Broken Posted September 20, 2016 Share Posted September 20, 2016 Has any one had any success running the Glade units of the Wanderers (guard, riders) along side some stormcast? I have an old Wood elves army and I picked up the Stormcast from the starter box to paint for fun and now I'm considering playing the game. I would like to be competitive in a club sense not a tournament sense and was wondering if I would be better off continuing down this path or just play it to learn the rules and invest in a new army while I do. Link to comment Share on other sites More sharing options...
chord Posted September 20, 2016 Share Posted September 20, 2016 The riders would give some good movement options as the stormcast tend to be pretty slow. Link to comment Share on other sites More sharing options...
Broken Posted September 20, 2016 Author Share Posted September 20, 2016 I had considered that. What about Glade guard? Is a unit of 30 worth it to make up for the lack of Stormcast's numbers by thinning units a bit? Link to comment Share on other sites More sharing options...
chord Posted September 21, 2016 Share Posted September 21, 2016 Depends on the scenario. For objective games where you count number of models nearest to objective it would help a lot against horde armies . The glade guard could be a good replacement for the judicators if you keep the enemy away from them, their rend -3 ability along with sheer numbers can be a devastating one time attack. Link to comment Share on other sites More sharing options...
WAAAGHdogg15 Posted September 21, 2016 Share Posted September 21, 2016 I've never used glade riders but as mentioned, they might add some desirable movement. Beyond that, I'm not sure they're worth their points so it depends on how hampering you're finding the low movement of Stormcasts. Glade guard I have used and tend to find they are annoying (to your opponent mostly) for four out of five turns and absolutely devastating on the one turn that they fire their arcane bodkins (-3 rend). A unit of 30 would be really scary to face as they'd be hitting on 3+ and, as such, could do a significant amount of damage to most stuff (as long as it doesn't ignore rend... I'm looking at you Mourngul). Link to comment Share on other sites More sharing options...
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