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56 Celestant-Prime

About Kuma

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  1. 500.00 Chaos dwarf army, mix of FW, GW, Mantic, other models Includes: 3 characters (can be used for any of the chaos dwarf heroes casters or castellans 1 of them magnatized to attach to the Lahmassu) Lahmassu (can be used as Lahmassu or bale/great taurus) 2 Kadai Destroyers (can be used as chaos siege Giants as well) 3 full commands (can be used to go in any of the chaos dwarf units to bulk out and/or give commands too) 20 infernal guard/warriors 16 fireglaives (1 is missing an arm bit, unless you look close, cant tell) 20 hobgoblin/goblin warriors sword/shield 20 hobgoblin/goblin warriors with bows 10 Bull centaurs Warmachines (all have 3 crew on bases or attached to warmachines) 2 magma cannons (1 slight conversion) 1 converted hell cannon (can count as multiple CD choices) 1 Warmachine (can count as multiple CD choices) SHIPPING NOT INCLUDED I do have foam for everything, and I do have a tall army transport case that fits the whole army. It will be expensive to ship, but if you want the case as well add 40.00 and include additional shipping and I will toss it in. Will entertain trades for fully painted armies for AOS or really nice 40k armies.
  2. So the changeling's rule is: Arch-deceiver: At the start of the battle, you CAN set up the Changeling in your opponent’s territory as though it were part of their army. Enemy units treat it as part of their own army – they can move within 3" of it but they cannot target it with spells or attacks, and so on. If it attacks, casts or unbinds a spell, or is within 3" of an enemy Hero in your opponent’s hero phase, it is revealed and this ability no longer has an effect. So you CAN set it up in your opponents territory as part of their army. Dont have to. rest of the rules follow after period, so still works. Additionally, since my list was one drop, I will either (a. Go first, switching him out before reveal, or (B. Go second, but get to see where the opponent drops his characters first, or (c. deploy in my zone and swap out as normal!
  3. Oh, I like that idea of switching out the changeling. Didnt think of it...fun stuff you can try there
  4. Ended up taking first with 3 major wins! The army was fun to play but has lots of moving parts. Game one: Vs Daughters of khaine army--it was like my list was tailor made to fight against this. tabled em on 3 Game two: Vs shooty free peoples. MVP gaunt casting his spell so the blue scribes could learn..ended up getting first try. They then swapped about leaving smoking craters of big mobs of handgunners. Game 3: Vs khorne list. killed all their characters by 3, unrevealed changling wins the game.
  5. Trying out a funky list for tomorrow at a 2k GH tourney, single drop, only holding 1 blue and 1 brim for splitting. Lots of magic, lots of shooting...: Allegiance: ChaosLeadersGaunt Summoner (100)- Artefact: Wellspring of Arcane Might - Lore of Fate: Glimpse the FutureLord Of Change (300)- General- Trait: Magical Supremacy - Tzeentch Daemon Hero- Artefact: Aura of Mutability - Lore of Change: Unchecked MutationLord Of Change (300)- Artefact: Wellspring of Arcane Might - Lore of Change: Fold RealityThe Blue Scribes (120)- Lore of Change: Tzeentch's FirestormThe Changeling (140)- Lore of Change: Fold RealityHerald Of Tzeentch (120)- Staff of Change - Lore of Change: Bolt of TzeentchBattleline10 x Pink Horrors Of Tzeentch (140)- Lore of Change: Bolt of Tzeentch10 x Pink Horrors Of Tzeentch (140)- Lore of Change: Arcane Transformation10 x Pink Horrors Of Tzeentch (140)- Lore of Change: Fold RealityUnits10 x Brimstone Horrors Of Tzeentch (40)10 x Blue Horrors Of Tzeentch (50)10 x Blue Horrors Of Tzeentch (50)10 x Brimstone Horrors Of Tzeentch (40)10 x Brimstone Horrors Of Tzeentch (40)1 x Exalted Flamers of Tzeentch (120)10 x Blue Horrors Of Tzeentch (50)BattalionsChangehost (60)The Hosts Duplicitous (50)Total: 2000/2000
  6. any tips on how to get these too look nice shrunk down so they can get printed?
  7. I very much dislike both sideboard and dual list. What is the point? makes strong armies stronger, they just avoid the bad matchups. they both add unneeded time and stress to the game. the few GHB scenarios that stop a powerhouse list from walking over people in tournaments would be trivial, as you would build a list to compete in those formats. Prevents good all comer lists from being made, you just have to opposite skew. Bad. Bad Bad.
  8. Hey all! Played a few games at the 1k level, did very well each time. In the team tourney we ended up with 28 point win, 30 point win, 20 point tie, putting us in 5th overall. Great games! Loved the army synergy. Raised a few eyebrows with recursion! Ended up with the cloak on the herald and it was a life...er unlife saver
  9. its too late now, the mantic skellies are not the same scale, would be super wierd to have them together. Also, mantic ghouls and zombies look great IMO, but their skellies look like pudu
  10. Why skellies? Just get more ghouls
  11. Cant wait for more!
  12. Yeah, its more of a fun list, though its for the team game an my partner is bringing shooty sylvaneth!
  13. Just about finished, one more wash on the metals and these babies are good to go!: tomb king in chariot- ruler of the night, book Herald on mount 3 chariots 3 chariots 3 chariots 3 chariots Royal chariots battalion
  14. Ended up trying out: Isabella Tomb banshee W book Mournghul 6 necro knights 10 zombies 10 zombies. It wrecked face in 2 games
  15. Hey All, Working on a list for the team tourney for adepticon..I have a couple lists bouncing around. Testing this one tonight: 1k Isabella Von Carstien- cursed book Mournghul - General Ruler of the night Mournghul 10 zombies 10 zombies My partner has: Durthu 10 dryads 10 dryads 3 bow kurnos 3 bow kurnos Another list: tomb king in chariot- ruler of the night, book Herald on mount 3 chariots 3 chariots 3 chariots 3 chariots Royal chariots battalion Another list: Banshee Banshee book 10 zombies 10 zombies 6 necroknights- general with ruler of the night 3 spirit hosts 3 spirit hosts Hex wraiths