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Grimbok

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Everything posted by Grimbok

  1. So either play a demi-godess or one drop battalion...ok... what about lower point games? Of course that doesn’t excist in tournament players mind. Only 2000 points matched play...all the time... This is one of the biggest problems in AoS, the tournament mindset and it’s influence on army design and points costs etc... you always say; just play like this, all is fine! But what if I just want to play a varied sylvaneth list and want’s it to function ok and have close games? You know, like armies we see on pictures in the battletomes and read in fluff descriptions... Sylvaneth as a defensive control army. Not the feel I get reading the tome... Grimbok
  2. But did GW design the army to be a defensive control army, annoying for the opponant to play, one drop wildwood spam army? I don’t think so. They thought up some cool looking rules, with a wildwood for flavour. The current playstyle og wildwood/dryad spam control game is unintentional. If you don’t play that way, you are hard pressed even in casual games... It’s just how it worked out, more or less by accident. Why would they make the brand new revenant kit rules underpowered/borderline useless and the old dryads awesome? They need to fix the warscrolls from the ground up and change the wildwood rules to make this army viable and varied army people want to pick up and play with for a long time. The one drop control ****** gets boring really fast, the hassle of moving those models within the woods is too much, and many opponants find it annoying to play against. I love my sylvaneth models, a joy to paint, but I find them very uinteresting to play. I refuse to dryad spam and I can hardly put more than 3 wood bases on the board because we actually use terrain and stuff...and if I don’t, my army is utterty destroyed by new battletomes...even in casual games...and that’s a problem. Grimbok
  3. The Wildwoods need to go away. The need to buy at least 6 citadel woods is keeping new people away. And the transportation is a real issue. Furthermore they are a bad play experience to play with and against, fiddly and annoying. The rules for the woods are a mess. I hope they make one big tree like the nurgle tree, just taller, but about the same base size. They could buff sylvaneth and hurt enemies within a certain area. You could get one for free and spells could summon new ones, but about three trees would be more than enough, for normal games. The alpha bunkering is extremely boring and frustrating non- fun play experience, but if you don’t go that direction the army is quite weak, so many things are dependent on the woods. One can hardly deploy sylvaneth models outside of the allegiance, as they are so dependant on those woods. The they need to fix the warscrolls accordingly. Revenents need a complete overhaul. They are the martial class, the soldiers of the army. They don’t play like that at all. A tax for dreadwood or household, or just lurking, to teleport to empty objective. Elite aelf spirits? Not really. Treelords need to follow other monster boosts, like the ghorgon, 14 wounds and a less crippling damage table. Kurnoths need to be split into ranged and melee warscrolls, call the Kurnoth Stalkers and Hunters or something. A kurnoth leader and a revenant leader, with actual command abilities wound be a welcome addition. Revenants with bows would be cool. But fix the woods, thats the most important change... Grimbok
  4. Good time for Sylvaneth? I think not. Unless you wan't to spam the same warscroll, playing defensive board control grind. I see only three different warscrolls used competetively, Alarielle (undercosted), Branchwych (summon dryads) and dryads (cheap, and good battalions)... Boring and unfortunate. Sylvaneth isn't that good in my casual meta (can't compete with free summoning armies). I could buy and paint more dryads, except they are the oldest and worst models in the whole range. Branchwraiths are also crappy old finecast models. Durthu is very swingy, but ok I suppose, maybe a bit overcosted (20 points). Drycha is too expensive by a lot (but ok in the meta maybe) Kurnoths are a tad overpriced, bows by a lot. Tree revenants and spite revenants need a warscroll change actually. Branchwych..ehhh. Pretty sucky compared to Branchwraith. Treelords. Ancient is way overcosted. Don't know about the normal one. So that leaves Alarielle undercosted, dryads don't need that max discount, and branchwraiths are pretty good, might be sligtly on the cheap side. No wonder all tournament armies look the same. This book is getting old, and it shows...there is no way to make a competitive army without spamming dryads. A shame really. Grimbok
  5. Cool battleplan. What is blood sacrifice points? It's a bit unclear. Do you earn one for each enemy unit slain? Grimbok
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