Hi,
I've been considering my options for a second AoS army and Fyreslayers is one of the main contenders for me, alongside Phoenix Temple Cities of Sigmar and warrior heavy Slaves to Darkness.
My first army is Stormcast, mostly because they came in the starter box and were, theoretically, tough, simple to play and satisfying on the table. Instead they're a massive sprawling range of underperformers and shooting. Which is a shame.
Can you lot try and sell me on the army? What's cool? What works and what doesn't? What's the wackier out there builds and what's the dependable workhorses, etc.
I play some games competitively (Epic, Warmaster, Firestorm Armada) but haven't done so with AoS and don't really follow any of that side of the hobby for it. Mostly I just put models down and push them around the table until someone points out that I cannot possibly overcome the victory point discrepancy and I lost two turns ago...
I don't mind much either way but I'd like to have my expectations in the right place. If I play Fyreslayers am I likely to be an underdog in match ups or soaring at the heights of power?
Just skimming the warscrolls and the Magmadroths seem kinda...pillowfisted? Is that an incorrect impression? They almost seem more useful as a way of getting more wounds and a bigger base for increased buff auras and surviving than they do for fighting stuff.
For me the main draw that got me to pay attention to them was just how tough and survivable they were. I want my models to survive, to be on the table for a while, to have a chance to show off their stuff throughout the game. Something like Slaaneshi suicide charges or Skaven disposable blow self up lolz is anti-fun for me. Similarly that's what has me looking at the Phoenix Temple, high durability, revives, etc.
Another plus is the small range of units. I have a collector streak with a kind of 'one of everything!' going on which makes a much smaller range of kits a nice thing as it helps reduce that urge and keeps the painting queue manageable.
I also like how these dwarves are not the beer drinking, stoneworking stereotype that I am so so sick of.
I picked up a box to test out paint schemes (see below, I will need to find a faster way of getting the skin done as that's too many layers and glazes for an army) and like the end result. Realm of light > lots of sun > dark skin. Then yellow and white as contrasting colours and gold as a warm tone to tie yellow and brown together while having a distinct finish to the other colours on the model.