Wanted to pitch the start of a 4-drop 2,000-point list with the new tome, themed around BEES:
Drycha HamaBEES with Regrowth - 320
Treelord Ancient (General) with Dreadwood Command Trait, Vesperal Gem, Regrowth - 300
Treelord Ancient with Dreadwood Artefact, Verduous Harmony - 300
Branchwraith with Treesong Stave, Throne of Vines - 80
20 X Spite-Revenants - 200
15 X Spite-Revenants - 180
10 X Spite-Revenants - 120
Treelord - 200
Spiteswarm BEEHive - 50
Gladewyrm - 30
Outcasts - 100
Lords of the Clan - 60
Extra Command Point - 50
Dreadwood Glade
Total: 1,990
Drops: Drycha, Outcasts, Clan Lords, Branchwraith.
My thinking is that the treelords' stomps help them act as anvils for the spite-rev hammers. With two battalions and an extra CP, I'll have a couple extra command points for key Dreadwood teleports, and the Treelords' Spirit Paths mean they can teleport for free, so I hopefully won't need to worry about limitations on my mobility overall. With four casters, three of which can have artefacts and two of which can have non-glade artefacts, I won't be wanting for magic. If I take the Spiritsong Stave, I'm looking at five spells each turn, so all I need to do is cast the spell I really want to go off last each turn, forcing my opponent to either bank their dispels and allow the other spells to go off or use the dispels early and have none left to counter my caster. The Ancients will let me get guaranteed a Wood out in my first turn. Additionally, the Dreadwood command trait on one of my Ancients as the General will help their survivability.