Arael Posted November 19, 2016 Share Posted November 19, 2016 I all! dont have much time to play but i like list building and trying to have good balanced list that could have theirs chance vs anyone. the idea behind this list is to have a lot of body count (70+ model 200 + wound) fast hard hitting melee unit ( kunning could be used for double movement and double melee phase too) and heavy hitting cheap heroes , I have two Mage for dispel,mortal wound,arcane shield and two gorges for artillery crew hunting or surprise attack on heroes left alone. so any comments welcome LeadersOrruk Warboss On Wyvern (240)- General- Trait: Bellowing Tyrant- Artefact: Battle BrewSavage Big Boss (100)- Artefact: Battle BrewOrruk Warchanter (80)- Artefact: Battle BrewMoonclan Grot Shaman (60)Moonclan Grot Shaman (60)UnitsGorgers x 2 (120)Savage Orruks x 30 (300)Savage Orruks x 10 (100)Savage Orruks x 10 (100)Orruk Brutes x 10 (360)Orruk Brutes x 5 (180)Orruk Brutes x 5 (180)BehemothsWar MachinesBattalionsKunnin' Rukk (60)Ironfist (60)SceneryTotal: 2000/2000 Link to comment Share on other sites More sharing options...
Thanatos Ares Posted November 19, 2016 Share Posted November 19, 2016 Sound theory and a nasty list. Only critique would be the savage big boss is pretty easy to kill, lose him and no more Kunnin Rukk abilitiesSent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
Baron_Bathory Posted November 22, 2016 Share Posted November 22, 2016 Wow this looks tough! Interesting list indeed! I'm thinking that the Brutes provide a nice close combat line on their own. I would seriously consider turning the 30 block of savage orruks into archers for that whopping 180 shots/turn! That will be disgusting! What are you planning for the night goblin shammies? Nice inclusion of the wyvern. Very underrated unit. Low points, relatively tough, and his command ability giving all orcs an extra hit is gonna hurt bad! I have a similar list playing regular orc boys. They get boosted to 2 attacks at over 20 models, 3 with the wyvern's command ability. People don't expect it. Let us know how it works out ***EDIT*** Just noticed if you turn the boyz into archers, you will no longer have a 3rd battleline unit. Maybe drop the 2 night goblin shammies and put in a unit of 3 orgors? They'll do more damage anyway. Have fun! Link to comment Share on other sites More sharing options...
Arael Posted November 24, 2016 Author Share Posted November 24, 2016 Hi! The goblin shammy are there for counterspelling, mystic shield and mortal wound, and they are the cheapest destro ^^ Mage Link to comment Share on other sites More sharing options...
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