Kazimer Posted February 28, 2019 Share Posted February 28, 2019 Im trying to do math on how to get yhe longest charge possible with a blob of 30 Bestigors. So far here is what I have. 6" movement, +3 from a shaman, then take vrass despoilers so you can run the bestigors as khorne and ally in the shaman. Bloodstoker with a Talisman of Blood for another 4" of advance, and 4" of charge. The musician and banner int he gors letting me run and charge, and get +1 to run. So overall thats 9 movement, and 5+1d6 run, and 4+2d6 charge. On average, 28" charge range. At worst, 21", at best 38". Anything im missing that could bump this higher? Quote Link to comment Share on other sites More sharing options...
BeefyLemur Posted February 28, 2019 Share Posted February 28, 2019 Cogs Quote Link to comment Share on other sites More sharing options...
themortalgod Posted March 1, 2019 Share Posted March 1, 2019 (edited) 1 CP gives you the auto 6" run. this bumps your minimum from 21" to 26" Add cogs and minimum is up to 30” Edited March 1, 2019 by themortalgod Quote Link to comment Share on other sites More sharing options...
Kazimer Posted March 1, 2019 Author Share Posted March 1, 2019 I never thought of using that command ability, good idea! I have 3 CP in my stock list with despoilers and gore pilgrims and dont really use it thar much so thats a neat idea. Quote Link to comment Share on other sites More sharing options...
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