Jump to content

Chumphammer

Members
  • Posts

    937
  • Joined

  • Last visited

Everything posted by Chumphammer

  1. Cheers for the feedback Totally missed the 1 spell type max. Good to know. I might change to the AM, as yeah the bubble might be effective and gives me another 40pts to play with. Dropping the salamander gives me 80 total, enough for another character/unit or an endless spell or two. Kinda tempted to take an assassin for 80pts to put in the PG. Can help with extra damage VS heroes Another option is to drop the 2nd LM and rather than an archmage, maybe by a unit for 180pts to give me some more bodies . Like 5 doomfire warlocks? Gives another spell and some mortal wound damage
  2. Ok, so taking a step back into AoS before handbook 3 in June Just wanted to use a lot of my old models for now (mainly old High Elves) till I see see if I want to commit to a new AoS army (Blades of Khorne is my interest atm) Atm I am looking at: Anointed on Frostheart Phoenix (General): 280 - Master of Defense - Glyphfeathers Anointed on Frostheart Phoenix: 280 Anointed on Frostheart Phoenix: 280 Loremaster: 140 Loremaster: 140 Battlemage: Amber: 120 10 Glade Guard: 120 10 Glade Guard: 120 10 Glade Guard: 120 30 Phoenix Guard: 360 Razordon: 40 2000pts 3 Frosthearts to shut down magic and be hitty. They are backed up by 2 loremasters (reroll to hit and wound is great) plus the extra chances to up their armour if I position them right Battlemage to buff the phoenix guard Glade guard is cause...well out battleline options are slim and I dont have any more PG. Plus, I used them before and 30 shouts at -3 rend one off is pretty useful if I need to do wounds to something (again, with Amber mage could help 1 unit) Razordon is...well..i had 40pts free and thought endless spells are good, I need my 3 mages to already cast the spells they have and I dont want to lose a turn casting it (unless I am missing something) Plus, it can run around and be annoying as it can get up close with the PG and 2d6 -1 (if 6 inches) can really help So, feel free to give opinions. Finally, do any of my other characters bar the general get an item choice?
  3. Been toying with this as a really in your face list (though its more mixed order) Phoenix guard screen the witch elves. Witch elves charge in first with the PG 2' reach behind Loremaster for rerolls on frostheart and magic buff Hags to buff with elves. Could split the force if needed so each flank has 1 frostheart, 1 hag, 2 x 10 PG and 2 x 10 WE. Sisters and LM on sperate forces Anointed on Frostheart Phoenix (General): 280 - Master of Defense - Glyphfeathers Anointed on Frostheart Phoenix: 280 Loremaster: 140 Hag Queen: 60 Hag Queen: 60 Phoenix Guard x 10: 140 Phoenix Guard x 10: 140 Phoenix Guard x 10: 140 Phoenix Guard x 10: 140 10 Witch Elves: 100 10 Witch Elves: 100 10 Witch Elves: 100 10 Witch Elves: 100  Sisters of the Thorn x 5: 220
  4. I need 1 in 4 units to be able to take 2 allies So, If i swap 1 unit to a 20man, I only have 7 I need to get back into a game and see. Might just proxy units till I can get new ones sorted
  5. · So after re reading battle points, and this, I had to redo my list: · A minimum of 3 battleline units (no max) · A minimum of 1 leader but a max of 6 · Up to 4 Artillery · Up to 4 Behemoths · As many units as you like without a Battlefield role · Up to 400 points of Allies Anointed on Flamespyre Phoenix (General): 380 - Master of Defense - Glyphfeathers Anointed on Frostheart Phoenix: 280 Anointed on Frostheart Phoenix: 280 Loremaster (ally): 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Sisters of the Thorn x 5 (ally): 220 2000pts spot on
  6. Hey Bigscaryflorister, Do you have enough units for 2 allies? dont you need 4 per allie? (still new at AoS2 so not 100% sure) How do the 100pts help towards command points? (again, nub question) Do you still have to have points set aside for the summoned unit of dryads?
  7. I am looking at something like this to start: Anointed on Frostheart Phoenix (General): 280 - Master of Defense - Glyphfeathers Anoited on Frostheart Phoenix: 280 Loremaster (ally): 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Sisters of the Thorn x 10 (ally): 440 Quicksilver Swords: 20 points
  8. Might come out of gaming retirement soon to see what the AoS scene in Vancouver is like since GHB2 I ran a phoenix court list to much success (and dislike) at a local tournament of 30 people and won. People really dont like Phoenix guard/frost hearts In the new list im going to look at running a loremaster again (mystic shield on frost heart can just be amusing) and probably a unit of 10 Sisters of the thorn Seems very magic shut down and monster buff which is fun I found units of 10 PG great. Sooooo durable, and the sheer amount of attacks usually makes up for the rend issue
×
×
  • Create New...