and those numbers do not fit the pictures taken.
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1 hour ago, Turragor said:Allegiance: Stormcast Eternals
Celestant-Prime (340)
Lord-Celestant on Stardrake (500)
- General
- Celestine Hammer
- Artefact: Armour of Destiny
- Mount Trait: Storm-winged
Drakesworn Templar (420)
- Tempest Axe
Lord-Castellant (120)
Lord-Exorcist (120)
Lord-Exorcist (120)
5 x Judicators (160)
- Skybolt Bows
5 x Judicators (160)
- Skybolt Bows
5 x Liberators (100)
- Warhammer & Shield
Everblaze Comet (100)
Total: 2140 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 86
- Bodies? Use the points over in traditional lists for the cheapest chaff (once we know the points of all Order units).
I also think LRL as allies makes things interesting as well. @Marcvs (I believe) has already written about that above. His lists are sound.
Are you talking about those two lists I made for GA: Order ?
OR
Or this one for SCE by Marcvs ?
The SCE can't allow you to use Teclis as an ally as he costs too much.
But GA : ORder allows you too, and that's where he shines, with a 18" 5+ FNP. -
Thanks @schwabbele and @Marcvs for the mathahhmer app. It's not perfect but it's a very good one! I had forgotten how much crossbow judicators were good compared to the bow ones.
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1 minute ago, Marcvs said:
if you mean something like "6s to hit give +1 damage" there is a modifier for that (unmodified rolls of {} for {characteristic} result in a bonus of 1 to {bonusToCharacteristic})
Merci mon ami, honhonhon :
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Duardin 4
Wizard Curse of Damnation
archmage 3
Mage staff 1
fly 444 minutes ago, Beliman said:Maybe a force multiplayer could be better for fluff ressons. A first mate or something like that.
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4 minutes ago, Marcvs said:
well you can give the shockbolt bow 1d6 attacks, for the purposes of the multiplication it's the same
Didn't see that. Added thanks. Is there the option for D2 on exploding dice ?
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2 minutes ago, Marcvs said:
Yeah, not sure about the choice of the tauralon (the +1 flyover is quite difficult to use in practice and generally means suicide ), but I agree with general idea
Yeah. It's either a Tauralon for +1 to hit, or a relictor for exploding dices on 6. But the exploding dices are less interesting outside a Vanguard Wing. But then, we're at 3/4 drops, not two.
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2 minutes ago, Beliman said:
Maybe we shoudn't talk about that but do you have some ideas?
I'm having a bit of trouble doing some type of Kharadron character and I think that I'm doing it wrong.Well, what do you want him to do ? What do you lack in your army or what needs more support ? Do you want him to be a beatstick or force multiplier ?
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5 minutes ago, Marcvs said:
You can go for 2 drops with Skyborne slayers and add an incantor / a veritant / a kroak -but then you are practically only running MSUs, so don't know if that's viable
Check out the last list posted in here. 20 Judicators +10 Judicators and a Tauralon.
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9 minutes ago, schwabbele said:
Cheers, throwing dices is fun though
Actually, @schwabbele that tool lacks the option for the D6 hits. I'll have to continue throwing dices!
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Just now, Beliman said:
I know.
Our TO allow us to play with it (still trying to figure what to build).There are some totally bonkers stuff out there.
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So I have been trying to make up some lists using models I own and battalions available.
Everybody is rightfully afraid of our heroes being sniped by either MW or high volume shooting with the recent armies.
What could we do to prevent that ?
One way to do it is to have a one drop army list. So far we've got usable at 2000 points :
- Vanguard mega battalion. But no magic. No priest either, Azyros for rr1. Seems like the most powerful.
- Skyborne Slayers. +1 to hit bubble with LC, no magic, no priest.
- Warrior brotherhood. +1 to hit bubble with LC, no magic, no priest but AZyros for rr1, or Vexilor/Heraldor/Venator.
One of the problem we face is that if we play one of those one drop list, we're stuck with a very thematic and restrained chamber.
All of them lack access to support (magic, prayers) if you want a one drop army.
Can we get a two drop army to do that ? Nope. So our only way to have a mix of this stuff is to go for a three or four drop list or go the full "we don't care about our drops list", right ?
Starcast - The Thread
in Stormcast Eternals
Posted
Ethereal stardrake from anvil of apotheosis 😛