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Inqy

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Everything posted by Inqy

  1. A bit of a shame, but I can't say it comes as a shock. FEC's have less need of an overhaul and already have a battletome so if something had to be cut for wordcount it figures it would be their Warscrolls. (I mean, I'd have liked new command abilities for the Abhorrants and some way to protect courtiers from ranged sniping but eh, can't have everything.) I do hope it'll be possible to include them in some of the new factions though. Don't see why Mannfred wouldn't have ghouls in his army.
  2. People have been comparing the Mortarch allegiance abilities to those of the Cities in Firestorm. This seems pretty sensible; having clutches of different factions united by a theme associated with that Mortarch. Although I hope we get Abhorash/Blood Dragon and Ushoran/Carrion King allegiances eventually. I suppose the good point about Mortarch-based allegiances are that there's much more obvious room for expansions at future dates that don't involve having to invent entirely new forms of undead monster.
  3. To be metaphorically precise, Nurgle is Entropy. Which is why he's simultaneously about both life/change and eventual annihilation in the heat-death-of-the-universe sense. But yeah, this is the rumour thread so rumours: Seems like Malign Portents is either going to focus on Nurgle vs Death or else they're at least tying in all the released together. On the other hand we know the incoming Black Library books focus on "soul wars" which suggests a conflict with Order, since that's Nagash's whole beef with Sigmar, that he's supposedly 'poaching' souls due to Nagash to make Stormcasts.
  4. Yeah, it might be the GUO but if so the artist’s impression isn’t a particularly great one. The horns are there sure, but the basic body shape’s pretty different.
  5. A flying Death transport unit would be interesting, especially with something like Flesh Eater Courts units, where their normal weakness is getting their heroes sniped by ranged units before they can get to melee range. Alas it seems like it's not to be.
  6. Yeah it's a shame. Not so much the pirate theme specifically, but ghost ships seem like they'd be an awesome addition to the game in general and would've fit with a lot of the fluff they've been pushing recently. (Wraith Fleet etc.) As you say, it seems like GW missed a trick there.
  7. The Darkoath seem to basically a tribe of mostly unmutated humans who worship Chaos. Like the Chaos Marauders/Norscans of old Warhammer.
  8. Deathcast Eternals... on the one hand I'd really prefer something more original. On the other hand something aesthetically in that mould would be a good way to update Tomb Kings for the more pulpy over the top aesthetic of Age of Sigmar.
  9. Now, now, there's a Stormcast right at the beginning who remarks that the main character reminds her of her grandson. =D
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