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What would you like the up and coming AoSRP to feature?


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It would be really nice to see the Roleplaying Game take an Empire-sized chunk of a Realm and just flesh it out a great deal to form a basis for the game to be played in.  Lots of us who are experienced  could  surely say say ****** it and create our own sandbox are for our group, but sometimes it's nice to have the harder work done for you.

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My big hope for the RPG is a good reason to adventure, as in some form of organisation(s) which help push adventurers out into the world. I'd also hope for a fairly classless system, and not try and shoe horn you into a specific AoS battlefield role, instead lock out progression via trees of abilities, so you can't combine conflicting ideas but can still pick and choose specialisms.

Finally, I'm hoping for simple mechanics, too old to learn an 80's era ruleset like WHFRP

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