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Rachmani

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Posts posted by Rachmani

  1. 58 minutes ago, Kramer said:

    As long á the Warcry/skirmish version so get the different weapons I’m okay with it. But I agree a shame but still an improvement. 

    personally I thought they might go the: ‘choose a shot type before shooting’ way. Representing the cannon stepping forward to kill the monster or the decksweeper to deal with hordes. 
     

    Edit: which would also open up an easier to balance khemist. Allow multiple choices as he grants more aether power to the units. 

    That sounds reasonable. Switching would be a good bandaid fix the different weapons displayed.

    ofc. You could just rename them to something like „Aether-Arsenal“ and give them one - or two weapon profiles.

    • Like 1
  2. Thinking about it, I‘m not sure whether I‘d like some stuff to become battleline period. I would like to avoid an eels situation.

    What I WOULD like, though is options in the sense of „for every Admiral you can take one unit of Skywardens as Battleline“ (same with other characters & units). That would bring choice but not unconditionally

    • Like 1
  3. Given the treatment other armies got when they were revamped, I don‘t expect that many new models (actually at most 1 unit + the new hero), although I do wish for one.

    But ruleswise I think the changes will be substantial. 
    What I want to see is threefold.

    Revamped ships, really made bread & butter of our army. More dmg, definitely more survivability. 
    A screening unit of some sort (I think this is where the birds come in). And finally... 

    lots of tweaking. Skywardens with 3+
    hit in melee, thunderers with less clutter in their shooting phase, skyports more defined, made up ones better, maybe different battlelines depending on who is your general. The usual stuff.

    As a bonus I expect but don‘t necessarily need out equivalent to endless spells. Which won‘t be magic but rather predictions of aetherwind and the like. Yadayada.

    • Like 1
  4. It‘s stated below the pics that both factions get new battle tomes, and i quote, „bringing them roaring into the Soul Wars with a host of competitive and thematic new options and ways to customise your force.“

    So some new units or ways to field your old ones better seem like a given.

  5. I'm rather impressed with the overall amount of stuff teasered.
    Even though some things could have been expanded, it's still just a lot of stuff.

    To be more precise:
    - Fyreslayers could have used one new unit, maybe it'll come. It would give the refresh more meaning. Same goes for the other "to be updated" Battletomes. Still I think the rules update itself is the most important stuff. KO really need it for example. Others, too.
    - Forbidden Power is like... part of their "living story" approach and I like it for that. Doesn't have to be super exciting, some update, some story progression and a little bit of new stuff  is good enough for me. The real excitement comes from new or expanded factions (Malign Portents would have been pretty boring if it were not for the Night Haunt tbh).
    - The Slaanesh stuff looks great. I hope they take their time with the whole story around Slaanesh & "it" breaking free. Rushing it will make it worse. But it looks like they've got good pacing. I'm excited for that.
    - The new KO war band I like a lot. Doesn't include something "new", like a new unit type, but I'm fine with that. The KO range has a pretty stunning range (held in check by its rules) & the war band expands on these visuals and does so beautifully. 
    - Warcry excites me the most of all the new stuff. Looks like it could really evolve into something more Kill Team and lest Shadespire. 
    AoS Necromunda? AoS Mordheim? At least it heads in that direction. Call me intrigued. What they said about showing new sides of Chaos is particularly interesting & something we were lacking so far.

    P.S. I'm SO gonna win that Sisters army ;)

     

    • Like 2
  6. No, they'll be gone and Brexit is to bla- ok, ok... I'm with you. I don't see the Slaves of Darkness suddenly disappearing.

    I'd rather NOT see them merge with Darkoath, though. Darkoath has the potential (in my opinion anyway) to become one of the most interesting Chaos factions ever. To be more precise: A "Conan the barbarian"-type faction with Frank Franzetta styled barbarians that haggle and argue with their gods, that are proud and fierce (and even caring for their own) - but who have also accepted the Dark Gods as reality. And a reality they worship non the less - but not in the way of those pitiful cultists who cry for blessings and spend more time on their knees than standing. No they worship them, they might swear loyalty but they don't bow easily and they certainly won't bend like some spineless coward.

    So to me the Slaves of Darkness are kind of an opposite to the Darkoath. I think that would make for an interesting story.

    • Like 1
  7. That has to be one of the best previews of the last months. Very complete  and just all around very good. 

    I'm pretty hyped for Blackstone Fortress, would love Killteam AOS, the Darkoath are just how I want them to be - slightly over the top Frank Frazetta barbarians - Moonclan & with revisited Ironjaws shows some much needed love for Destruction. What else... I really like the Delaque look & am super happy about Necromunda rules being put together into 2 books instead of what, like 4? 

    Oh, and Wrath & Rapture looks promising, too. 

    • Like 2
  8. 10 hours ago, BrownDog said:

    The 'RealmSlayer' Audio series is on preorder, even though I can't play them, that disk art is tempting me to buy it.60680281014_GotrekRealmslayerCD03.jpg

    That Disc Art is so good. You you know if it's all Johan Grenier who painted them? I love the one in the bottom left, the guy in the middle & the one the top right.

  9. On 10/17/2018 at 4:00 PM, Double Misfire said:

    Return? He never had a model (and never had rules in WFB, only ever 2nd ed 40k) ;) 

    I was actually thinking of fluff & of bringing such an iconic character into AoS. I knew he never had rules in WFB, but he was "famous" non the less.

  10. If I were to choose how the Darkoath should become, they'd build upon the Norse foundation.

    They'd be barbarians not bereft of positive feelings and such, but wild, hard folk growing up in a culture that came to be under the rule of no false gods but the great Gods of Chaos. To them, dealing with these would be normal. To them, not dealing with these would be foolish.

    But they'd be no pawns. They'd haggle, bargain and struggle with the gods and their hardships, sometimes oppose them, sometimes worship them but never defy their absolute power.

    And the gods, pleased by mortal pride and struggle, would watch them, ever intrigued, ever curious.

    Woe upon those that bore them.

    • Like 1
  11. Destruction “just” needs a solid base. Such iconic stuff, so much potential, so little things done. Ironjawz, as much as i like them are a joke in terms of model range & grots & trolls got nothing so far.

    same goes for Sklaven - who at least had a kinda strong end times release. But even then it was mainly skyre.

  12. Death is actually a pretty unique faction in the sense that every new  release also strengthens old ones. 

    Nagash be praised. 

    No other faction brings the same rigid leadership with it. 

    So while Order will work together, there is no Legions of Nagash to bring together all the different sub factions. 

    Chaos is close, but nowhere near Deaths “crisp” design. Death is structured, different in style and overall very neat.

    • Like 1
  13. @Aspirant Snaeper 

    Would definitely have to be done well. But I'm actually not thinking so much about splitting Chaos into the same old "demons" "mortals" "stuffs" of Chaos God X. That's what I like about the prospect of the Nighthaunt and the LoN. It's the idea that GW could bring together different interesting factions under one roof. They're not there yet, but if you think Kharadon Overlords, Nighthaunt or Idoneth Deepkin (in the sense of how "non-generic" they are) and apply that to Chaos or Skaven etc. I think the Idea could be pretty good - and give them lots of opportunities for new miniatures. The "classic" range like Bloodletters/Horrors etc. could just stay within "generic Khorne/Tzeentch & co." and become allies of the new sub factions.

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