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svnvaldez

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Posts posted by svnvaldez

  1. 2 hours ago, Skabnoze said:

    realm of Ghur

    I have no idea why that one made it into the rules. For events that play straight from the book I’ll be showing up with a  Magma dragon to start 9inchs from the other guys army... I hope my opponents owns a big and expensive monster as well or that will be a very one sided game. Worst part is if you lose the roll off you can’t stop it.

    That is by far my least favorite realm rule, at least spells you have to cast and can be unbound and realmscape is a chart to roll on so it’s hard to build a plan around them.

    • Like 2
  2. 6 hours ago, Richelieu said:

    Our local tournament scene is leaning towards incorporating realm rules and loresI've played with the Hyish rules and they enhanced the game (the command ability was especially flavorful, as well as useful).  Hyish has some of the less extreme rules though so I'll reserve overall judgment.  

    I’d highly recommend incorporating them. I liked them when I played with them. Out of the book if  2 players do not agree on a realm it’s a roll off and then pick (50% chance to dictate realm), which I do not like (wish it just said if no agreement then randomize or no realm is used) but that’s an easy FAQ fix.

    If they turn out to be awful I’m hopeful gw will fix it.

    If they are awful and gw drops the ball then we as players can follow the standard set by B&G, Blackout, Facehammer, and Heat 1. 6nations as already released its pack and realm rules are not in play.

    IMO the worst thing that could happen is having countless packs that are all drastically different in what the standard is.

    • Like 3
  3. Instead of Big Stabbas has anyone tried 2 allied Megabosses on Foot? Only 140 each... The way I read the Artifacts of Power from the Realms is that an allied hero can take them? There alot of good items that affect 1 weapon ie the Megabosses 6 attacks on 3s and 3s rend 1 dam 2. You can give one rend -3 and  the other sword of judgement or whatever. 

    Look out sir and 3+ save. few of the new missions have wording that heroes with an Artifact of Power count for 20 models. I think the below list comes in at 1920. Seems to cover alot of missions such as duality, 3 places of arcane power, and such while still having 60 arrowboyz in a rukk which I always start my bonesplitterz lists around.

    Allegiance: Bonesplitterz

    Leaders
    Savage Big Boss (120)
    - Stonecleava
    Maniak Weirdnob (120)
    Maniak Weirdnob (120)
    Wurrgog Prophet (140)
    Orruk Megaboss (140)
    - Allies
    Orruk Megaboss (140)
    - Allies

    Battleline
    30 x Savage Orruk Arrowboys (360)
    30 x Savage Orruk Arrowboys (360)
    5 x Savage Boarboyz (120)

    Battalions
    Kunnin' Rukk (160)

    Total: 1780 / 2000
    Allies: 280 / 400
    Wounds: 173

  4. @bonzai I really like the look of your list: I'd swap for more Morboyz and I think its amazing 

    Allegiance: Bonesplitterz

    Leaders
    Wurrgog Prophet (140)
    - General
    Wardokk (100)
    Wardokk (100)
    Wardokk (100)
    Wardokk (100)

    Battleline
    30 x Savage Orruk Morboys (300)
    30 x Savage Orruk Morboys (300)
    10 x Savage Orruk Morboys (120)

    Behemoths
    Rogue Idol (400)

    Battalions
    Kop Rukk (200)
    Drakkfoot Warclan (140)

    Total: 2000 / 2000

    • Like 1
  5. 9 minutes ago, PlasticCraic said:

    Bonegrinz

    I have seen 13 of the 18 missions: 10 are most models within 6 (no auto cap), 1 is only scored by a hero with an artifact or a wizard (3 objectives), 1 is only scored by a hero or monster, and 1 is scored by most models within 6 but a hero with an artifacts or a wizard count for 20 models.

    1 drop is nothing to laught at: I think alpha bunkering will not be as good but controlling if you want to get on objectives early or play for the double is solid.

     

     

    • Like 1
  6. Assuming you have +1 to hit, 30 arrowz still does 22.5ish wounds a volley + 7.5 wounds per CP spent on the bosses CA. (Add in damned reroll 1s and a triumph if you have them)

    Say your playing DoK and they misdeploy. You can Krukk move + Hand for 33inch threat on the a unit of arrowz

    • Like 1
  7. Kunnin Rukk

     Big Boss

    Prophet-mystic waaahh paint (if they faq it)

    maniak weirdnob-brutal beast spirit

    maniak weirdnob- hand of gork 

    30x arrow boys 

    30x arrow boys

    5x savage boar boys

     6x big stabbas 

    1940

    3 artifacts and 3 CP is what I’m thinking so far 

    • Like 1
  8. 39 minutes ago, Kyriakin said:

    Points allow casuals to play easy pick-up games in clubs and stores by way of providing a universal language for army composition. Can casual players really eyeball this multi-layered game with all its many variables?

    I think the name "Matched Play" was a mistake in this regard.

    Mistake or no "Matched Play" and points are designed for tournaments.

    "You will find detailed additional rules for taking part in a tournament, as well as a comprehensive points-based system that assigns a value to every unit available in the Warhammer Age of Sigmar range." (Introducing matched play: pg 70 of the GH2017)

    Narrative and open play have plenty of options that do not involve points... take  a look at the armies section of open play on  page 14 of the GH, points are just 1 of the 5 options offered.

    Split the players into two teams, using one of the methods described below.

    1. SELECTORS

    2. WOUNDS

    3. POINTS

    4. CONFEDERATION

    5. GAMES MASTER


    Legacy armies from 8th ed often do not fit with the current Warhammer Age of Sigmar range... those that do are in battletomes and I don't see a problem with removing ones that don't fit.

     

  9. 10 hours ago, Sheriff said:

    Sure, they haven't invalidated anything now, but said they will - hence people are concerned their dudes are being demoted to narrative-only. 

    There is nothing wrong with open and narrative play and these rules allow you to use your models for that. Matched play is design for a tournament setting and a lot of these old models are still sold on squares.  The only reference to a correct base size are the GA books from like 2.5 years ago.

    A lot of these units will be repackaged in a new battletome. DE witches are both in the DE pdf and the DoK battletome.

    Its about time they start removing some of these old models that don’t fit the new aesthetic/direction from matched play imo.

  10. 1 hour ago, Sheriff said:

    My models are new. Very new. They were in liquid form very recently.  They are just an old sculpt. It's ****** that new players are tricked into buying these models only for gw to say actually we are soon demoting you to narrative only, buy stormcast instead. 

    There is nothing wrong with open and narrative play and these rules allow you to use your models for that. Matched play is design for a tournament setting and a lot of these old models are still sold on squares.  The only reference to a correct base size are the GA books from like 2.5 years ago.

    A lot of these units will be repackaged in a new battletome. DE witches are both in the DE pdf and the DoK battletome.

    Its about time they start removing some of these old models that don’t fit the new aesthetic/direction from matched play imo.

    • Like 1
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