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michu

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Posts posted by michu

  1. It's simple. They are not finished so the players can use them for their campaigns. Solving every plot point very quickly is not a good thing. AoS is doing it too fast for me anyway. Setting > story. 

    And I really despise this "but this is new character/new place, why should I care?" approach. What are they supposed to do? Not introduce new things? They can't destroy only old established cities.

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  2. 14 minutes ago, Chikout said:

    As I said above, that isn't necessarily true. Every time you choose to summon an endless spell you can't cast a regular spell. If you choose to run an army without priests or wizards, you can't do anything against regular spells but you can destroy endless spells. 

    Honestly, so far I haven't seen anything that would make want to cast ES 

  3. 2 minutes ago, Chikout said:

    He's also not really been involved in the main narrative of either game. It was Grungni that was the mysterious old character in the broken realms book and not Grombindal. Him getting a dedicated novel as the most he's ever had unless I'm forgetting something from fantasy.

    That absolutely was Grombrindal 

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  4. 1 hour ago, Grungnisson said:

    Sure, if you ignore the fact that KoW is square-based, rank-and-file game, which is the opposite of what AoS is supposed to be, there's definitely no reason why GW shouldn't implement a similar design.

    Oh, and aside from the fact that they only just released a different, square-based, rank-and-file game. 

    But other than that, there's absolutely no reason.

    Sorry Gaz, this will be the last thing about the coherency topic from me here.

    I never said that I want for AoS to become r&f game. My response was only to show that you don't have to memorise that table to play KoW. 

  5. 9 hours ago, Luperci said:

    "speeds up the game" followed by an entirely overwhelming and unnecessary chart to memorise

    What is there to memorise? This chart is only important when assembling and putting your minis on trays or multibasing. During the game you can tell what the unit is by looking at it. Their footprints are different enough to make it impossible to mistake them for one another.

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  6. 2 minutes ago, Luperci said:

    It's probably fair to think that a R&H faction won't sell amazingly from their perspective tbf, from what I know, GSC is already one of their least played/popular factions and R&H are very similar to GSC in a lot of ways 

    You underestimate how many GSC kits people buy for kitbashes and Necromunda.

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