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Antonio Rodrigues

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Posts posted by Antonio Rodrigues

  1. 3 hours ago, WookieLove said:

    How so?the priest(grunt) pictured above is carrying a sarcophagus which could have the actual character inside it.  Just another proposed theory of course. 

     

    sarc.jpg

    The reason I propose this theory is because in this picture it looks like the priest is turned around and on the backside of the sarcophagus, while the character is coming out of the other side. Notice the arm position, it doesn't quite seems to sink up with the skeletal figure facing front.It looks like a left hand seen from behind to me.

    You are right! Well spotted!  The arm is on the other side!!! The judge/liche is on one side of the sarcophagus, and the arms are on the other side! 

  2. 1 hour ago, Nin Win said:

    I've played against them with legions of nagash.  They were both faster and stronger/more elite than me, but I had numbers.  It ended up being very close but me returning fighters closer to the action with the necromancer was the only thing that gave me a win.

    The prefector can't survive outnumbered.  He can dish a lot of damage out with that hammer, but he can't hold the line on his own.  My opponent basically tried to hold a choke point with just him at one point and he got dragged down in two activation.  The legionaires with shields would have been a better choice to double move there.

    Having played games where the twist messes with toughness or strength, I think the Signifier might actually be very powerful.   It's certainly possible that lots of warbands already have a preponderence of S3 so it seems like going up one higher toughness isn't good against their attacks (as it changes nothing, they still need 5+) but it seems to me that the fighters within the warbands that have a lot of S3 who also have good damage output are not S3.  They're the special fighters that are not just basic grunts. 

    So the Signifier might not do much to help your fighters deal with skeletons with swords, but it's the grave guard with the S4 and S5 halberds and the cursed blade abilities that you really want to have hit equal or lower strength.  They do a ton of damage.  Similarly a grot might not be impacted by the ability, but those nasty squigs certainly are.

    Throwing bolas is actually pretty good.  There have been loads of times in the games I've played where I get my guys knocked down to 1 or 2 health left.  A ranged attack that doesn't take an activation is actually really good.  Especially when you know it can take out a fighter.  It's also good though to just send out some attrition on undamaged targets early on.

    Thanks for the comprehensive report! 👏👏👏👏

    Would you mind sharing the warband list/roster you used - apart from the signifier and the two shield legionaries?

    thanks!

    AJ

  3. Hi!

    Sorry for my newbie questions, but since I will have to wait quite a long time for my starter box to cross the Atlantic and land here, and I want to start converting my warband, I would like to ask a few questions about the overall rules, as follows:

    - do each warband has nominated "leader" types I must purchase? like do I need to buy a Dominar on an Iron Golem warband, or a Heart-Eater on an Untamed beasts one, or I could nomi ate a cheaper mini as my leader?

    - Do I have restrictions on which minis compose my warband? like for example can I do an iron golem warband only with Ogor breachers (competitiveness aside)?

    - there is a maximum number of minis on a warband?

    thanks for the clarifications!

    cheers

    AJ

     

  4. Hi! Im thinking to convert a “Nurgle” Iron Golems warband and would like to know if a normal warband can “hire” the beasts that came in the box... I could convert the rot flies to be the winged furies or chaos chickens, and thos lion/wolves could be proxied with Plaguebearers... 

    Thanks!

    AJ

  5. I’m a little rules newbie, but by treating both as one model, this allows for much more models to attack my wizard right? For example if a hag casts the cauldron and us attacked by an horde, she will receive much more hits... 

    Of course she will be able to attack more models too, but it doesnt look a good offset... or am I missing something?

    cheers

    AJ

  6. 8 hours ago, novakai said:

    Almost finish with my Dankhold boss, spent my whole weekend painting him

    Trog WiP

    Hoping if I can finish my 2 units of Rockguts that I can try out the Trogherd Battalion next week at my local store 

    Very nice paint scheme! you used a purple shade (maybe Druchii Violet) over the green base? Because some of the shadows look purplish, and it has a VERY nice effect! Can you please share the skin recipe?

    thanks

    AJ

  7. 1 hour ago, Vasshpit said:

    As soon as i saw the new rockguts i thought about a Sylvaneth counts as with rockguts as kurnoth. 

    They would be "forrest" troggs with branches and such. 

    Thought it would be a fun and visually impressive project. 

    oh damn... I already bought an Alarielle for the beetle... Dankhold for treemen, rockguts as kurnoth, a trogg riding the beetle for an Alarielle count as... oh my... kkkkkkk

  8. 13 minutes ago, Skabnoze said:

    I always really enjoyed the concept that Trolls gradually take on the characteristics of what they commonly eat.  So Stone Trolls (Rockbiters now) lived in mountainous regions where their diet primarily consisted or rocks.  Fellwater trolls lived in swampy bogs where they eat lots of foul refuse, rotting flesh, fish, amphibians, etc.  Now the Dankhold eat fungus and wierd magic infused stuff that filters down to the deepest depths of the caves.

    With AoS you can explore this idea with some really crazy landscapes and environments in the mortal realms.  What about Trolls that live in the realm of metal and eat lots of metal or crystal?  What about trolls from the realm of Fire that might eat magma, slag, ash, etc?  Maybe trolls that live in the realm of life and eat a lot of vegetation and trees?  I think there are a lot of interesting ideas there to explore.

    That's EXACTLY what Im looking for, Skabnoze! I did not thought about the "dietary" options! GREAT ideas, my mind is already churning some concepts, like a crab trogg and a tree one... Thanks!

  9. 8 hours ago, Snowl said:

    Has anyone found any useful ally potential for a pure Troggoth army? The ally keywords seem pretty limited and don't seem to contain anything that syncs well.

     

    Actually, this is something I would like to hear too from more experienced players... At 400pts each you can ally a bonegrinder gargant (big melee monster) or a rogue idol (good caster bonus), at 240 an orruk on a wyvern, or even cheap chariots or snotlings to work as cheap chaff...

    cheers

    AJ

  10. @a74xhx Thanks for the ideas! will check those. And glad to hear that Aralielle may work... just bought the kit and it was very expensive... need to make it work... for my "Troggs"... 😉😊

    @TeddyMadeMeDoIt liked the list, but I think I would change the 2 gargants for the araknarok shaman, as I said above I have already bought the big aralielle beetle for this... but I love gargants! so fun when their attacks hit like a truck! actually I have 8 of the buggers on my Ogor army...

    Thank you all for the feedback, as soon as I start working on the minis will post some pics. In the meanwhile, if you were a miniatures designer, what kind of new trogg you would do? Flying troggoths? More rocky ones, even more hardskinned than rockguts? sea trolls? would like to hear some ideas from you guys...

    cheers

    AJ

  11. Hi, my fellow dank friends! 

    I decided to jump the bandwagon and do a Throgg force for myself, and the plan is having it fully converted, even non-throgg units will be throgg like, with a swamp theme and lots of magic...

    So the initial ideas are:

    - using Alarielle's bettle with a Throgg on it as a webspinner shaman on araknarok

    - mollog heavly converted as a Skragrott count as, the "Bogg King"

    - using a Dankhold mounted on slimux snail for the Hag count as, on a proper base size

    - various "squiggly beasts" - walking mushrooms, stalacsquigs, spiders, insects to count as battleline squigherders (love squigs, but will leave them out of this list due to aestethics, what do you think?)

    - some rockguts (I dont like the fellwater minis, ideas to convert them from rockguts?)

    - any other ideas of trogg types? not existing ones, but for example how you envisage the ones that are hinted on the book, like those that use farting echolocation or belch darkness?

    last but not the least, the problem is, how to do a minimally decent list with all the ideas above?  which endless spells to use, if any? No need to be very competitive, I like relaxed games and my gaming group is like this, but would like to have at least a slim chance at winning sometimes - my other army is BCR, so you can imagine... kkkkkkk

    any help on the list or ideas for new Throgg types and converdions will be more than welcome! let's brainstorm!

    cheers

    AJ

     

     

  12. 7 hours ago, Batch said:

    Alright here we go, mind you I didnt actually wash the skin either it was pretty easy.

    Based sprayed Corax white, base coat of Incubi Darkness and dry brushed over certain sections with the Dry paint Lucius lilac.

    The mushrooms were based incubi darkness, wahed in Drakenhof Nightshade and dry brushed with both Naggaroth Night and a very very light skull white, in that order.

     

    WOW, Thanks for that! I would never thought of using this mix to get to this result! Congrats again for it, and thanks!

    Cheers

    AJ

  13. 16 hours ago, Batch said:

    Finished my Troggboss today, had a lot of fun with this guy.

    20190209_135008-2172x2259.jpg

    20190209_135053-1902x2040.jpg

    WOW!!!! 😍

    That's exactly the color scheme I am aiming for! Would you mind sharing the Black skin "recipe"? It contrasted really well with the bluish Rock and the purplish shrooms!

    Congrats! AMAZING model!

    Cheers

    AJ

  14. The  Arachnatroggh was an amazing Idea and conception! Well done sir!

    As for conversions, yes, will do mine with a "swap king" vibe, lots of shrooms, bogs, stagnant water and maybe put a Trogg shaman riding a merwyrm for a count as Hag... ;)

    Let's wait them arriving...

    Cheers

    AJ

  15. 13 hours ago, ChaosMonkeyBoy said:

    Funny, GW’s website says “This kit is supplied in 15 components and contains 2 x 50mm round bases and 1 x 60mm round base.” But mine came with:

    Scrapskuttle's Arachnacauldron: 75x42mm

    Mork’s Mighty Mushroom: 60mm

    The Malevolent Moon: 50mm

    Thanks, ChaosMonkeyBoy! I thought the cauldron base was a round one...

    BTW, any chance you could give me the rough measures of the Scuttletide  endless spell? The one with the spiders? Im planning to do it as a line of grot “knights” on a shieldwall formation, as it will be more in line with my converted army... not a big fan of the spiders... 😉👍

    thanks again!

    AJ

  16. Hi! Im planning to convert the Endless Spells to match my Ice themed grots and would like to know if anyone can share the base sizes for the new ones, mainly the cauldron and the scuttletide (rough sizes), as I loved the spell effect but not the spidery theme...

    Thanks in advance!

    AJ

  17. Anyone thinking of converting 40k Poxwalkers into mushroom zombies? I'm really thinking of doing it... maybe as a count as for goblin infantry?

    99120102071_ETBPoxWalkers01.jpg.0b0b1653c6935e8cfd95cc1122042ea7.jpg

    grotzombies.jpg.d399c3b07ec85a22aee63178ce68071d.jpg

    just put some shroom caps on those horns, change some of the weapons to spare grot stabbas or more fantasy themed ones, GS some of the sores and nurgle symbols and ready to go!

    It would be very characterful for a more "grimdark" army...

    what do you think? ;)

    Cheers

    AJ

    • Like 3
    • Thanks 2
  18. 18 minutes ago, Minis by Night said:

    centipede.jpg.58af89d7522c5066226694515aa23269.jpg

    About the centipede mentioned a few pages back: I can totally see that, with a little grot riding on top!

    and more! If you look at the blurry picture, there is no "tail" for the centipede, it ends abruptly... Maybe it will be erupting from the soil, with some sort of tunneling rule like the fyreslayers runepriest or the Dreadmaw!!!! :x 

    • Like 3
  19. 7 minutes ago, michu said:

    Looks like one of Squig Herders (old ones have someone like him), but on their photo he's absent.

    Looks like the kit has 2 options of herder and two options of 'musician"... There is the bagpipe dude and this one with the gongs, and the herder we have the one appearing on the photo and another one that appears on a blurry pic of the book...Capture3_PNG_0d591a68d1d70281c818544f450ac227.png.25b365e486738ec1dd778056e6bd4323.png

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