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The City of Brimstone, Sparxius painting journal


Sparxius

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On the boarders between the reaches of Thyria and Yska in the Realm of Life which is called Ghyran.

The new lands that are still deserted and barren of life have been found home to a coalition of Nomads.

The War of Life has taken it's toll on the Sylvaneth of the Hestianglade, these ones peacefull Sylvaneth had been overrun and set to fire by demons of different shapes and sizes, after that a desease struck them, almost wilting out the last of them.

With the wisdom of the eldest ancient (Ashborn Alderbloom) and his life magic, the last of the grove survived.

The Everqueen gave them a new mission to gather their strength and rebuilt, together with the Stormcast of the Axes, they have been send out to give life to the barren desert.

On the way they came across a big nomad gathering of Wanderers, under the guidance of the Nomad Prince Kelach they found a home in an abandoned city they have called Brimstone.

 

Below an old picture of my Sylvaneth of the Hestianglade. (the Expedition force)

I'll be adding new pictures and a revised paintscheme from after the Soul Wars, after the glade has been rebuilt till a certain degree.

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Edited by Sparxius
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Here a lore post.

On the edge of the river The Potence, the ruins of an ancient city lie barren. A city of sand dunes, sand pits, dune fields and dung. No people, no animals, nothing but the desert itself. 

The elven races of old that wander around these desert's call it Brimstone. Sand covered, crumbled structures and the occasional statue are all that is left of this once grand city. In the distance the river known as The Potence keeps flowing on.

The city of Brimstone is grand but most parts have been taken back by the desert. The roads are non-existent, buildings are ruined, and there are no signs of life anywhere. Yet there is still something mysterious and magical about this place. Something that draws the expedition force in, like a moth to a flame.

Taking up shelter inside one of the bigger buildings, the group's sets up their tents in the courtjard around the old well in the middle.

Even though the city has long been dead, some plants still grow in the desert, the Sylvaneth used their life magic to revive the well and plant the soul-pods from their fallen bretheren into the lush grounds around it. Making this their new home. With the life energy from the soul-pods the courtjard transformed into an oasis of flora, filled with tall trees, flowers, vines, and other vegetation. Even the air around it is different. The dry desert air turns into fresh and pleasant moist. The sweet smell of flowers and grass mixed in with the freshness of the wind and rain. It is like the outside world simply doesn't exist.

Next time some lore about some characters.

Artwork not mine, The desert ruins is from the amazing artist: Pablo Palomeque

The overgrown ruins is from openart.ai

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  • 3 weeks later...

My first ever unit i painted for my Sylvaneth army where these dryads, and thats been over 7-8 years ago.

I still like the easy and contrast works, but after painting 60+ dryads in these colours and other units, you do want to do something different.

I have come a long way as a painter and a hobbiest, but it's still alot of fun to look at these models and see what i did with them.

They were the start of my journey again and i am still happy with the result.

But the future and the lore of the dryads has changed their appearance a bit. 

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  • 4 weeks later...

First ever big boy I did. This isn't the Ancient Ashborn Alderbloom. That character is still in the making.

The Sylvaneth range has so much potential for different paintscheme's, so it was hard to pick one.
But in the end i knew what i was looking for and what i wanted, but i'm really happy GW is making all the different Underworlds warbands so at some point i get to paint another sylvaneth scheme. :) 

With how the story goes of these sylvaneth i wanted the base to basicly be barren or desert theme, with then where the sylvaneth stood having plants grow back.
These "older" models have that theme, but my "newer" models are more in the city of Brimstone, where nature is taking back its city.

Next up is the Branchwraith, i converted this character from the underworlds warband sorcerer. I think this model has seen 3 tournaments before the whole Branchwraith dissapeared, i wasn't to happy about that. But still love it none the less.

Then came the Branchwhych, i think i painted this model in one of the 12 hour challenges at my local warhammershop. Still love the simple paintjob and just the standard pose. I think i've converted 3 now (i really don't get why this was in the startedbox) and love this one the most.

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On 1/13/2024 at 1:25 PM, Big Kim Woof-Woof said:

Gorgeous stuff! I love seeing models that a lot of thought has gone into. Beautifully based, too. 

Thank you very much.

When i start an army i always want to have some nerative behind it, or atleast a color scheme.

I've got 2 different Stormcast stormhost for Brimstone, depending on the timeframe. The expedition started with "the Axes" Stormhost, later know as "The Axes of Brimstone".
These mostly consist of older stormcast models and is a 2000 points list for tournaments.
The second is from a Sacrosanct Chamber also a 2000 points list, but haven't decided if these are going to become Axes or the Newer Stormhost.

the picture is from the leader of the Axes of Brimstone in his newer armour. Really happy with this conversion of Fafnir Rann to AoS.

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