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Televiper11

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Posts posted by Televiper11

  1. 2 minutes ago, Wilhelm Stürmer said:

    @Televiper11 I missed the Open Play parameter. You are correct about the Ally points then.

    Again, my list is simply based around your initial list. If you want the Balista, you want the Lord Ordinator. Take the list and season it to taste. 😁

    Appreciate the input. Reading over the Lord-Ordinator and, yeah, seems a must!

  2. 2 minutes ago, Wilhelm Stürmer said:

    @Televiper11 One other observation: The Scar-Vet on Cold One synergizes better in the Firelance Starhost Battalion, imo, due to it's Command Ability. The Scar-Vet on Carno is a solid choice as well, but it's command ability will better pair with the Oldblood on Carno, and you will need to keep the two within 15" of each other.

    Also, when it comes to Allies, you have a limit of 400 pts, and you have to have 4 units of your main army to each unit of Allies.

    Here's a suggestion list, based around your initial list.

    Allegiance: Seraphon
    Mortal Realm: Ghur

    Leaders
    Slann Starmaster (260)
    Saurus Scar-Veteran on Cold One (100)
    Skink Starpriest (80)
    Saurus Oldblood on Carnosaur (260)
    Lord-Ordinator (140)

    Battleline
    5 x Saurus Knights (90)
    - Blades
    5 x Saurus Knights (90)
    - Blades
    5 x Saurus Knights (90)
    - Blades
    40 x Skinks (240)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers

    Units
    2 x Razordons (80)
    2 x Razordons (80)

    War Machines
    Celestar Ballista (100)
    Celestar Ballista (100)

    Battalions
    Firelance Starhost (150)

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 151

    Thanks for this. I thought with Open Play the ally points thing wasn't an issue?

    I'd need to acquire a Lord Ordinator, another Ballista, and those Razordons in order to put the above together. Prolly can't do that in time for this first event but maybe in time for the next one. 

     

  3. Hi Everyone. I'm  relatively new to AoS and brand new to Seraphon. Am attending an Open Play event soon and this is the list I put together. Any feedback would be appreciated, thanks!

    Allegiance: Seraphon
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer 
    - Artefact: Zoetic Dial 
    Skink Starpriest (80)
    Saurus Astrolith Bearer (160)
    Saurus Oldblood on Carnosaur (260)
    Saurus Oldblood (120)
    - Suntooth Maul
    - Artefact: Coronal Shield 
    Saurus Scar-Veteran on Cold One (100)
    5 x Saurus Guard (90)
    10 x Saurus Knights (180)
    - Lances
    20 x Skinks (120)
    - Boltspitters & Star Bucklers
    Troglodon (160)
    Stegadon (220)
    Celestar Ballista (100)
    Firelance Starhost (150)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 117
     

  4. Thanks for your help everyone! Here is my revised, Open Play list:

    Mortal Realm: Aqshy
    Bull Centaur Taur'ruk (160)
    - General
    - Trait: Grotesque 
    - Artefact: Armour of Bazherak the Cruel 
    Daemonsmith (100)
    - Darkforged Weapon
    - Artefact: Thermalrider Cloak 
    Daemonsmith (100)
    - Darkforged Weapon
    Infernal Guard Castellan (120)
    - Darkforged Weapon & Pyrelock Pistol
    Infernal Guard Battle Standard Bearer (100)
    Chaos Sorcerer Lord (160)
    - Runestaff
    - Mark of Chaos: Tzeentch
    - Allies
    20 x Infernal Guard Ironsworn (180)
    10 x Infernal Guard Ironsworn (90)
    20 x Infernal Guard Fireglaives (200)
    10 x Infernal Guard Fireglaives (100)
    5 x Furies (60)
    - Mark of Chaos: Tzeentch
    - Allies
    Magma Cannon (140)
    Hellcannon (300)
    - Allies
    Blackshard Warhost (160)
    Prismatic Palisade (30)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 520 / 400
    Wounds: 112
     

    Any further feedback would be appreciated!

  5. 8 hours ago, Lamekh said:

    You've got 460 Points in Allies, but are only allowed 400...  

    Not sure on what you plan gaining by getting two Warhosts

    Why only one item?

     

    I should've clarified this is an Open Play event so Ally points don't matter. 

    I've decided to drop the second Warhost.

    Why only one item? Am a total newb to AoS and forgot I could take a second one.

    Am adjusting my list accordingly.

  6. Crafted my first LoA list to take to table, Hell Cannon included! Will report how I did and any feedback would be appreciated.


    Leaders
    Bull Centaur Taur'ruk (160)
    - General
    - Trait: Grotesque 
    - Artefact: Armour of Bazherak the Cruel 
    Daemonsmith (100)
    - Darkforged Weapon
    Daemonsmith (100)
    - Darkforged Weapon
    Infernal Guard Castellan (120)
    - Darkforged Weapon & Pyrelock Pistol
    Infernal Guard Battle Standard Bearer (100)
    Chaos Sorcerer Lord (160)
    - Runestaff
    - Mark of Chaos: Tzeentch
    - Allies

    Battleline
    10 x Infernal Guard Ironsworn (90)
    10 x Infernal Guard Ironsworn (90)
    10 x Infernal Guard Fireglaives (100)
    10 x Infernal Guard Fireglaives (100)

    Units
    5 x Furies (60)
    - Mark of Chaos: Tzeentch

    War Machines
    Magma Cannon (140)
    Hellcannon (300)
    - Allies

    Battalions
    Blackshard Warhost (160)
    Blackshard Warhost (160)

    Endless Spells
    Balewind Vortex (40)
    Soulsnare Shackles (20)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 460 / 400
    Wounds: 92
     

  7. 1 minute ago, stato said:

    He might be being rather over pesemistic.  Its unlikely Elves will be redone before the GHB and we dont yet know if any unavailable models for Grots or Skaven will be removed from that anyway, so its likely youve got 6months minimum, probably 18months or more.

    That's good to hear. Would like to see him get them through a tourney or two before they're phased out. I'm happy playing Open so I'll be seeing them a lot but it is nice when people who never even consider Aelf factions scoff that SHA and then get whupped.  ;)

  8. 54 minutes ago, Thiagoma said:

    Yup. Swifthawk will be losing Seaguard, High Warden, Reavers and Swordmasters probably going away as well. It is a shame, some really nice models.

    They're beautiful all painted up, such a shame. At least he can play them in Open/Narrative.

  9. My take away from the last few pages here is that my friend's newly-acquired, freshly painted Swifthawk Agents army is basically DOA. That's a shame, they are so much fun to play against and really just need a few minor tweaks to be really competitive.

    • Like 1
  10. I was one of those fence sitters who finally jumped in. I've never played any version of Warhammer but was a devoted reader of Old World fiction. I was tempted to jump-into WHFB but right as I was about to start, the End Times were announced and I was pretty unhappy about that. I thought the launch of AoS was pretty clumsily handled all around so I sat back and wait to see what happened. 

    The timing of the second edition/Soul Wars worked out perfectly for me. I'm about to paint my first minis ever tomorrow. While I miss the Old World, I'm pretty intrigued by what AoS has become.

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