varyn

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3 Liberator

About varyn

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    Liberator
  1. I've played a couple of games with my army now and have lost both (vs tzeench disciples), 760 and 980 point games. My thoughts are that my army lacks any threat and once my heroes were killed, my army folded pretty quick. 760 list vampire lord, wings, chalice cairn wraith 10 skeletons 10 skeletons 3 spirit hosts 3 spirit hosts 5 hexwraiths 980 list vampire lord, wings, chalice tomb banshee cairn wraith 10 skeletons 10 skeletons 6 spirit hosts 5 blood knights I don't know whether I need to start taking more resilient heroes (I have arkhan and manfred on horse), I also have a mourngul. I'd like to keep to my theme of nighthaunt/soulblight. Having played tzeench twice, I really get the impression that lots of my units were very underwhelming and inferior Is a VLoZD worth a look? or perhaps isabela and vlad? The blood knights did well against tzangors when they charged, but then got wiped off the table with mortal wound spells and shooting/charging skyfires. The skeletons feel like such a tax, unless I invest in 40 more, but then I've got 480 points tied up in units that I don't really want to take. I have only just started playing death but my friends playing tzeench, khorne/blood bound, sylvaneth all seem to be able to build to whatever particular theme they enjoy and still have better units available which pack a punch. I'd like to avoid buying dozens more models to make an army which doesn't get stomped on so easily. Any help would be appreciated, I feel very lost with my army
  2. Thanks a lot, it was all a happy coincidence! I needed another unit to make up some points and I noticed some vampire bits left over from my mortis engine. All the bits are as FRoper said, and the sword is also from the dark eldar scourge kit
  3. thanks for that Discoking, I'll have to rethink my list a bit and consider taking a vampire lord on zombie dragon with red fury
  4. Thanks a lot for the feedback, some really interesting ideas. I had my first game at 760 this week and lost 2-1, but it was a very fun close game. I played a tzeench disciples list with: shaman on disc caster (shaman?) on foot 10 tzangors 10 tzangors 3 skyfires My list was: vampire lord (with wings) cairn wraith 20 skeletons (swords) 5 hexwraiths 3 spirit hosts 3 spirit hosts I found that it really pays to keep heroes near all my units for the 5+ death extra save. None of my units really felt like they had any real threat, in terms of damage output. - Would my spirit hosts be better in units of 6? - should I take take another hexwraith unit? if so should I double my unit up to 10, or go with two units of 5? - Any suggestions for something I can add to give my list more punch? morghast harbingers? - I will probably push my skeletons up to 30 and possibly add a wight king with black axe - I've got a mourngul on the way too, but not sure what points level to start adding it in I'm trying to keep away from the FEC stuff, so I don't want to take zombies, ghouls etc. My army is more themed around spirits, I've started painting my skeletons in a ethereal style (a bit like the undead in Return of the King!) This is my list for 980 - Archon the Black - Tomb Banshee - 20 skeletons - 6 spirit hosts - 5 hexwraiths I've put a picture of my vampire lord conversion and the test model for my skeletons, thanks for reading. Looking forward to some more feedback!
  5. Hey guys This is my first go at a death list, based on the skeleton horde and malignants box. I'll have 10 hexwraiths/black knights, should I build them all as hexwraiths? Feedback would be appreciated as I'm not sure which units are weak/strong, I'd like a balanced thematic list for a slow grow AoS league with friends. 760 points Tomb Banshee Cairn Wraith 3 spirit hosts 3 spirit hosts 10 hexwraiths 1000 points Arkhan the Black Tomb Banshee 10 skeleton warriors 10 skeleton warriors 3 spirit hosts 3 spirit hosts Thanks for reading, advice would be appreciated!