Drazhoath Posted August 8, 2018 Share Posted August 8, 2018 Hey guys! In a few days a local tournament will start at our store and I'm stuck in between two lists. I try to find a balance between firepower and fast hard hitting units. The first one has more fast units to catch objectives: LeadersBull Centaur Taur'ruk (160)- General- Trait: Grotesque - Artefact: Armour of Bazherak the Cruel Daemonsmith (100)- Darkforged Weapon Battleline10 x Infernal Guard Fireglaives(100)10 x Infernal Guard Fireglaives(100)10 x Infernal Guard Fireglaives(100)10 x Infernal Guard Fireglaives(100) Units3 x Bull Centaur Renders (180)3 x Bull Centaur Renders (180) WarmachinesSkullcracker War Engine (200)Total: 1220 / 1250Wounds: 93 The second one has more firepower because of the magma cannons. I like the cannons but sometimes its a gamble if they make damage or not. But I need a bit long range firepower against shooting armies like Stormcasts. Leaders Bull Centaur Taur'ruk (160)- General- Trait: Grotesque - Artefact: Armour of Bazherak the Cruel Daemonsmith (100)- Darkforged Weapon Battleline10 x Infernal Guard Fireglaives(100)10 x Infernal Guard Fireglaives(100)10 x Infernal Guard Fireglaives(100) Units3 x Bull Centaur Renders (180) Warmachines Magma Cannon (140)Magma Cannon (140)Skullcracker War Engine (200)Total: 1220 / 1250Wounds: 80 What do you think? Would be thankfull for any help and good ideas? I like the thematic background of the Dawi Zarr and want to surprise my enemies ? Link to comment Share on other sites More sharing options...
Blackspine Posted August 8, 2018 Share Posted August 8, 2018 I like the second list a lot more. There's two legit threats and a lot of shooting to support. You only need 2 battleline at this point range. In the first, if you ditch one unit of Fireglaives, you can get a castellan. If you ditch two, you open up a lot. The second works better as you can tie down attacking units with your big threats and screen with the Bulls. A skullcracker at that level is nasty. So is two magma. Mean. Go get 'em. Link to comment Share on other sites More sharing options...
Drazhoath Posted August 8, 2018 Author Share Posted August 8, 2018 A Castelan is a good idea! Thanks for your opinion. I think the second one gets the chance ? Link to comment Share on other sites More sharing options...
Ben Posted August 11, 2018 Share Posted August 11, 2018 I think I prefer the 2nd list too . Double Magma at 1250 is going to be nasty. Only major concerns is that you have a lot of points tied up in a very swingy pair of mortal wound rolls. Great if you are doing 7+ wounds a turn. Not so great when you come against anything that has a 6+ ignore mortals and will eat into that damage. And then of course you will rolls 1's and 2's... Link to comment Share on other sites More sharing options...
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