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Imperial

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Everything posted by Imperial

  1. I realy dont think what we will see FAQ about it, because we allready got info in core book FAQ about CA in old battletomes. I think closest hope for change something: warhammer legends orcs release and moonclan release... They dont even make FAQ about grot warboss ability before release, so chanse is TOO low...
  2. You got this wrong! You dont use WAAAGH at start of combat phase! You count up units at start of combat phase! They didnot change WAAAGH, so it's works like before: Hero phase: Declare what Megaboss uses WAAAGH Start of Combat phase: Count up units, roll dice Combat phase: Get bonus of WAAAGH Q: Many command abilities on older warscrolls don’t specify in which phase they are used. When can I use such command abilities? A: Command abilities that don’t specify when they are used are always used in your hero phase.
  3. If Megaboss uses this command ability = using in hero phase! So no! You cant use it in combat phase! We have old battletome for OLD version of core rules.
  4. It's not allegiance artefacts now. It's addition to allegiance artefacts list, so i don't see any trouble to take it. Same with realms spells
  5. Yesterday i played cool game vs tzeentch. I forgot about +1 charge after 2 month break, but it's was good any way. Realm: HYSH, THE REALM OF LIGHT Hysh command ability just awesome with Aetherquartz Brooch (Each time you spend a command point, roll a dice. On a 5+ you receive 1 command point.)! I started with 2 CP and restored 3 points before turn 3 start! It's was just wow! I got first turn and used Gordrakk command ability on Gorefist. My main GG squad just move 33" and 12" charge LoC bypassing screen. With full buff it's was just wow! LoC left at 5 wounds and 1 destroed 1 unit of acolytes. Second GG unit killed 1 more unit of acolytes. Gordrakk roll 8 on charge and yes.... i forgot about +1 for him and third unit of GG and they dont charged.... Second part of first battle round. Tzeentch summoned 2 endless spell (Maw and moving wall) and moved it in my Gordrakk, warboss and last unit of GG. I lost 1 GG after it. All rest magic was focused in my GG unit so they just die I got first turn in second battle round and charged with Goddrak and rest for GG. With warboss waagh they killed Kairos, LoC and Tzaangor Shaman On table left 1 pack of acolytes, 5 skyfires and gaunt summoner. It's as enough to kill all GG and finish Gordrakk. We finished game after start of turn 3 with IJ-7:Tzeentch-4 score after i found my fail with +1 charge Summary: I dont will take mages vs tzeench or death from now. It's just gift for them, because we don't have powerful boost to cast and unbind. Foot of gork still can make some damage, but i did not see less 10 on enemy unbind rolls yesterday (watched game tzeench vs death and played vs tzeench). Arcane bolt and mystic shield are trash now I will take 1-2 artillery next time and will split GG units like this: 6-6-3 or 6-6-6. If you playing with Lens of Refraction be ready to get many damage from endless spells, because you need to stay close to hero with artefact! Allegiance: IronjawzMortal Realm: HyshLeadersOrruk Warboss (140)- Great Waaagh Banner- Artefact: Lens of Refraction - AlliesFungoid Cave-Shaman (80)- General- Artefact: Aetherquartz Brooch - AlliesGordrakk The Fist of Gork (580)Orruk Warchanter (80)Orruk Warchanter (80)Battleline9 x Orruk Gore Gruntas (420)3 x Orruk Gore Gruntas (140)3 x Orruk Gore Gruntas (140)Units4 x Ironskull's Boyz (80)BattalionsGorefist (190)Endless SpellsBalewind Vortex (40)Total: 1970 / 2000Extra Command Points: 1Allies: 220 / 400Wounds: 120 Allegiance: TzeentchLeadersGaunt Summoner (180)Tzaangor Shaman (180)Kairos Fateweaver (380)Lord Of Change (380)Battleline10 x Kairic Acolytes (80)10 x Kairic Acolytes (80)10 x Kairic Acolytes (80)Units6 x Tzaangor Skyfires (440)Total: 1800 + 190 (endless spells) / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 93
  6. Mortal Realm part of core rules now so i dont see any reason why i cant use it in pitched battle.
  7. My list for today vs Tzeentch: Allegiance: IronjawzMortal Realm: HyshLeadersOrruk Warboss (140)- Great Waaagh Banner- Artefact: Lens of Refraction - AlliesFungoid Cave-Shaman (80)- General- Artefact: Aetherquartz Brooch - AlliesGordrakk The Fist of Gork (580)Orruk Warchanter (80)Orruk Warchanter (80)Battleline9 x Orruk Gore Gruntas (420)3 x Orruk Gore Gruntas (140)3 x Orruk Gore Gruntas (140)Units4 x Ironskull's Boyz (80)BattalionsGorefist (190)Endless SpellsBalewind Vortex (40)Total: 1970 / 2000Extra Command Points: 1Allies: 220 / 400Wounds: 120
  8. Just found 1 more restriction.... 1 allied unit per 4 in main list.... goodbye 3-4 grot artillery...
  9. https://www.warhammer-community.com/2018/06/30/30th-june-the-warhammer-age-of-sigmar-open-day-live-bloggw-homepage-post-1/
  10. Yep. They fixed it 2 or 3 mounth ago
  11. Bonesplitterz better for Shaman now. Same numbers, but lower points
  12. They changed last sentence! So i think sentence about measuring distance to nearest unit still active!
  13. Just read FAQ. I realy happy what i dont need use ardboys now! With shield w/o save mortal wounds they need cost .... hmm ... 140/330. Arrow boys for the win!
  14. Friday Games Workshop Q&A 3.00pm – 4:00pm
  15. With rumour what in beginning of June will be big AoS event it make sense (2 week pre order like 40k)
  16. May 26 pre order date? On main GW site i found this
  17. https://www.warhammer-community.com/2018/05/14/14th-may-faction-focus-nighthauntgw-homepage-post-3/
  18. Does anyone know reveals ended on festival or we can wait more info today or tomorrow?
  19. Yep. I count 3 in death army and 1 in stormcast mages
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