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Filie

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  1. I think it'll work since the CHAOS MARAUDER mention on the warqueen's scroll is bold, which usually means it applies to all variations of CHAOS MARAUDER.
  2. What weapons do you guys think are the best on Chaos Knights? The swords seem superior if the combat lasts more than one round, but i'm unsure if I should be planning for longer engagements with the knights. I'm also curious if the flail is worth it.
  3. Been thinking of this list as of now: Allegiance: Gloomspite Gitz Mortal Realm: Ghur Leaders Skragrott, The Loonking (220) - General - Lore of the Moonclans: The Hand of Gork Loonboss on Giant Cave Squig (110) - Moon-cutta - Artefact: The Clammy cowl Fungoid Cave-Shaman (90) - Lore of the Moonclans: Itchy Nuisance Loonboss on Mangler Squigs (300) - Artefact: Gryph-feather Charm Battleline 6 x Squig Herd (70) 6 x Squig Herd (70) 6 x Squig Herd (70) Units 10 x Boingrot Bounderz (200) 10 x Boingrot Bounderz (200) 6 x Rockgut Troggoths (320) 5 x Sneaky Snufflers (70) Battalions Squig Rider Stampede (140) Endless Spells Mork's Mighty Mushroom (80) Chronomantic Cogs (60) Total: 2000 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 138 I do like the idea of having rockgut troggoths in the list. But i'm fairly sure the list is very hero heavy.
  4. Yeah you're most likely right. It's such a shame too, because even disregarding the neat spells, I really like the models, but I can't really justify bringing them in a (primarily) squig force.
  5. Does anyone thing it's worth bringing the gobbapalooza in a squigbased list? Boggleeye and Shroomancer seem great, but I don't think it's worth it when 3/5ths of the unit wont really help the rest of your army. Which is a shame because their models are so much fun.
  6. Unless I'm entierly wrong, only the super battalion (Squigvalanche?) has something that needs the bad moon, But I am a bit unsure how to work that into a list
  7. Yeah probably, that loonshrine's bonus is insanely strong, especially in conjunction with how well the grots receive buffs.
  8. Ah that's fair! I really do want to bring Skragrott but I do realize that the bad moon and him by extension aren't that great f or a squig list. I don't know, maybe i'm just being really inefficient when it comes to not bringing stabbas and not fully comitting to a squig list.
  9. Yeah I can get that. I might just downsize the snufflers/pile them together so i can hedge my bets on mainly buffing one unit. With that I would also be able to move that unit with ahnd of mork, to shore up the difference in movement.
  10. Hope I'm not spamming the thread or anything; but after some time fiddling with lists and with some soul searching i've come up with: Heroes: Skragrott the loon king Loonboss on Mangler squigs w/ The Clammy Cowl Loonboss on Cave Squig Madcap Shaman w/ moonface mommet 3x6 Squigherd 15x Boingrot Bounderz 2x10 squig hoppers 3x5 Sneaky Snufflers Squig rider stampede Chronomatic Cogs Tot: 1990 Does this look good? I'm slightly worried that it's a bit too heavy on the RNG with the squig hoppers (go figure, right?) which could be a problem when i try to play objective holding missions and the like, since essentially the army is all hammers. I've also been thinking about switching the madcap shaman for a fungoid cave-shaman, but he can't use gloomspite magic items, so i'm a bit stumped at what to do there.
  11. I agree with that! I still might try it because I want to run an army with a (relatively) smaller moden count, so having ANY potential recipient of those buffs sounds fun to me. Oh I didn't even think of that! If we follow RAW then I think it'd be possible? But i'm unsure.
  12. Yeah I know! But in this case even if snufflers affect squigs they wouldn't be able to buff troggs since they don't have the "MOONCLAN" tag! From what I've seen the snufflers also have the GROT keyword, unlike their other squig bretheren, which means one could potentially do something rude with them and the loonboss buff stacking. Question is if that's better than just buffing stabbas, probably not.
  13. From what I've seen the sneaky snufflers affect "MOONCLAN" units, whilst the more specific buffs from the loonbosses affect "MOONCLAN GROTS" So I hope it'll be fine!
  14. I'm going to be starting a squig based force (perhaps with some troggoths down the line!), and I was looking at something like: Loonboss on mangler squig Skragrott the loonking 12x Squigherd 6x Squigherd 5x Biongrot Bounderz 5x Boingrot Bounderz 5x Sneaky snufflers as my starter list. Now, whilst i'm pretty sure I want to use both the mangler boss and skragrott in 2k, i'm a bit more wary about the combination in 1k, since it eats up a large part of my points. I've also been looking at the gobbapalooza unit and their shenanigans. But the Scaremonger's inability to buff my squig units is making me think twice about taking them, even though their models are really cool.
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