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Turragor

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Posts posted by Turragor

  1. 13 minutes ago, Killax said:

    Yeah could be that too I guess, though I think a herald making the reports or documents could be really interesting too. They played with that same idea for Deathguard and it adds nice non-combatant characters that are actually quite the rarity.  Like the Herald of Death being an armoured Nighthaunt character and the Herald of Chaos being a Warqueen of Darkoath characters.

    What I mend is that they won't rename it to Age of Metal but the setting still is set in specific Ages. The setting as far as I know doesn't refer to this exclusively as the Age of Sigmar. 

    Actually moving forward in ages I think is sensible and could be interesting. It's quite a contrast to the old GW which was, as far as I understand, very much a snapshot or like tv episodes in a long running tv series - where changes were kind of narratively reset at the start of the next episode for the most part. Then ofc eventually ended for fantasy and here we are.

    But moving forward in ages with large sweeping changes to the lore or setting could be intersting.

    • Like 1
  2. I started painting my Lord Aquilor as he'd lain about undercoated in parts for too long.

    I took my sweet time to start with then realised I wasn't doing it for contests or display (not by design anyway) so sped up in the end and rushed out a finish. This is often how I like to paint things when I've no goal when I start painting. I enjoy the flow of paint, taking my time and then I get bored and want to move onto a new model!

    Anyway here he is:

    5a01a3c1b2c30_2017-11-0608_50_35.jpg.8512af77090bfc17d301bd93de0aa622.jpg

    5a01a3c4e5809_2017-11-0608_50_53.jpg.4aba0b6d2ed7b97ee99f4f9954cd4bc1.jpg

    5a01a3c80d44d_2017-11-0608_51_01.jpg.acb55203ef0a341c549cb2787cf4e64f.jpg

    5a01a3cb46897_2017-11-0608_51_10.jpg.80b626eb9f87f80b1469a462b80c4031.jpg

    5a01a3cde7b10_2017-11-0608_51_21.jpg.a7cab49281acb9c23a3809b8b864ae29.jpg

     

    • Like 3
  3. 53 minutes ago, Killax said:

    I think we will see a new Age, the Age of Iron doesn't sound like a bad plan etc. For the game itself though I think the most interesting aspects to come are indeed revolved around the Grand Allegiance Death being much more fleshed out and hopefully Destruction will recieve some awesome goodies aswell.

    Other than that though I think Nurgle and it's Rotbringer Battletome is still on the shelves, with only the production of new models being an issue as to why it isn't here yet. I honestly believe that the initial plan indeed would be to follow up the Blightwars box with that Battletome because it increases the interest in such sets aswell.

    @Gaz Taylor correct me if I'm wrong but I thought we would see all 4 "Heralds" with Blood and Glory. I'm happy with the two though :) 
     

    Now what I believe Malign Portents thus will be is a book that follows the same concept as the actual rules for Firestorm. So what I expect in it to be is:

    - 4 Heralds (as spoiled) for all Grand Allegiances
    - 6+ Battalions, at least one for Grand Allegiances
    - New scenarios
    - New lore and follow up on the Battalions included
    - Hopefully a link to an actual store campaign so 2018 will indeed be focused on Malign Portents
    - Likely another card deck that is made for Malign Portents scenario play

    Based on the Herald of Death and Herald of Chaos I wouldn't even count out the creation of "less popular" other Herald designs. So while I dont want to upset players or give them false hopes I would not be extremely suprised to see this:

    RumourEngine-Sep12hrvs.jpg
    As a part of a Order Herald from the Free Peoples/Free Guilds. It still strikes me as this is either a feather in a hat (like Free Guild have) or a writing feather which could indicate some form of Free Guild taxmaster or tallyman. The whole design certainly strikes me more as Age of Sigmar as Warhammer 40k.

    For Destruction pretty much too much is up in the air. We do have some spoilers who could indicate a Grot from the Spiderfangs or Moonclan but those shots are so 'random'.

    That looks like either a 'frilly sucking tentacle' or a 'long hairy ear to me'.

    I also don't think they'll rename the franchise in ages - maybe I misunderstand you. I think they'd stick new editions or large worldwide events under the "Warhammer Age of Sigmar" brand so Warhammer Age of Sigmar: Malign Portents/ Warhamemr Age of Sigmar: Age of Iron.

    It doesn't make business sense for them to change the brand (logo, all older branded materials) to Warhammer Age of Iron and then on for example Warhammer Age of Death, Warhammer Age of Frilly Sucking Tentacles, Warhammer Age of Long Hair Ears.

  4. The text snippets that come with these are absolutely part of the fun:

    Quote

    Riding into view like an ancient hero atop some kind of flying machine, the Rumour Engine is here, with a particularly cryptic instalment. What could it possibly be?

    So for my money you've got 'ancient hero', 'cryptic' - it's undead.

    Flying machine though?

    That image has an insectoid look about it.

    Undead riding animated husks of insects? Think of WoW 'nerubian' which, funnily enough, are often named crypt lords or crypt fiends.

    Edit/ you know like this kinda thing:

    latest?cb=20081226204631

    • Like 2
  5. 21 hours ago, il_direttore_sgravato_skiz said:

    thank you very much for your super fast and detailed answer, and especially for the improvements suggested, cause im super slow painter so tips and tricks for a tabletop result is cheese, i owe you a beer :D

    No problem! Hope it helps you get a force done up fast.

    I'll be done with these to good tabletop standard this week so it will have been maybe 2 weeks for 30 which is a good rate. Mostly evening painting as I don't really have time until then. I'd say maybe 30 to 40 hours.

    • Like 1
  6. 4 hours ago, Greasygeek said:

    Just read the pdf. 

    We tried adding difficult terrain. It was thematic but difficult terrain always ended up being a very effective help for shooters. If there is one thing AOS  DON'T   need it's anything that help shooters. 

    I think the terrain tweak discussion is moving far away from rumour now into the territory of our old friend 'Mr. shooting is too strong'.

    It's true though, almost all terrain rules that don't involve LoS are going to just be a buff to shooting.

    Unless you've got some kind of cavalry subway system.

  7. 15 hours ago, il_direttore_sgravato_skiz said:

    very good work! i really love this alternative scheme, i was looking for an alternative color scheme for my new fyreslayer army, can you give me more info about the process used to obtain it? thank you in advance

    Sure. It's mostly about speed with these and if I were to do it again I'd do a few things differently to reflect that (I'll give you my improved ideas instead of what I actually did).

    1. Skin

    Get a good basecoat of white (corax white undercoat or what have you). I didn't get great coverage so I had to paint the skin rakarth flesh then shade it a bit wasting lots of time.

    Shade the skin with diluted (with a medium rather than water) rakarth flesh. Should provide the all the colours you need for tabletop on the skin. (You can choose your own skin tone ofc, I just didn't want the tanned look from more fleshy tones).

    2. Hair and beards

    Use guillaman blue glaze on hair and beards. Use a different shade near the roots (I chose purple, red or green would also work and give very different feels). Dryrbrush very light blue and then white near the tops.

    3. Bronze 

    Use dilute dark green blue (like incubi darkness) to paint all the areas you want to be bronze. Then overbrush light copper or bronze (I used sycorax bronze) on those areas. You want some of the blue to show through but not a lot. Shade the areas after with the likes of agrax.

    4. Iron/steel

    If steel paint bright silver and then wash with dilute black wash. If iron paint darker metal and wash with brown or black (depending on your desired end look).

    5. Cloth

    I'm prob doing light purple. Pink also works. So would dark blue, leathery brown or green. This is a secondary accent colour and frankly nearly any colour would work.

    6. Runes

    Gold and then a red wash is my recommendation. Anything else is lots of work for tabletop.

     

    Annnd that's about it! I've done steps 1 - 3 so far and then based. Got 4 to 6 to go.

    Then there's all sorts of little improvements I can make before the next time I want to use these guys. Highlights would be in order on the skin, cloth, runes and metallics for instance!

     

    • Like 1
  8. 2 hours ago, heywoah_twitch said:

    Quick and Dirty: Go to Image -> Adjustments -> Levels, and then mess with the three nubs under Input Levels for your dark darks, mids, and whites.

    Involved: Or if you know about photography a little, you can go to Filter -> Camera Raw Filter, near the top and mess with all the things, bring that exposure down, eye-dropper white balance it, mess with the whites, shadows, highlights, contrast, etc.

    Although the way your backgrounds are blown tfo, I'd recommend opening up your fstop when taking the pictures so that there's information to mess with, as it's probably zebras back there.

    Tips from a fellow beastclaw raider painting his first army!

    This is amazing advice and I gotta experiment now. 

    I might also try to find the best way to do  an intentional 'whiteout' effect in the snow...

    ...sounds cool but wasn't what I was after!

    • Like 1
    • Thanks 1
  9. 11 hours ago, harrocks said:

    you can tell the figs are  great, and I guess it may be the effect you're looking for, but the these last pics are a bit 'blown-out' in terms of highlights? On my monitor anyway ...

    I could probably try a different lighting setup - it's tough to get it right!

    Or I could mess with the photo in photoshop but I'm not really an expert at that :)

  10. A long time since I last posted but I've been chugging along with a few projects and forgot to update this - oh well, no one is bound to keep their own little forum painting area up to date!

    It's a great motivator though!

    Here is the last model I finished for my Beastclaw Raiders early last month, the Frostlord Keekee Macka:

    59c161978bbcc_2017-08-1300_26_37.jpg.9c41dfbc6e538b0fa36f659b8df9965d.jpg

    59c161a30bb60_2017-08-1300_27_18.jpg.d7619f719304191960e9f8966e156551.jpg

    59c1619de3e79_2017-08-1300_26_56.jpg.6066e16024d3b5ce98628245f497d5c9.jpg

    He is ready for his close up now:

    59c161a72e485_2017-08-1300_27_59.jpg.434857485fa2acdd867c235997d3352b.jpg

    • Like 7
  11. 34 minutes ago, Aryann said:

    Again i think gw begs for criticism. We really need 2 stormcasts and 2 bloodbound bands at the very start of the game? They make the game more interesting rather than elves, grots or other chaos forces? I just don't get it. 

    If I were GW I'd be doing it now just to wind up those who cannot be happy when others get something and interpret all rumour pics as their own faction:

    Quote

    At first I thought it was a starship engine or plasma cannon like you but now I see it might be the rear end of an aelvish lion!

     

    • Like 1
  12. Y'know at first I was all "wtf is this @Aryann guy talking about, he's such a whinge" but now I get what he means. It's not that these aren't cool boxes that you can maybe get some nice discounts on.

    It's the theme.

    I for one can imagine a theme you'd apply that'd make each work in its own right using a few conversions and some fine, fine colour schemes but the box uses the models they have already so I can feel that mismatch idea.

    Further, new models with the new aesthetic will always be cooler than reboxings (no matter how cool the blend).

    At the same time, there's no reason to imagine a cool reboxing precludes the release of an even cooler new, aesthetically different faction. So there's that!

    • Like 2
  13. 1 minute ago, Kramer said:

    Well it isn't meant for that now is it....O.o

    Those boxes are designed to easily build a warband for Skirmish. A game we don't know the full rules to, (the twitch stream didn't really offer all the designing warbands details) and you are bashing for not being suitable to start a full scale army...

    I meant for SCE of any sort. Small warband and up. It's just an unattractive box. I am afraid you cannot defend it, though you may try.

    Would you not want a bit of weapon or equipment choice (provided by most of the other boxes) and options that come from the full warscrolls when building a skirmish warband?

    If anything it's more of an issue in a small warband game than in a full scale army.

    That said I am not super fussed, I wouldn't be the target of said box.

    I am just noting that any player who wants to start skirmishing with SCE would do well to avoid it.

    That is of course unless warbands are cookie cutter with no variation.

    Or there could be a bunch of extra paladin and liberator parts in it!

     

  14. Stormcast one is a bit of a joke.

    The good - Looks like prosecutors are not the starter pack ones (so you can build javelins)

    The bad - Starter pack rets and libs. There IS a retributor prime (sweet mercy how many did they make!)

     

    I don't know the price (which might change things) but I wouldn't recommend that box to a player looking to start SCE.

    Edit/ Saw price now - 40 British Clams. Awful imo. 10 extra for the regular start collecting (which still inflicts you with the scourge that is a snapfit retributor prime but anyway) gets you 5 proper libs, the same 3 prosecutors, and a celestant in place of the knight questor.

    Its about half the price of the original boxset but has only about 50% of what the stormcast half contains.

  15. For me the style of painting doesn't match the GW 'eavy metal studio team

    They don't do the extreme white glint highlights that I know of (offhand) and have that 'eavy metal look - less artistic... for want of a better word.

    This is more the Forge World team - specifically maybe bgarciafenix (instagram acc name). Check out the bloodbowl paintjobs for comparison.

    Soo bloodbowl? 30k? Lord of the Rings?

  16. 2 hours ago, Captain Marius said:

    It has fewer wounds than the other verminlords! And its spell is Sayl-lite: +6" move plus fly to ANY friendly unit, 6+ to cast... cmon guys think this nonsense through before publishing please! Model is lovely tho...

    Not fly.

  17. 99% sure this is a stormcast collar it is nearly identical to a few I have already.

    My bet might be on a new relictor clampack.

    Another larger sCE release wouldn't make much sense.

    Edit - Just looking at my shelves and the original relictor, the lord celestant on stardrake (and templar variant) all have more fabulous collars.

    LC on foot has a similar size but different structure.

    OH it could be another of those chambers - sacrosanct. Which would also maybe match a new relictor release.

    • Like 1
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