Jump to content

Praecautus

Members
  • Posts

    1,143
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Praecautus

  1. 9 hours ago, Neil Arthur Hotep said:

    I totally feel that. Sometimes, painting the models you actually need for your army can be a bit of a chore. Personally, if I am really not feeling it, I just paint a small hero or something as a refresher.

    Maybe you could try not batch painting your guys? I know it's faster and more consistent, but I always find it a bit soulless. If you go model by model, at least you will have one guy completely done after a day or two.

    Definitely doing something besides batch painting is needed. I have been on these 5 models for ages now. So a change is needed. I am eyeing up one or two interesting projects on the side. For example Talisman has lots of individual models, so may be a fun project.

     

    • Like 1
  2. Had a game of Soulbound on Thursday with some folks at my club, a mix of RPG experience and no experience. We are part way through an adventure set in Brightspear.  We had fun and plan to finish the adventure on 16th


    I am no expert on RPG rules, but it seemed very fluid and straight forward. We did not have to look in the rule book once. That seems good

    My group all play 40k and no AoS but after all seemed interested in the setting and one guy said he may build an army.

    • Like 4
  3. Got a couple here. A top down at set up and an action shot. The terrain is the ruined village from battle systems which cost 25 and filled the mat. It’s probably not legally placed in this game vs my son, was just for fun 
     

    I have really started to appreciate the value of garrisoning, especially buffs extending from the scenary as opposed to the model. For a Khorne army that’s pretty handy

     

    433A2AE4-9186-4811-9BB3-446DB3E8FC62.jpeg

    4EDE8C63-A5F7-4E25-98D4-19E7E152D93E.jpeg

    EB44FE36-AA6E-4E3F-B85D-C0D3E6B3B05D.jpeg

    54CA4140-D01F-4309-BF2C-EDB2F3AE2CE1.jpeg

    • Like 2
  4. 3 minutes ago, EccentricCircle said:

    " What is the acronym for Idoneth again?"
    "IDK"

    "Fair enough, I'll ask someone else"

     

    Or GW should specifically create more factions with the same acronyms as common bits of internet parlance. Just to confuse things more!

    I hereby rename Lumineth realm lords as lumineth over lords

    LOL

    • Like 1
    • Haha 4
  5. I’ll second the daemon prince, you will determine when the battles happen. Denying movement is so important and with the battlefield sizes an 18 inch range is oppressive. He can the fight first and will do MW with his sword.

    I would also consider making a Bloodsecrator your general. He has a 3+ save which is golden and will make it harder for him to be blasted off the board. Especially if garrisoned (which you should be doing to boost aura range) and if you have bronze flesh to boost his save more. It will help deny the opponent an easy battle tactics and vp 

    • Thanks 1
  6. 3 hours ago, EccentricCircle said:

    Narrative is far and away my favourite. I'm not a very competitive player at all, and really its all about the story that we create. I think I'm coming to the conclusion that I don't actually enjoy playing mass battle wargames for their own sake. I really enjoy painting big armies, and creating entire tables of terrain to fight over, but playing the actual game often leaves me burnt out. I find it frustrating, tiring and not especially rewarding. What I think I really want is a sprawling strategic scale RPG, where warhammer battles are used to resolve big scale conflicts, and every battle advances the plot of the more personal and story driven RPG campaign. I suspect that's quite an unusual stance though!

    Maybe look into War of the Ring. It’s an amazing board game that is very narrative and strategic. 

    It’s hard to do it justice, but maybe this review will

     

    • Like 1
  7. When 40k first came out it was very much a narrative type game, so much so it needed 3 players. One per side and a GM. I have fond memories and still remember the scenarios we created and fought over, my space orks trying to reclaim the booze and dubious magazines my friends space wolves had ‘confiscated’ (hey we were teenagers!) is still clear in my mind. However as an adult now I am playing pick up games at my club and that makes matched easier.  Saying that some of my best recent memories of games are using the open ear cards as the random scenarios are fun. I did try to get a narrative campaign going but it took a lot of effort and fizzled out 😥 

    Recently my son and nephew have got more interested in AoS so this may be a time to revisit the open / narrative and try a short campaign with them.

     

    • Like 3
  8. The good news is all slaves units which can take a mark of Khorne can be added to you blades of Khorne army. So long as they have the Khorne Mark they count as coalition and 2 in every 4 units in your blades army can be slaves units w Khorne Mark. Just to note they can not be your general 

    Units which are decent in Khorne are Archaon, daemon prince,  lord on krakadrak, lord on manticore, marauders, warriors and knights. Other are also viable but these probably add some of the most obvious synergies and fill holes in the army. 

    Archaon is a real killer and synergises well with the buffs

    daemon prince has a great command ability which really favours a melee army

    Karkafdrak lord is a beat stick and tank and synergises well, even more so if you bring knights

    manticore lord can be a real blender on the charge w certain artefact combinations

    Marauders are a decent unit that can do a lot of damage and do a vile charge

    knigyts add speed and rend so make an laternative to eg skull reapers

    warriors make a very good anvil for us

    • Like 1
  9. while the new slaves look dynamic I can’t get over the fact some of the warriors look like they are hitting the floor or tripping over. I ended up buying two boxes of old chaos warriors and knights as there is something about the uniform look I very much like. Which is ironic for a chaos army.

    I think there is an argument for less is more over some of the more modern fussy models. If one examines a painting then very often the detail is pared back to give an impression. And I feel that is true for minis. I recall over lock down painting some GW minis and just stopping as they were not fun. I switched to painting Star Wars rebellion and  it was a blast. Tiny tiny models but enough detail to allow the eye to get a hook on what it was looking at. Amazing fun painting x wings or at ats while listening to John Williams 

     

    • Like 5
  10. The juggerlord is pretty decent, tanky and can pump out damage w gorecleaver and hew the foe. If you plan to add juggernauts he is a no brainier.

    The mighty lord of Khorne is also a good option. He had a 3+ save and an unbind. His axe will make opponents question where to put a monster or hero. Three fun ways to build him, goretide w hew the foe and gorecleaver. This gets rend and extra damage increasing chance a wound will get through. Reapers w Mage eater for 2 x unbinds and first unbind giving D6 MW on an 8. You can also add skillshard mantle to make a decent antimagic hero. Finally, No host and have bezerker lord and gorecleaver for a ward and rend.

    I would look to add a second hammer. Skullreapers are a decent unit and a source of MW. They will do a lot more than reavers with a Bloodsecrator and wrathmonger buffs. At 4+\4+ And coherency, reavers will struggle to do anything regardless of the number of attacks. I would be tempted to drop 10 reavers and the wrathmongers for 5 skullreapers

    Dont underestimate the bloodstoker, he can get people across the board fast and reroll all wounds is super nice. But you may not be able to fit him in yet w general and secrator

  11. 1 hour ago, Fyrenn said:

    It's worth noting this is largely from China - container costs are definitely higher worldwide, but they're not nearly that high from other ports like in Pakistan, India, etc (source, myself - because I import stuff).  Stuff from Spain/Turkey/Greece/Italy was maybe double what it used to be.

    If most of their production is in the UK, i'd say it's the UK trucking / difficulty getting materials / etc, as opposed to specifically the container issue?

    Good points. Maybe less to be worried about.

  12. 22 minutes ago, KingBrodd said:

    Hopefully not, I love this company and its world they built but they are already very expensive and a price increase may just push me out of the hobby. 

    I know. It’s a lot at the moment and another rise obviously has an impact. On the bright side I am making an assumption that it will impact GW. But board games manufacturers are having to/have raise prices so there is a precedent. Maybe GW are big enough to absorb the costs and or things will start to come back down over 2022. If not it it’s hard not to see the cost being passed onto the consumer. Particularly non UK 😟

    • Like 1
×
×
  • Create New...