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11 Prosecutor

About mystycalchemy

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  1. Let's Chat Stormcast Eternals

    Only comments I have are that you have too many artefacts, the Mystic Lights do count as well, so your azyros can't take the light and the armour.
  2. But at that point, why not take the Javelins? Sure you get a Grandhammer/Blade, but you miss out on the built in buff that Hammer Prosecutors get for having 2 hammers (which they usually want). Javelins get you 2 damage from >9" on 3s and 3s, with the leader getting 2 shots at -1 rend on top of that. Not criticizing, just offering an alternative opinion
  3. Let's Chat Stormcast Eternals

    The aetherwings are included for the battalion, so if you use the battalion you've gotta have em.
  4. Let's Chat Stormcast Eternals

    I'd actually recommend giving a list like this a shot. The Shadowhammers battalion is really good, making hunters a little better and everything a lot faster in general. If you have an extra set of Aetherwings, you can add that on for 1240 points.
  5. Let's Chat Stormcast Eternals

    Not sure if anyone has or hasnt, but it's unlikely that anyone has spares. The celestial orrery actually melds into his cloak and without it he's basically floating on 3 super flimsy stilts.
  6. I mean hey, the Stormhost battalions are pretty worthless in matched to begin with, the Anvils of the Heldenhammer essentially requires both a Lords of the Storm and a Thunderhead Brotherhood to be any use. I'd love skyport Stormhosts, just so I could theorycraft my own or use Celestial Vindicators.
  7. Again, the main point of the thread isn't strictly "buff all stormcast! We're not good enough!" The main point is to make it so stormcast have more options, we just want a fun, fluffy and decently competetive army. Now of course, its certainly difficult to make that happen perfectly, but it's a hope. The one thing that everyone's agreed on so far is a nerf to staunch defender!
  8. The problem that this thread was meant to discuss though was ways to make the rougher parts of the SCE battletome match up with the later battletomes. As of right now, Stormcast (competetively) have 1 Command Trait 2-3 Artefacts and maybe 3 total good battalions. The rest are purely fluff or traps in comparison. This wasn't meant to be wishlisting, we just want our faction to feel more balanced. Not balanced in game terms (though of course we don't want something horribly over or under powered) but balanced in a mix of units. Paladins are one of the key hammer units in fluff, but are nigh useless in game unless you take some way to deep strike or use the unreliable Battle Trait. As for the "rerollable 2+" that we can get, by my count that can happen on 5(8) total units. Liberators, Dracothian Guard (technically 4 units, but i'm counting them as 1 since they share a profile effectively), Lord-Celestant on Stardrake or Dracoth and Gavriel Sureheart. And yeah, other units can get a 2+, but so can other armies with a combination of Mystic Shield, cover, and other bonuses. Stormcast are good, but for the posterboys of the game, we'd like the weaker (Vanguard) units to be a little more efficient in some way.
  9. Let's Chat Stormcast Eternals

    Yeah, same here. Even when the javelin Prosecutors were only 80/3 ive never seen them kill anything. Just die to a stiff breeze.
  10. Let's Chat Stormcast Eternals

    I mean, there's nothing wrong with discussing it. This is a Stormcast discussion thread, and while most of the time it's competetive talk, it can also be about fluff or about certain battalions that can only be used in narrative or open play As for the battalion itself, I have no idea what it is beyond just being the Battalion for the Vanguard SC!, so i don't have an opinion yet!
  11. Let's Chat Stormcast Eternals

    So, now that the Lord-Ordinator is out in the wild, what War Machines do you guys think work best as allies with him in a stormcast list? I've been thinking either a Kharadron Frigate (Medium Sized) or a Steam Tank for way too much shooting.
  12. Let's Chat Stormcast Eternals

    I got two halves of the Blightwar box so I've used a squad of 6 in about 5-6 games vs various armies. Somehow they always manage to narrowly escape death and absolutely decimate units. It's gotten to the point where my opponents are starting to be afraid of them lol. So I'd definitely try larger units if you can, they might surprise you!
  13. Let's Chat Stormcast Eternals

    Lord-Aquilor is not a named charactet, the only ones that stormcast currently have are Vandus Hammerhand, Celestant-Prime, and Neave Blacktalon. As for why I didn't mention Gavriel in there, I have a feeling he might be the same boat as the Dark Angels and Blood Angels lieutenants from 40k, in that they are named on the box, but generic in the codex/battletome. Here's hoping he's generic!
  14. Let's Chat Stormcast Eternals

    Yeah, the requirements are: 1x Aquilor 1x Palladors 1+ Hunters 1+ Raptors 1+ Aetherwings 2x Gryph-Hounds Stormcast Eternal units from the battalion get +1 to hit with missile attacks when shooting something within 3" of a unit of Gryph-Hounds or Aetherwings from the battalion. No points, so Narrative and Open play only.
  15. Let's Chat Stormcast Eternals

    Well, he could be from a different Warrior chamber of the hammers, so not sure if he's replacing Vandus. Unfortunately no word, they just showed one picture of him, very similar to the Sly Marbo picture that leaked.