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Resolving Gravesite / Deathly Invocation question


MirageFive

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When resolving Gravesites / Deathly Invocation, do you measure and resolve one  before moving on to the next? Or do you check range for all of these effects at the start of the turn before resolving any of them?

The way I played it yesterday was to select one Gravesite, check range, and revive D3 (single-wound) miniatures. After resolving that Gravesite, I would select another one or a hero with Deathly Invocations and repeat. 

I ask this because during my first game playing Sacrament yesterday I had a unit in range of one Gravesite. I brought 3 Chainrasp back and placed them in coherency and "strung them back" towards another Gravesite, which I then used to revive another d3 Chainrasp.

Is this the legal and correct way to resolve multiple Gravsites / models with Deathly Invocation?

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