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Kirjava13

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Posts posted by Kirjava13

  1. Right lads. That game against the Sylvaneth? That's tomorrow. I've got a list (pretty similar to @relic456's list):

    Allegiance: Nighthaunt
    Mortal Realm: Chamon

    Leaders
    Knight of Shrouds on Ethereal Steed (140)
    - General
    - Trait: Ruler of the Spirit Hosts
    - Artefact: Rune Blade
    Reikenor the Grimhailer (180)
    - Lore of the Underworlds: Spectral Tether

    Battleline
    20 x Chainrasp Horde (160)
    20 x Grimghast Reapers (280)

    Units
    10 x Bladegheist Revenants (180)

    Endless Spells
    Chronomantic Cogs (60)

    Total: 1000 / 1000
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 63

    Reikenor plus Cogs should be a challenge as far as magic goes, the Knight of Shrouds with the Rune Blade should be able to put the hurt on high-save Treelords, I've got chaff with the Chainrasps and some killy power with the Reapers and the Revenants. 

    A) Am I going to regret not having a Guardian of Souls?

    B) What are those tree-huggers best at and how quickly are they going to wreck my spectral behind?
     

  2. Hmmm. Thanks! Getting rid of the GoS and adding the Cogs leaves me with 180 points to play with- 12 Glaivewraiths? Another ten Grimghasts? 2 Chainghasts and some Myrnmourn Banshees? 

    I'm a bit miffed the Bladegheists aren't out yet, as 20 of them would fit beautifully!

  3. I have a game against the dreaded Sylvaneth on Friday, 1000 points. I'm quite keen on using something different to what I used in our last game (which was basically Soul Wars + Grimghast Reapers + Glaivewraith Stalkers), so I've included Reikenor and gone hard on magic. Atm I'm looking at 900 points, not sure what to spend the last 100 points on- I quite fancy some Endless Spells, but I'm worried about only having two units. Any thoughts, both on beating Sylvaneth and army composition? At the end of the day it's only my fourth game of Age of Sigmar and I'm curious to try everything out...

    Allegiance: Nighthaunt
    Mortal Realm: Chamon

    Leaders
    Knight of Shrouds on Ethereal Steed (140)
    - General
    - Trait: Ruler of the Spirit Hosts
    - Artefact: Midnight Tome
    Reikenor the Grimhailer (180)
    - Lore of the Underworlds: Lifestealer
    Guardian of Souls with Nightmare Lantern (140)
    - Lore of the Underworlds: Shademist

    Battleline
    20 x Chainrasp Horde (160)
    20 x Grimghast Reapers (280)

    Total: 900 / 1000
    Extra Command Points: 2
    Allies: 0 / 200
    Wounds: 58

  4. Nice write up @dillonjay21, I had... rather the opposite experience on Friday! I went up against Brayherd- he brought two Beastlords, two Greater Bray Shamans, two mobs of Bestigor, two chariots, a small unit of Ungor Raiders and a Jabberslythe. Ranged against that, I had my mounted Knight of Shrouds, a Guardian of Souls, a Lord Executioner, a Spirit Torment, 20 Chainrasps, 10 Reapers, 8 Stalkers 3 Spirit Hosts,, 4 Myrnmourn Banshees and 2 Chainghasts (the latter two being new additions since my last game). 

    We played a randomly generated scenario from the GHB2018, deploying in opposite corners and essentially fighting over terrain pieces. I set up to try and be able to move out across the table and flexibly contest as much as possible, with my Reapers in the underworld. He deployed his Jabberslythe... then set everything else up in ambush! Hm... 

    I finished deploying first and took second turn. His entire army sans Jabberslythe came onto the board in my flank and rear, but having to make 9" charges was his doom. Only one unit of Bestigor and a chariot were able to charge. The Bestigor did some damage to the Chainrasps and Guardian of Souls, but not enough to kill either. The chariot got into the Stalkers, who promptly turned around and hacked it to pieces before it could fight. Now wildly vulnerable to a counterattack, the Bestigor were hacked apart in my turn as I dogpiled them with everything in the area, regenerating Chainrasps the entire time. The Stalkers and Lord Executioner got hold of the other chariot and his Ungor Raiders, neither of which lasted very long. I was able to get a double turn, and the Reapers appeared from the underworld. They promptly pincered the second Bestigor herd with the Chainrasps and Spirit Hosts, and I rolled a 10 for their charge too! They absolutely murdered the hell out of everything goat-shaped in the way of their scythes, helped by the Knight of Shrouds' command ability. Speaking of him, he hacked down both Beastlords, the Sword of Stolen Hours very handily healing up most of the damage he had taken along the way. 

    The Jabberslythe finally made it into the fight on turn 3, having spent the entire first two turns cheesing it across from its deployment zone to try and help, but by then there was nothing to help.  Every single Brayherd warrior was dead. Although its acid blood killed off most of the Reapers when they cut it to pieces, it found itself as dead as its allies. 

    I'm not sure if I should take any lessons from this, as I honestly don't know whether my opponent let me win or not- his decision to isolate one of the most powerful elements of his army, the Jabberslythe, and then attack piecemeal, still confuses me. Did he not know what he was doing, or was he throwing me a bone (for context, he is not a new player and had watched me be decisively defeated the week before)? Anyway, I have realised the absolute necessity of protecting the Guardian of Souls, who was invaluable for his +1 to wound and regenerating spells. The Spirit Torment's ability to regenerate is good too, glad I remembered it. And Reapers, with all their buffs, are just mad. I have picked up two more boxes so I can take 30. 

    Next battle in two weeks! A chance for revenge against the Sylvaneth beckons...

    • Like 2
  5. Anyone got any advice for taking on Treemen? Or heavily armoured units in general? We can put out a lot of dice but against the high armour of a Treeman I was a bit stumped (ha!) last time I came up against one.

    • Haha 1
  6. On ‎7‎/‎12‎/‎2018 at 7:44 PM, Kugane said:

    There is still the Skaven release rumor which has gone silent for a long time. It came from the same source that told us about idoneth, DOK, AOS2 and shadow elves and the likes about a year ago. It would happen shortly after AOS2 release apparently. They said its mostly Skryre stuff though. I hope to see some reveals soon. Quite hobby starved for a decent skaven release! :) I hope they mix some verminus or eshin into the release as well, and just MAYBE a battletome, reuniting the clans.

    Please. Please no. I can't buy any more. I'm too weak.

    • Haha 2
  7. 19 minutes ago, Overread said:

    I know how you feel though bad painting skills and slow assembly progress keeps me from getting all the things (cause in reality it would end up being all the boxes )

    Same, except that hasn't stopped me in the slightest! All the Daughters of Khaine and Seraphon- oh, I forgot my Seraphon! A Start Collecting box, Bastiladon, Terradons and Stegadon- are in their boxes awaiting attention. I'm making very good progress through the Nighthaunt and Skaven, and the Idoneth are progressing reasonably. Getting an airbrush has really sped up the process!

  8. Hmmm.

    Skaven

    - 2x Spire of Dawn sets
    - 2x Stormfiends
    - Arch-Warlock
    - 2x Doomwheel
    - 3x Warplightning Cannon
    - 2x Stormvermin
    - 1x Warpgrinder

    Daughters of Khaine

    - 2x Blood Coven sets
    - 4x Melusai 
    - 2x Khinerai
    - 1x Morathi

    Idoneth Deepkin

    - 1x Eidolon
    - 1x Leviadon
    - 2x Allopex
    - 6x Eels
    - 2x Akhelian Kings

    Nighthaunt

    - 1x Soul Wars set
    - 1x Knight of Shrouds
    - 1x Chainghasts
    - 2x Grimghast Reapers

    I (re)started in the hobby about a year and a half ago. ?

    • Haha 2
  9. 1 minute ago, Ekrund Oath Splitters said:

    i didnt remember who i was this morning ;) good thing i have an ID badge for work hahaha!! ?

    Good thing we chose the army with the most allegiance abilities in the game! ?

    • Haha 1
  10. 32 minutes ago, Ekrund Oath Splitters said:

    ive seen alot of people forget feed on terror too... people seem to be only remembering the first 4 allegiance abilities hahah!!! :P 

    Mate, I didn't remember any of the allegiance abilities ? 

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