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Driven back damage clarification

Twisted magpie

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What @PlayerJ said. If the attack total equals the defense total but the attacker rolled at least one success, the Attack action fails, but the target can be driven back. If the target can be driven back but can't be pushed because all of the possible target hexes are blocked or occupied, the Attack action is successful instead of failing, and the target suffers damage.


If the attacker rolled more successes than the defender, deal damage and drive the defender back if you can (and if the defender wasn't taken out of action).

If the attacker rolled fewer successes than the defender, no damage and no driving the defender back.

If the rolls are equal, no damage but driving back is possible; if defender can't be driven back, attack is successful and deals damage instead.

Hope this helps!

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