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Clan's Cynic

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Posts posted by Clan's Cynic

  1. 1 minute ago, Sarouan said:

    Joke started with Warhammer Battle's End Times : "Battle is dead, play AoS now". Now the circle is done, the snake eats its own tail ! :P

    An ouroboros of squatting (especially now Squats are back).

    • Like 1
  2. Interesting that Horns of Hashut are getting squatted, considering they're a Warcry 2.0 launch warband.

    Optimist in me says it could be tied to AoS Chorfs, the cynic in me says they just sold that poorly.

     

    • Like 4
  3. Early warning of what's going away in 4.0. It's official, Beasts of Chaos and Bonesplitters are off to the great Old World in the sky, at least for competitive play.

    Quote

    Two factions, Beasts of Chaos and Bonesplitterz, as well as a number of older Stormcast Eternals from the Sacrosanct and Warrior chambers, will be receiving free-to-download digital battletomes. These will feature new background and rules, and will be considered legal for use in competitive play until summer 2025. At this point they will move over to Warhammer Legends, and will no longer be supported for competitive play.

     

    • Thanks 2
    • Sad 22
  4. I'm late to the discussion, but as somebody who was quite looking forward to Thunderstrike Liberators, I'm not the biggest fan of them.

    I don't think anymore needs to be said about the Handsome Squidward helmets, but the one-handed hammers feel ridiculously big, even by Warhammer standards - closer to Warcraft than anything. I think it's especially jarring when Thunderstrike has tried to give them more realistic proportions, so it stands out more.

     

    • Like 5
    • Sad 1
  5. 3 minutes ago, The Lost Sigmarite said:

    The regiments you build around a hero that unlocks some units is exactly the same system as the list building in Conquest with the heroes and their warbands. I like it a lot ! (If you’re copying other wargames, at least copy the ones with well designed rules !)

    Characters unlocking specific, thematically-appropriate units is definitely one of my favourite things about Conquest listbuilding, so I'm very happy to see it mimicked here. 

    • Like 8
  6. 19 minutes ago, GloomkingWortwazi said:

    image.png.7b6511339db9486b858f3f3240e3b874.png

    This has the potential to be pretty interesting.

    Sounds like the Detachments in 10th. EG you no longer pick Imperial Fists as your Space Marine sub-faction, now it's a 'defensive ranged tactics' set of rules instead. There's been some controversy around it, but I actually think it's a much better system. EG If I want to run a Phobos/stealth-themed Imperial Fist army, I can do that without feeling hindered by my paint scheme.

    So for example, the Magmadroth-heavy sub-faction would no longer specifically be Lofnir Lodge, it'd probably be something like "Magmadroth Tamers Battle Formation"

    • Like 10
    • Thanks 1
  7. Army Building changes in 4.0. Some pretty big changes, so worth giving the article a read.

    Summary:

    • Every army now comprises of 1+ Regiments.
    • Regiments are led by a Hero, who can take up to 3 non-Hero Units (4 if the Hero is a General).
    • Heroes have a list of what units can be in their Regiment (EG Alarith Stonemage can take ALARITH units and Vanari Auralan Wardens).
    • Unique faction leaders can usually include any unit from their army.
    • Some Heroes allow you to take additional Heroes in the Regiment ontop of that (EG Mighty Lord of Khorne can take GORECHOSEN Heroes)
    • Units in a Regiment are deployed as a single drop.
    • Most non-unique units can be reinforced "with more than one model" but double-reinforcing is gone.
    • No limit on the number of units you can reinforce.
    • Other 3.0 restrictions are gone.
    • Battlefield Roles (EG Battleline, Behemoth) are gone.
    • Auxiliary Units are units outside of a Regiment
    • No limit on Auxiliaries, but they're each a single drop
    • Player with the least Auxiliaries gets an extra Command Point
    • Command Points are a "scarce resource in this edition."
    • Sub-Factions are called Battle Formations
    • Battle Formations focus on the fighting style rather than specific backgrounds (EG like the 40k Detachments do in 10th)
    • Command Traits have become Heroic Traits, can be given to any Hero.

    pgzChbc0pmSMBXP5.jpg

    EMcPxs6z1Kz8wa1x.jpg

    • Like 18
    • Thanks 2
  8. 47 minutes ago, NotBeastmanBob said:

    Screenshot_2024-03-31-17-06-24-57_0b2fce7a16bf2b728d6ffa28c8d60efb.jpg

    Annnnd there it is.

    Standalone release of the Wildercorps Hunters and Gorger Mawpack also.

    Quote

    Here on Warhammer Community, we’ll have a closer look at the Blood Bowl Gnomes, new Dawnbringers fiction and, of course, lots more about the new edition of Warhammer Age of Sigmar. Make sure to check back every day for the latest news and updates.

     

    • Like 4
  9. I've said this on various other threads before, but my point still stands. I've never known as many people get turned off AoS as when they find out or remember that Double Turn is a thing. Ultimately, if you're struggling to get people through the door due to a single mechanic that is already controversial among people actually playing the game, something is up. No amount of "trust me bro, you'll totally get used to it after you've played the game at 2000pts for a while!" is going to convince people who were already looking for an excuse to keep playing 40k or going to another game instead.

    I also find the argument that people who dislike Double Turn need to "git good" very much contrary to what I've seen many of the same people try and sell AoS on - that it's a far more accessible, casual friendly, relaxed wargame compared to 40k.

    Frankly, if the designers believe Double Turn is this amazing, unique mechanic that all their playtesters and influencers adore, why I have I pretty much never seen anybody pushback or gripe when it's been increasingly neutered every edition going forward? Everybody knows a GW hobbyist's favourite thing to do is complain about basically everything, so it's funny that - anecdotal as my experience may be - watering it down is largely seen as a positive. Why do they feel the need to do that if it's so good as the marketing insists?

    • Like 10
  10. They are very much designed for casual readers who aren't hanging off GW's every word and WarCom post, which is fair enough when there's a large, quiet majority who are that way, but it would be nice if they did actually have some meat on the bones for the people like us who are 'in the know' to chew on as well.

    • Like 1
  11. Calis and Toll are back (again) for this week's Dawnbringer Chronicle.

    Quote

    As the drums of war continue to beat a pounding rhythm against the walls of Hammerhal Aqsha, Callis and Toll answer a desperate summons from the Guild of Arcanogeologists in the latest instalment of the Dawnbringer Chronicles. The horrors of the Kingsblood Curse have kept the ever-vigilant witch hunters occupied until now, but their attention can finally turn to other matters… though it may already be too late.

    nsbMkQP5JWrW4Vl0.jpg

    • Like 1
    • LOVE IT! 4
  12. 41 minutes ago, Gaball Slaaneshi said:

    During that summer, I think that GW will release a 3th Warcry (not because the game is bad but because of money) at Aqshy. 

    As 2th was at Ghur during Era of Beasts. So, what can we imagine about that ? ruins of Phoenicium ? Skavenblight at Great Parch ? I would do everything to explore Skavenblight !

    Given how massive Blight City is supposed to be, I could definitely see that being where Underworlds and/or Warcry takes place going forward. Even with billions of billions of Skaven, there's probably still space to have people end up stranded there, or venture inside as an extremely dangerous dungeon crawl.

    Hell, maybe even there'll be a new WarhammerQuest game set in there? 

    • Like 2
    • LOVE IT! 3
  13. Might be interesting for anybody around Nottingham, or in Texas.

    j60OA0wpuxgzLO94.jpg

    Quote

    This is the first chance anywhere in the world to try out the smart changes wrought by the Warhammer Studio. Most importantly, attendees will be able to play a hands-on demo game of the new edition, and they’ll also find out more about the exciting new Spearhead format, learn about the new rules, see all the gorgeous new miniatures, and learn how to paint the Skaven and the Stormcast Eternals of the Hallowed Knights.

    I wouldn't be surprised if there's a Preview Event around the same time, since they've done IRL and Online WarhammerFests in May before (albeit usually earlier in the month).

    • Like 3
  14. 3 minutes ago, TrawlingCleaner said:

    https://www.warhammer-community.com/2024/03/25/warhammer-age-of-sigmar-heres-whats-changing-in-the-new-edition/

    Small teaser of rules changes to come. Double turns being a tough choice sounds cool, there's a lot that could mean

    Not much meat on the bones, definitely just a marketing buzzword video rather than anything in-depth or what we didn't already know from Adepticon.

    Glad it's confirmed back in Aqshy. I know, I know, people wanted somwhere new - and I totally get that - but as a Fyreslayers player I'm bias. 

    • Like 2
  15. Well, look what finally turned up.

    xQjHR2RIX6R2i6Dy.jpgCActbTEkmCbfoLim.jpg

    Quote

    The miniatures will be available for a limited time only. Both Mordern Tzane and Killaboss Zagnog will be on sale directly from the webstore – but Tzane will be added to your shopping basket for free when you spend £150 in one go. And if that weren’t enough, if you spend £100 you’ll get a free discount code for Black Library worth £10!

    This promotion is open from 10am GMT on the 26th of March until 10am BST on the 29th of April. Terms and conditions apply.

     

    • Like 5
    • LOVE IT! 7
  16. Underworlds: Wintermaw pre-order next week.

    Quote

    After some huge reveals at AdeptiCon, including the first news of the next edition of Warhammer Age of Sigmar, Warhammer Community will continue to bring the hits with new articles about the lore of the Mortal Realms and information about the modularity of the new rules. We’ll also have coverage of Golden Demon at AdeptiCon, more information about Kill Team: Nightmare, and plenty else besides.

     

    • Like 5
  17. Dawnbringer Chronicles with Elves in it, bah!

    Quote

    This week, the Dawnbringer Chronicles chart a familiar tale – a sister’s desperate search for her lost brother – but not all is as it seems in the Mortal Realms. An aelf of the Lumineth delves deep into the Temple of the Ur-Phoenix, and she may not like what she finds at the end of her quest.

    Things don't sound too swell for the Phoenicium.

    • Like 2
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