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Posts posted by Painbringer
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Here are 3 more Kurnoth Hunters from the "Looncurse" set:
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This month I've manged to finish:
- Arch-Revenant
- 3 members of Ylthari's Guardians
- 3 Kurnoth Hunters with scythes
- 5 Adeptus Custodes (I know they are not AoS models, but still )- 4
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I have almost finished painting Ylthari's Guardians - I still need to paint the sorceress (unfortunately I find her the least interesting model in the unit). These guys look great and I'll be using them for my Skirmish games.
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I got the Sylvaneth half of the "Looncurse" set last weekend. I have already painted Kurnoth Hunters and Arch-Revenant. Here is the Arch-Revenant:
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My primary army is Sylvaneth (I have around 3500 points and I will probably expand my army a bit more in the future).
Besides Sylvaneth, I also have a pretty large Blades of Khorne army (around 2800 points) as well as Wanderers and Stormcast Eternals (around 1000 points for each).
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I want these Endless Spells (bugs?) now!!!
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It's time for the new update! I've painted 15 more Dryads, but I also bought a unit of Spite-Revenants. I like these models a lot - so I will probably build them (instead of Tree-Revenants) from the kits included in the Looncurse set.
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5 minutes ago, Mirage8112 said:
^ All of this.
To be honest, the woods were a pain to set up and play with, and slowed down the experience of the game a lot. For a while, we were really unique as a faction, because we were the only ones with a dedicated terrain piece that provided buffs to our army. We also didn’t have to compete for table space (generally), because you could see from the outset where woods would fit and where they wouldn’t.
But after deepkin rolled out we now had to start comepteting for where to drop our woods. Things got crowded, awkward and you could pretty much forget about dropping woods (in a way that was useful) after turn 2. In fact, even our allegiance teleport was of limited use past turn 3, as 9” requirement was easy to block off, and even if it wasn’t, 9” is a hell of a charge without some sort of buff/support (warsinger or cogs).
The above is important, because in the heady days of AoS 1.0, you always always wanted first turn. The meta seems to have shifted to the point where you dont really want the first turn anymore, and our play mechanics got really messy given the way the game has changed. Do not get me wrong, we are still very competitive as we are. But our mechanics don’t dovetail neatly into what the game has become.
I don’t really know what to expect, because the is a fundamental change to our army’s core game mechanic. They could take it in virtually any direction the want. They could make us healing based and give everything extra wounds (like Fryeslayers) with a regeneration mechnic to account for the loss of wood protection. They could make use teleport to any piece of scenery or table edge (aka wanderers or skaven) they could do any number of things, and right now the only certain thing is that we’re in for a big change.I agree with this 100%. Terrain manipulation, placing forests and teleportation was what really made Sylvaneth unique (and beautiful models, of course) - even friends that I play with thought that this was really cool. I am definitely interested to see how the army will change - I mean, we still don't know the exact scope of changes. Maybe GW is just "upgrading" the Wyldwood model, but if they are changing the whole mechanic, then this is will be a significant change that may take the whole faction in a completely new direction/playstyle.
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Guys, WH page on Instagram posted this a few hours ago:
https://www.instagram.com/p/Bv9XqoGFYYe/?utm_source=ig_web_options_share_sheet
Take a look at the logos on the board that is shown in the clip - there are Mordheim and Battlefleet Gothic. So the question is - does this mean something?
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Lat night I have finishe painting Alarielle. I cna't remember when was the last time that I had so much fun working on a singl model (and it also took a lot of time). So here she is:
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Recenlty, I've bought some Khorne minis and had a few extra Blood Warriors. So, I decided to convert them a bit. These models are going to be used for my Skirmish games (as well as some AoS 28 games). The extra parts come from Skullcrusher and Skullreaper kits and the head for the leader is actually a Dryad head The last miniature is made from Stormcast Eternal Liberator, with additional parts from Putrid Blightkings and Skullcrusher kits.
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I am currently reading the "Spear of Shadows" (and I like it so far), but I have one question - is this audio drama the continuation of the story, or some "additional" story? How is it related to the second book in the trilogy?
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The work on Alarielle is going really slow. There's still a lot to do, but here's some pics of how it currently looks like:
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Besides Sylvaneth, I also play Blades of Khorne. However, a lot of my Khorne stuff (Bloodreavrs, Blood Warriors and Skullcrushers) has been painted for me, since I really don't have time to paint everything. What I wanted to paint myself were heroes, monsters and bloodletters (since they have an easy paint scheme and I enjoy painting them :D). This morning, I have finished Skarbrand, so you can take a look at this bad boy:
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Recently I bought Alariele the Everqueen - and now my Sylvaneth army is completed (I really cannot see myself buying anythng else at this moment). Right now, I'm painting some Khorne stuff (that's my second army), but I expect to finish that soon, so I can start painting Alarielle during December.
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17 minutes ago, Overread said:
We need a fresh age of 70-80s style rock and roll back in the world! The Rock and Metal must flow once more from the speakers to lighten the mind to inspiration of mighty deeds and great wars and epic!
Seriously its one thing I really wish the CA team would add to TW Warhammer - the music they have is fantastic don't get me wrong, but I want Rock and metal music too!
I agree! I always imagined some folk metal as a background music for my Sylvaneth (and some brutal death metal would be fitting for my Blades of Khorne)!
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Recently, I've decided to add some Wanderer allies to my Sylvaneth force. However, soon after that, I decided to build a small Wanderer army Since I don't have much time to paint recently, I'm mostly focusing on heroes. When it comes to units, I found a small studio that does commisions - and I am very happy with both quality and price.
Below, you can see Nomad Prince that was painted by me (keep in mind that I managed to break smaller set of antlers when I was assembling the mini, so I improvised):
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And here's my Treelord Ancient and Branchwych (I have two, they are painted exactly the same). For TLA, I still need to finish the base.
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Fantastic! I really like bases and the war paint. That herdstone/objective marker is also sweet
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This is a fantastic thread! Concept is great and you have really put a lot of effort into this. Keep up the good work!
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The Painting Contract - June 2019
in Painting and Modelling
Posted
For June:
- 10 Spite - Revenants
- 5 Bloodletters