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Aryann

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274 Celestant-Prime

About Aryann

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  1. Aryann

    The Rumour Thread

    I'm glad they pull back orks and goblins. AoS needs to continue its current path, with non-generic factions. I believe that's the main reason it's been successful. From what we hear and see these AoS only factions are the best selling ones as well (Kharadrons and Idoneth). In my opinion generic humans, aelves and duardin should stay in the lore but shouldn't receive minis. We had hundreds of games/movies/books with averege joe humans, orks and elves. And still more are coming. It's time for flying goblin pirates and duardin driving large mechanized bastions. Not some boring militia humans and smart arogant elves in long robes. We've already had plenty of that.
  2. Aryann

    The Rumour Thread

    It surely differs among players but those two factors won't buy me into Fyreslayers. What is repulsive for me is their repetitiveness in both design and army building. I'm mostly a painter and simply don't want to assemble and paint 70-100 same looking midgets. It feels boring as hell to paint, watch and play such a humdrum army. They have a great theme, cool heroes but too little units. They will move with sales when they get some diversity - elite Kurnoth like units, or cavalery, or monsters, or something different than small naked dwarfs. The fire elemental theme can be easily expanded.
  3. Aryann

    The Rumour Thread

    Because Fyreslayers Thread on tga is 7 pages short. If this forum has any transposition into popularity or sales then there is no other AoS army in greater need of new models than this one.
  4. Aryann

    The Rumour Thread

    But Spiderfung are even worse! All those Spider Riders look as if those spiders are laying eggs not fighting. 😑There probably was a discussion within GW like "we don't want to expand on the idea of spider goblin faction so either we leave them behind or we implement them into GG without new models". Still better than nothing. Troggoths however... 😀 Yeah, they are really tempting. If a troll can be tempting that is. Not going to be popular here but I see all those not as an AoS asset but a liability -AoS would be better without them but since they already exist and there are quite a few people that would be let's say "unhappy" with deleting them completely, they are still being sold (and so far there is no replacement for them). Why I believe their existance is bad? Because they provide an option "sure they are ugly but not ugly enough that needs replacement so let's leave them as they are and integrate them with our new range for faction X" - just like with Stabbas. I'd rather new Death faction was brand new like Nighthaunt rather than be a mix of Bat Swarms, Zombies and new shiny models that will come.
  5. Aryann

    The Rumour Thread

    I've just assembled 40 Chainrasps. They are basically flying blankets with swords or clubs. Compare them to Stabbas. Huuuge difference. But ok. Glad you are happy with them, I am less. Always wanted to have at least one army from each Grand Alliance - only Destruction left for me. Maybe after all I will find a build for an army where Stabbas are absent or very few. Or maybe should wait for other releases. I've once read, maybe even on this forum, that when you choose an army for yourself you should ask yourself, whether or not you like the battleline, as most of your assembling/painting time will be focused on those guys. I agree with that. The more I am surprised that GW leaves the most common unit for GG obsolete. That would be the first thing I would change when designing GG.
  6. Aryann

    The Rumour Thread

    Look absolutely fine? Compared to what? Surely not post End Times releases. They look old and static. That's obvious and it doesn't require further discussion. And yeah, converting 100 outdated battleline models is exactly how I like to spend my free time. It's just that compared to "new" grots these stabbas and shootas look like they've been taken from another, old game. I'm not a plastic mini designer but I wonder how much more effort would it take to bring whole Gloomspite Gitz to a new dimension, new AoS era without leaving one leg in WHFB era. It just feels like the work was half done. It's like they sell us brand new 4k HDR Smart TV with great stereo but it only plays in black & white. That's how I feel when I look at Gloomspite as a whole knowing that MOST models for a standard GG army are Stabbas and Shootas. And I'm afraid that the same pattern will be used to update some other pre-AoS factions like Deathrattle. We will get amazing cavalery and elite skelleton units but the standard skelleton warriors will remain (which still look WAY better then Stabbas...) And sadly in my opinion it was one of the worst AoS releases so far. It was just lazy. Still better than nothing.
  7. Aryann

    The Rumour Thread

    I was really hyped to start a Gloomspite Gitz army and didn't pay much attention to Stubbas and Shootas until now. Why on earth GW makes all that shiny models of squigs, troggoths and mushrooms and then leaves most standard unit that will be the backbone of most armies looking like an old s**t? Really. A unit that will come somewhere between 40-100 models is made of boring clones, all in the same poses. It doesn't even come close to their today's standard of let's say Bloodreavers or Namarti Thralls. They are ugly. I'd rather they skipped snufflers or other second priority unit and remade the most common one. I don't get it. This might be the only reason I skip this release. Have to check later how playable are GG lists without a single unit of stabbas or shootas.
  8. Aryann

    GHB2019 Hopes & Expectations

    Chapter with repaired/rewritten warscrolls.
  9. Aryann

    AoS 2 - Gloomspite Gitz Discussion

    Does anybody have Dankhold Troggoth warscroll? The normal one, not the boss.
  10. Aryann

    Carrion Empire

    It would be strange if they just made LON style book with Skaven. They have so much AOS potential with Skyre being top tech faction, Moulder being mutant, Eshin assassin and Pestilence poison. Great material to work with. Each can be a seperete faction and be great at it.
  11. Fixing weak units with a point reduction is a surrender. GHB should be a place where poor units are reworked and get new warscrolls. Same with allegiance as it is now. Point reduction didn't work with Kharadrons and Ironjawz in the last ghb, they are still weak.
  12. Aryann

    Carrion Empire

    I'm truly surprised with this box, especially with FEC and their new model. Honestly I thought that armies like FEC or Bonesplitterz will never be updated and soon forgotten. This is a great news because if GW is willing to update these factions, even with 1 new model, then there is a chance for more and even bigger that they will update factions like Fyreslayers and Ironjawz with new releases.
  13. Aryann

    The Rumour Thread

    It is basically a wizard. Good there are some differences and same can be done for Kharadron Overlords. Don't call it a spell or pray. Let it be aether-binding. Samw goes for pulling it off. No "roll two dice and see if the result is same or greater", no "roll a dice and see if the prayer is answered". Give it "this unit can't perform any actions while it is binding aether" or "roll 10 dice. If you rolled at least 3 dice with an unmodified result of 6 the aether-binding is successful. If not you suffer 1 mortal wound. Guys, it's really that simple to be both different in terms of mechanic and lore. Each idea just needs balancing. That's it.
  14. Aryann

    The Rumour Thread

    I believe in golden mean. I would refuse to play with somebody running 27 model eel list the same way I would with somebody who wants to pretend his Arkanauts are great traders and now have ability to bribe my units with gold painted plastic coins he made up. Just want the game to be healthy, both competetively and lore-wise. If AoS gets even more magic heavy then Khorne and KO need a HEAVY buff with their analogically melee and shooting/evading skills. Things left as they are will push off these faction even more towards being "unplayable". Slaughterpriest is basically a wizard whether or not Khorne players want to admit it. And a good one at it. He only lacks they keyword "wizard". It's easy to come up with similar solution for Kharadrons with a "aether-craftsmenship" or whatever. Have one or two units have anti-magic with some aether "spells" (which are everything like spells just not called spells ;) ). The same can be done with Endless spells for them. They can be summoned differently then normal. Khorne could spend his blood tithe points to summon them (but then these points need to be generated more easily then now) and KO can have "work in progress" ability to let's say "pick a unit which now is working on Aether Spell. That unit cannot move, shoot or attack for 1 turn as it is building Aether-something". Done. A mechanic instead of normal "roll two dice and see if the result is equal or greater than." Pass it to GW Balance Team, let the do the rest. Not every army needs to be equal in terms of movement, shooting or magic but in the end all factions should be as close to equally competetive as possible. The more factions and mechanics there are, the harder to reach the goal, but GW should at least try. With gamers help even by making such a discussions as this one here.
  15. Aryann

    The Rumour Thread

    I hate this solution. 😋I didn't buy brand new shiny faction to be forced to buy old minis not matching the design of KO just to be competitive. It's really not hard to introduce new mini or two for KO to play a magic role with good lore explanation. Or rework some existing KO warscrolls to have magic or magic-like abilities. Same for Khorne.
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