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Neck-Romantic

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Everything posted by Neck-Romantic

  1. I am keenly awaiting a new tome. Ive always maintained that the current book was a hastily cobbled together, last-minute hodgepodge of half-tested rules to go with the new line of minis that delivered on a deadline whether it was finished or not.
  2. Too bad the Kruciator doesnt stack with Shroudguard to make a 4++ shrug. Toss a mystic shield and shademist on them... That would be worth considering
  3. I have a half-finished Kurdoss based on the Idoleth Eidolon model, and was building up spare parts from the Mortis Engine, random sorcerors and extra hexwraith horses/harrow horses to do a mounted group conversion for the Black Coach... just waiting for a new book to re-inspire myself
  4. Perhaps. We dont have an aura mounted hero is what I meant. We have the KoS with a cmd ability, the Harrow which is a mediocre beatstick with an odd vestigial synergy and teleportation shenanigans, and a caster. You are correct that we have a ton of characters; and that seems to be more of a symptom of a Faction with poor design, that gets characters added on as a token gesture each year rather than any meaningful book updates or model releases (necrons suffered the same for years)
  5. Feels like we needed another mounted hero. Anyone else?
  6. When considering the Cruciator vs Shroudguard dont forget to factor in +1 cp +1 artefact and fewer drops for controlling first turn 😕
  7. Yeah the cruciator is just rough. Expensive, competes with an already clogged hero lineup, decent shooting for a conditional +1 to FnP... Feels like he needed something more. Some sort of synergy with chainghasts maybe
  8. Getting the bofyguard feature built in is totally a bonus, even if you dont field rasps
  9. -woops- found em They arent bad. As someone who takes zero chainrasps Im pretty meh on the fact they kinda got so much attention
  10. We have talked it to death (I SAID IT) in the first hundred pages or so of this chat but it bears repeating; NH was deeply flawed from the rollout. Its obvious that the army was meant to do-or-be something else entirely. The odd boxing choices like model count on Harrows (seems like they were supposed to be elites and not heroes) and the Chainghasts only coming with Torment alt sculpt and STILL no available by themselves afaik (no clue as to why), soul wars' odd model counts when compared to the tomes unit sizes, homogenous warscrolls that dont really have their own niche; the entire book felt like something happened in production like Soul Wars got moved up a year while the tome wasnt finished. Still using the older cavalry models etc etc The fact weve gone so long without a new book is just salt in the wound.
  11. I wonder if it will be a -1 hit aura with the Mourngul going out of print
  12. Myrmourns are tied with Bladegheists for my favorite sculpts/effective units on the table. Nighthaunt have such amazing sculpts all around, its such a shame to be languishing without a book for so long
  13. I remember having decent success with throwing threat saturation st opponents; bladegheist groups that bounced around inside their formations, long formation spirit host blocks bracketing them in, myrmourns packs hopping over to butcher hard targets. Keeping my heroes back a bit but able to impact different fights depending on what really needed to die. Knight of shrouds that could buff Myrmourns or Blades, Torments hanging with one group but tethered Chainghasts hanging with a different group etc etc. Havnt played since the pandemic so havnt had to deal with the newer books though
  14. It would help if our heroes were semi intended to be disposable if they were allowed in multiple. Like you may take 1-2 tomb banshees or cairn wraiths as a single hero choice
  15. My hope is not another easily-sniped hero per se but perhaps another semi-elite unit like the chainghasts that suppliment existing heroes. The name also implies it isnt a hero as well. And even if it is another hero it wouldnt take much to help us out a ton. "Once per turn; if an enemy unit loses one or more models in combat you may strike first in combat on the next battle round vs all enemy models of that type" or "once an enemy unit has lost all its models, for the rest of the game every other enemy unit consisting of models of the same type take 1 additional wound per unsaved wound roll" as the tortureghast learns their battle tactics etc etc
  16. Incredible paintjobs! I bought a bunch of Necron new stuff, and am still halfway through a converted idoneth sea avatar guy - turned - Kurdoss, 2 high elf sorcerers turned - necromancers and a few dozen Grimghasts that allll just ended up on hold. Just wow classic, star wars squadrons, baldurs gate 3 and working 55 to 60 hours a week til things return to some semblance of normal
  17. Sad to see our forum so quiet. Heres hoping we get a new book this year!
  18. How about if you manage to drop a unit's bravery to X amount they automagically lose a model during bravery phase whether they pass or not?
  19. We have bandied the idea of enclave/houses/chapters around a lot as a ways to bandaid NH until we get s comprehensive rewrite. Armywide FT with existing FT on 5's would be lovely
  20. Remember I was theorizing a Reanimation Protocols ability in addition to our somewhat anemic regeneration abilities. Just ghosts slowly repleneshing regardless of if theyde been healed or not
  21. Now that we have seen how Reanimation Protocols work for 9th edition Necrons, I feel like that would work well for Nighthaunt alongside our current healing schtick. 40k and AoS have become rule testing grounds for one another, and sure enough the Rites of Reanimation is quite similar to GADeath invocations Death, or just NH, slowly "reanimating" based on how many models were slain that turn, or back to original squad size, maybe only nearby our New Scenery Piece
  22. Soulsnare shackles and the Briar Queen maybe? Drop their movement down to nil Or model up a big zombie gargant to shamble alongside your ghost flotilla
  23. You can sometimes do well by repositioning hard and going all-in on one flank, with some bare-bones (😅) rear obj campers. Our bases are so large it can sometimes be difficult for your opponent to swing their entire army around to try to dig you out of their side
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