More ironjawz and some battle reports
Tuesday I did some painting of the maw crusha and brutes since I knew I'd be busy in a few days so I'd have to work on them during the week. Tried the yellow over white primer, four coats in I really don't like the coverage of yriel yellow.
Wednesday small d1 (for my flgs) trials of ironjawz. Well I thought the fyreslayers were hurt in wound based keyword restricted games, well ironjawz are almost unplayable. Severely disappointed in that. Megaboss needs six units of ironjawz for his waagh bonus which puts you in so many wounds that I'd use maw crusha over him. That's an issue. Second issue is no shooting with only having average saves.
So when I got home I played against my fyreslayer and then against my seraphon d1 list. Fyreslayers were handed an easy victory due to all the shooting attacks they have. I even gave ironjawz sudden death. I think the game lasted 2 or 2.5 rounds.
Against seraphon it wasn't even a game. They didn't even live to see a combat round ouch. Overall I have to say they were more than disappointing. I will need to look for other destruction units to see if I missed any buffs. Otherwise table then and hope match play fixes them
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