Except that, you know, I gave examples (common ones) that are true.
Also, just as an example, the Numinous Ocuthingie blocks Los nicely, as does the archway (for hiding a key single character- incidentally addressing the common moan of characters being too easy to kill).
I get that AoS frustrates you in its differences from Old School Real Wargames (tm), but I think that frustration is leading you to gloss over some valid counterpoints or dismiss rules applications as pedantic when if we just take those rules that are there and understand that they are for AoS and not trying to recreate any OSRW (tm) then the happiness quotient would be much higher.
TLDR - AoS is its own system and it's fun.