Pawiak Posted March 29, 2018 Share Posted March 29, 2018 1. Arkhan/VLoZD/Prince 2. Morghasts 3. Spirit Hosts 4. Bulk Skeletons 5. Blood Knights It's really hard to just point out five units. AoS is all about synergy, maybe except for Stormcasts, where you can compare models 1 to 1 by stats Link to comment Share on other sites More sharing options...
Dracothjay Posted March 29, 2018 Author Share Posted March 29, 2018 whats The beat way to run morghast? Say I have 4 harbingers, do I take a unit of 4 or 2x2? Link to comment Share on other sites More sharing options...
Honk Posted March 29, 2018 Share Posted March 29, 2018 3 hours ago, Dracothjay said: whats The beat way to run morghast? Say I have 4 harbingers, do I take a unit of 4 or 2x2? I think that really depends on your playstyle, your opponent and the scenario your playing... legion of night, (2x2) sneaky objective grabbing, probably better with black knights, but if you charge into a large backline, 1x4 might be the way to go... legion of blood or if you play against hordes, for LD reduction two units might be more versatile for the extra-debuff... grand host with the extra attack, 12 attacks with swords or 8 with halberds can be really nice... running a big unit of 4 really ups the survivabillity and the punch while charging, if the opponent focus fires or strikes first, 12 wounds with a 4+ save can be taken down really easy... I sendededed them in peacemeal (2x2) into a blob (30) of fyreslayers and it went as expected. but if you want to overcharge into hiding heroes behind the force or something like that, smaller units might be better so, not real answer... depends on the situation. the flying hammer of 4 harbringers with halberds charging into the fray surely is a sight... Link to comment Share on other sites More sharing options...
Bradifer Posted March 29, 2018 Share Posted March 29, 2018 4 Morghast w/ Halberds get a huge damage buff by command abilities that let them reroll. Mannfred can let them reroll 1's to hit and to wound. VLOZD can choose the morghasts as his target for Command ability - let's them reroll all failed to hit rolls. I've seen 4 morghast archai, buffed w/ VLOZD one shot Archaon and Alarielle. Hosts are cheaper than Hex Wraiths but I think people need to start trying the ghost horses again. Being only 2 wounds means they're easy to regenerate and they put out some decent non-mortal wound attacks. Link to comment Share on other sites More sharing options...
Dracothjay Posted March 30, 2018 Author Share Posted March 30, 2018 Are we going to see black knights more than blood knights now? I mean, BK’s are crazy good but I see a lot more synergy with black knights, and let’s not forget the effluence if their points. Link to comment Share on other sites More sharing options...
Honk Posted March 31, 2018 Share Posted March 31, 2018 Of suppose so, bloodknights lost their bloodlines and their standart, while being extremely expensive...with the damage bonus and the regen black knights are on par (imo), maybe not with the legion of bloodbuff, but all else... Link to comment Share on other sites More sharing options...
Sception Posted April 3, 2018 Share Posted April 3, 2018 Honestly, i think a ranking of new units should wait for point revisions in the next gh, sing the battle tome put that job off. Link to comment Share on other sites More sharing options...
Bradifer Posted April 4, 2018 Share Posted April 4, 2018 19 hours ago, Sception said: Honestly, i think a ranking of new units should wait for point revisions in the next gh, sing the battle tome put that job off. I don't see any harm in trying to figure that out now, seeing as it will probably be another 3-5 months. Link to comment Share on other sites More sharing options...
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