Tizianolol Posted March 24, 2018 Share Posted March 24, 2018 Guys I'm planning a list around Weirdnob shaman foot of gork with balewind maw weirdnob grot shaman balewind warchanter 3x5 brutes 30 ardboyz 3 gruntas tot 1970 the plan is out warchanter possibly near +1 to cast terrein and summon balewind after that on the next turn( a question: if I summon balewind can I cast my spell on the same turn? Or the turn after?) . Anyway I can cast foot on 7+ ( 6+ is good terrein) . I plan to place ardboyz near for +2 to cast. How competitive can be that?:) Link to comment Share on other sites More sharing options...
albin100 Posted March 24, 2018 Share Posted March 24, 2018 Yes, you can cast a spell with your shaman after the summoning. I think you would be better off with a unit of 20-40 savage orruk arrowboys instead of ardboys. They would be able to make some damage shooting while buffing the shaman. The ardboys would just stand there idly waiting for the enemy. Also it's good not to count too much on the terrain. There wont allways be arcane were you want it! Link to comment Share on other sites More sharing options...
Malakree Posted March 25, 2018 Share Posted March 25, 2018 If you are building it around the foot balewind combo don't go halfway, go for a full weirdfist list. As the +MW from the weirdfist applies on EVERY stomp even +2 gets huge real fast. Link to comment Share on other sites More sharing options...
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