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Poryague

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35 Lord Celestant

About Poryague

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  1. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Probably be better to mix and match. Depending on host you can get -1 to hit from a command trait and hellstrider escort for -2 and take the Ignax scale for mortals. This could very on the type of armies you play. Having some flexibility to handle different situations can be good. Then again depending on play style doubling down on minus hit can work if you can get to combat with the right units. Good offensive options are the -3 artifacts and the realm of light artifact that boost the damage of a weapon by 1. Having the claws do 3 dmg instead of 2 is significant. That and the realm of light artifact that gets back command points is useful. More combat oriented. Sometimes the best defence is just killing the enemy before they can do anything. So maybe giving even more mobility to the ekos using the fire cloak that gives fly and 4 adtional inches of movement combined with seekers for a base movement of 20in can get you any where you want. You can combine that with the 6in pile in trait and basically tag what ever forcing the opponent to tighten the screen. Which can cause problems for them.
  2. Poryague

    AoS 2 - Blades of Khorne Discussion

    Well if this is acurate then some of these clans are good. Depending on battallions and other artifacts could make some interesting armies.
  3. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    They are trying to get aos 1 books into aos 2. We will see a lot of books this year. We could even see some of the pre aos general handbook tomes updated. This is good for the game as a whole. They did say new armies to be released as well.
  4. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Expecting the infernal enraptures to stop nagash or much of anything stopping nagash casting is pointless unless you have dispel scroll. Most spellls hover around a 7 to cast a 58% chance to go off nagash gets +3 to cast he has a 91% chance of getting a 7 roll. The infernal enrapturess does good against normal casters who are not capable of getting a +3 to cast. Position correctly can neutraliz a lot of casts without having to use our limited dispel rolls. Yes a book could clean up some of the under performing units bringing them in line. As well as introduce new models and synergies. Definintly need a defence unit of some kind thats hard to shift or a way to make such a unit with synergies.
  5. Poryague

    Crowdsource Points Project: AoS Gunkulator

    @Lemon Knuckles with the warscroll changes to daemonettes and fiends how do they stack in your formula? Dameonettes are 100/270 10/30 Fiends 180 for 3 and at 6 thier -1 to wound kicks in. How is your project going? What can the community do to help?
  6. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    They need to do something about the base herald it is under whelming. They could make it cheaper or give it something new on its warscroll. Especially if they decide to keep the hag queen at 60 points.
  7. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Make that 12 they like the fluffy god number theme.
  8. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Depravity points from heroes is nice but summoning in a hero or monster hunter who has some built in debuffs is nice to even if the depravity is not there. Having more summon options to choose depending on the scenario is good. We still have to play objectives. When the book comes we will have ways to generate depravity in additional way the infernal enrapturess is just the beginning. Looking at other chaos books there is a good chance battallions, command traits, artifacts, spells, and prayes will have additional ways to get depravity maybe even in all of them. The main problem is in order to win and apply preasure that summoning can be critical because of a lack of tools to do much of anything else. This will change when the book comes there will be other ways to play summoning will just be 1 way to prioritize army structure.
  9. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Even if the harp cant keep up exalted immediate second pile in is still 2 sting and 8 claw attacks per keeper. Send them at the right unit and they will have an unpleasant time.
  10. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Ran a game with harp and fiends. Ran 2 harps and 3 man fiends. The fiends can do work for sure blasted a lord arcanum on griffen off the board with the stings alone. The harp forced reroll was nice especially since the wizard rolled a double and it remaing 3 wounds were removed with 3 mortal wounds after the spell resolved. The daemonettes changes felt good.
  11. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    the change is a buff the banner only worked for 1 turn anyways chance for a successful hit and wound under old system horde bonuses 5+ extra attack is 33.3% (not counting rerolls) chance for a successful hit and wound under new system horde bonuses 5 and 6 count as 2 hits is 41.6% (not counting rerolls) % of attacks to successfully wound after taking save into consideration this assuming the target is susceptible to rend. (not counting rerolls) old system 6=33.3% 5=27.7% 4=22.2% 3=16.6% new system 6=41.6% 5=34.6% 4=27.7% 3=20.8% the daemonettes have better damage output and are simpler to roll for.
  12. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    in the belloflostsouls unboxing when he was flipping through pages if you play it slow motion you can make out the points. 120 seekers 100/270 daemonettes 120 infernal enrapturess 180 fiends 120 battalion hopefully will have a proper review of this soon and the app updates soon.
  13. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Could be a better hero bonus they really dont need the additional movement. Maybe some reroll 1 to wound. Spells or prayers could give a bonus to rend. Maybe somthing to boost damage in general.
  14. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    Well it depends as they are kinda killy you can launch them with keeper of secrets double pile in and attack on them. This could change further once we get a battltome. So they can be wonderful Assassin's depending on what your fighting and if your opponent messes up the screen. That could potentially delete something annoying on the back line.
  15. Poryague

    AoS 2 - Hosts of Slaanesh Discussion

    The average is 37" in that scenario because you can easily start next to hero for the +1" to run but not the charge because your gone.
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