MirageFive Posted November 11, 2018 Share Posted November 11, 2018 When resolving Gravesites / Deathly Invocation, do you measure and resolve one before moving on to the next? Or do you check range for all of these effects at the start of the turn before resolving any of them? The way I played it yesterday was to select one Gravesite, check range, and revive D3 (single-wound) miniatures. After resolving that Gravesite, I would select another one or a hero with Deathly Invocations and repeat. I ask this because during my first game playing Sacrament yesterday I had a unit in range of one Gravesite. I brought 3 Chainrasp back and placed them in coherency and "strung them back" towards another Gravesite, which I then used to revive another d3 Chainrasp. Is this the legal and correct way to resolve multiple Gravsites / models with Deathly Invocation? Link to comment Share on other sites More sharing options...
Tropical Ghost General Posted November 11, 2018 Share Posted November 11, 2018 You get to pick the order how it happens. I would say that your example works. Link to comment Share on other sites More sharing options...
Cursed Posted November 11, 2018 Share Posted November 11, 2018 yes this is how it works! In a FAQ they said that when you have multiple rules that happens at the same time,you choose the order you resolve them! Link to comment Share on other sites More sharing options...
Skasian Posted November 26, 2018 Share Posted November 26, 2018 yep it's amazing, string them around and tag all the gravesites/heroes to your heart's desire! Link to comment Share on other sites More sharing options...
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