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Snoogens

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Blog Comments posted by Snoogens

  1. On 2/24/2020 at 4:04 AM, EnixLHQ said:
    On 2/23/2020 at 7:21 PM, Snoogens said:

    Would you recommend replacing the balewind and barrier with a Chainghast to roam with the Revenants in case I'm up against an opponent that barely has any ranged things going on, such as Maggotkin of Nurgle?

    Sure. There is probably a couple of ways to counter; healing and damage output. Nurgle are spongy, and seem to win their games through a combination of chipping away at armies through mortal wounds and through debuffs. At first blush I'd suggest doing what you could to reverse the chip damage they can reliably put out; if you can just as reliably return the models they can shave off, then you're already ahead when it comes to combat rounds. Beyond that focusing on damage output might help, too. Reroll buffs, KoS +to hit (though expensive against Nurgle), GoS +to wound. Don't forget All Out Attack on units that don't get the buff through other means.

    With Prismatic and Vortex being removed against a non-ranged army such as Nurgle, and adding a unit of Chainghasts instead, perhaps Reikenor doesn't really have a spot in there?
    I'm thinking of something like GoS instead, preferable hanging with the Reapers. The +1 wound and d6 return could be pretty damn neat.
    That means the Spirit Torment doesn't necessarily need to hang around there as his aura will be pretty neat with the Revenants instead, especially as I'd be able to aura both the units with the Chainghast + Spirit Torment there.
     

    Would love your feedback on these thoughts, got a game versus Nurgle coming up this weekend. :)

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