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Noserenda

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Posts posted by Noserenda

  1. I dunno, Storm of Chaos was a great set up but it was badly handled by GW once it started, incidents like the Brass keep (and others) which they just blew up when the Chaos forces couldnt capture it and the ending got a reeeeeeally mixed reception which i guess is why they walked it back? 

    So yeah, i think it was positive overall but on GWs front line at the time we copped a lot of moaning :D

  2. 6 hours ago, Hollow said:

    Which is demonstrably not the case. You don't generate a quarter of a billion pounds in revenue over 6 months by not making anything. 

     

    Yes. You may notice they make quite a lot of things? Without knowing how many of a thing they made though. It selling out is a worthless figure, you literally can't solve the equation

     

     

     

    No they didn't. Empire was always one of the biggest selling factions in Fantasy, The Imperium of man (and it's multiple human-based subfactions) are 40k biggest selling "faction" and Marines are literally the biggest selling product liine and they are... super humans. Every bit of information we have and any metric we have access to shows that human-based factions were, are and will continue to be the main profit drivers for all of GW games. Because they sell more than everyone else. 

    This is simply untrue, you are wrong about Empire and you are wildly misleading about 40k. The imperium isnt popular, Space marines are, and it's not even vaguely close, they've previously made up half gws sales in total, let alone 40k and are at best debateably human aesthetic wise.

    Meanwhile, from extensive sales experience I can tell you first hand the human Warhammer armies were never top sellers, certainly in the 00's, Empire was kinda mid table and Bret's were bottom, in fact I'd be surprised if my shop ever sold any.

    But don't take my word for it, Alan Merret confirmed as much in his Jordan Sorcery interview, and he's one of the best people to know. (Though I was surprised he put elves ahead of vampires)

     

     

     

    6 hours ago, Hollow said:

    You're definition of "low" effort seems to be pretty far removed from realities definition of it. There has been plenty showing the care, work and attention put into the system and the faction releases. The O+G release has over 20 kits returning. Which is more than some other companies aspire to release in an entire year for their entire games. 

    Yes, low effort. Compared to any other game release gw makes nearly all of the work is already done.The miniatures are already concepted, designed, produced and in most cases previously released.

    Compared to a truly new game or a range refresh they have shaved years of work off, it's an absolute bargain for the company as nearly all the work that does need doing is writers, who are on average pretty cheap. (Which kinda sucks but hey).

    low effort is actually a good thing here though, because Warhammer was never going to come back as a complete revamp or anywhere near as fast as some people are naively assuming...BUT IT IS COMING BACK and that's pretty good overall, it's just going to be patchy for a few years, just like every other release from Specialist games has been.

     

    Well. Except Titanicus, the best game SGS makes :D

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  3. I'd be surprised by too many human armies, they long ago discovered humans don't sell anywhere near as well as everyone else, so I'd expect a similar low effort drop feed for their releases in a couple of years starting with a Merc/ally focused list again.

    I don't think OW is going to fail, but I do despair that resources are wasted on departmental rivalries instead of getting us as many great, Non redundant models as possible, paying over the odds for classic but dated minis is what MTO is great for rather than using up SKUs and resources long term for dust storage.

    And then my worry is too many static kit sales means less for future armies.

    I guess we will see.

    (Also, selling out is a frakkin worthless metric guys, they might have only made 3 copies :P Im sure it's popular but shouting "it sold out!" Like it means anything is silly, especially when GW is struggling to make anything right now)

    • Like 3
  4. I don't think we need a character for every realm, for every faction, because let's be honest, adding that many means half of them will be phoned in and forgotten.

    Whst would be awesome is every battletome spending half a page or more (plus art!) On each realm letting us know how that faction exists there, you can be a bit flexible, as some factions aren't in every realm but might have an eight points entry or something instead.

    Ill bet that would generate ideas and discussions for not just us, but the writers too!

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  5. 8 hours ago, Altdorfer said:

     

    I'm a bit concerned about the rules for melee state troops.  I understand that spears will fight in two ranks, that's expected.  Halberds will presumably get +1S and either armor bane or AP-1, probably armor bane.  But the reason I have mine all with sword and board is that they've always served as an anvil, doing absolutely nothing while dying very, very slowly.  That works best with layered survivability and leadership buffs, of course, so I'll have to see what the options are there.  The burning question for me, however, is the sword itself.  WHFB had "parry," and I expect some similar minor buff to survivability.  Could be a 6+ ward, which is pretty powerful, but at the same time, there may be other means of getting that, and it'd be a shame to make it something you can get another way, since that limits stacking, unless the wards would stack, which would be OP.  My guess?  +1WS.  Pretty much no chance of making anyone hit them on 5s instead of 4s, but good potential to drop some foes from 3s to 4s, and that's pretty good.

     

     

    Halberds and spears work about the same, there is no extra benefit to hand wep and shield though.

    All the melee state troops are one statline, but one unit per 1000 points can be made veteran which gives ws4 and some extra options for USRs and magic items, so you could use that for your swordsmen :)

  6. 54 minutes ago, Beliman said:

    @Clan's Cynic Thanks for the advise.

    I've recently bought a bunch of metal, resin and plastic models, my main issue is what it's a good list to start playing (and learning) the game.

    Based on previous editions vaguely... 

    Dwarf Lord

    Battle standard bearer hero

    Runesmith

    Slayers or Engineers to taste


    A block of Dwarf warriors, aim for 20? You can always add more later. I suspect great weapons might be the best choice in this I dominated melee? 

    Thunderers or Quarrellers as you prefer


    A couple of blocks of the various more elite warriors IE slayers, hammerers, iron breakers. They are all pretty fun, go for the ones you like the most.

    A fistful of field guns, again, lots of variety and theyve all changed in the new rules anyway, grab the ones you like the look of :D

    One of the Gyrocopters so you can see a bit of mobility.


    Hope that helps, its a whole new edition rife with changes so its hard to be specific in any useful way..

     

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  7. So reading those sections with squinto vision...

    First one, people might have old armies on different bases, this is ok except in matched play.

    Second one, Artillery crew are just wound markers essentially so they should in theory all fit on the designated bases (Which is insane imho) but disregard them for play purposes. Some people make bigger diorama bases for artillery and this is fine too.

    Which is good, cos thats what im doing :D

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  8. *Ahem* 

    The thing i actually came here to share is that some influencers have let slip they have the PDF lists already, so at least we wont be waiting an age for them hopefully, for those concerned by the language slip from "On release" to "soon". 

    So thats good! 

    • Like 4
  9. Yeah theyve pretty clearly excluded based on AoS ranges, the only reason they couldnt do Chaos is because the setting would be an outright joke if they excluded it, not to mention Chaos Warriors being the biggest selling faction since they existed, thats too many grogs to exclude. So they got a crappy armylist to discourage them in the meantime, and i suspect they may be the last book, but watch them still crop up more than you might expect :D

    The fluff can always do whatever you want it to, just look at the Tomb kings who famously spend 99% of their time minding their own business in Khemri, far away from the Old World placed front and centre in the new edition :D Even the Brets arent exactly outgoing aside from the odd Border disputes with everyone.

    (And yes im aware of both Crusades and Settra, this is speaking in obvious generalities on the level of "All Skaven are juuuusssst offscreen right now" and "Vlad/Manny died so all the Non Von Carstein vampires fell down a plot hole") :P 

  10. Artillery is also a bit cheaper and considerably more available, someone could slot in 10 guns in both Dwarf and Empire lists, potentially more in a Nuln or Engineer focused special army, so its ups and downs :D

    Reading the Empire, Dwarves and Chaos warriors lists; Im quite happy with Empire (Was hoping for pikes though, cant lie :P ) though theyve gone very generic with them in places it feels; Dwarves look great, might get some adapter bases for them; Chaos Warriors got done dirrrrty with a load of stuff missing, most units stripped back to heavy armour (Though Chaos armour did get a ward save) and a bit of a negative vibe. The other half of their army book might help Chaos but im not holding my breath for that right now! 

    The Exiled Brets are all new stuff, well, calling back to 4th and earlier stuff. The Border Princes have always been a mish mash of all the various nations forming extremely temporary kingdoms, including Bretonians. The Exiles vow feels like a real cop out though.

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  11. I mean, with even the briefest examination, the thought of one of the most (small c) chaotic factions in the world uniformly staying below ground for centuries is absolutely ridiculous, and bear in mind a warhammer armies worth of Skaven is a drop in the rat-ocean... Similarly for Vampire counts, the Von Carsteins are laying low but aaaaaall the other vampires are up and about being much more unambiguously evil f thats what they want undead to be. Lizardmen can teleport! Their lantern hanging is just starting fires...

    And thats the thing, i can be a grouchy old sod but i literally put up a froth post in out groups FB chat on Sunday talking about how keen i was for Old World instead of Epic and ive ended the work week no longer planning to buy anything tomorrow at all. Thanks Warhammer community because i am really broke after Christmas :P 

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  12. I think they know they cant win people over with their product so they are going hardline, but it really does come off like some defensive tantrum at this point.

    And yeah, i really dont think its a coincidence the races that got new stuff in AoS are the discarded ones, this kind of interdepartmental rivalry has been mildly annoying in 30/40k for years.

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