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Praecautus

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Posts posted by Praecautus

  1. My resolution is to Mainly hobby and have fun 😀

    I would like to try and get some of the following done

    Complete the daemon part of my khorne army and add some more fun mortal units

    Get my Idoneth to 2k over the year, currently 1200

    Complete some as of yet to be determined box sets (a couple from silver tower, rogue trader, blackstone, wrath and rapture, space hulk)

    Maybe create a table

    Compete in store AoS tourney again 

    Maybe try a regular AoS tournament

    Play mores games at my local club in Bury, UK

    Try my narrative campaign again, maybe 

     

     

  2. So Wrath and Rapture has sigmar rules in it, which I would fully expect to include warscrolls. Do we anticipate any changes to khorne scrolls in the box? It could be an opportunity for GW to revisit some of them. Maybe make blood crushers better for example or change how blood letters do MW? Maybe even add some alliegience abilities similar to nurgle? 

    I don't recall if blight war changed any scrolls for the included units.

  3. I played my fourth game with deepkin last night and won on points against night haunt, he destroyed more poInto than I managed to though. The sheer number of models was painful to get through - it seems horde armies are a bit of a weakness for us?

    Oddly. The reavers were MVP, holding an objective for 5 rounds despite constant onslaught from a huge unit of chainrasps.  The king was a beast again, jadewound thorn synergises nicely with him. 

    Enjoying the army a lot, currently I have about 1k and was going to stop there, but the army had me hooked and I expect to end up at 2k 🙂

  4. 7 hours ago, Kharneth said:

    Was that at 1k, though?

    2k but similar concepts apply, although I will admit khorne I find khorne a difficult army at 1k. Obvious things are play on a 4x4 with scenery, also use the open war scenario generator.

    one fun trick at 1k could be Sayl the faithless and some khorne marked chaos warriors. Teleport them near the bow men and then whip on your bloodletters while he deals with the warriors

  5. You are always going to be shoot v a shooting army, which sounds obvious, but it means something will be shot and lost. The trick then is to make the opponent choose so you decide what he shoots eg keep the big guy out of range so he can't be shot or plan for it to be shot. While that is happening get your chaff in.

    In my example above I had a scary blood thirster whic was thrown forward, opponent had to deal with it w shooting or it would have blown his genera away.  In that time while they are in 'cover'  the rest of my army moves into to position to claim objectives and score points while reaver chaff is whipped in behind the thirster to then snarl up the bastiladon shooting. Yes expensive to lose a thirster but it paid in that the 3 or 4 turns the reavers were in the bastiladons faces meant the bastiladons could not move or shoot the summoned blood letters or resummoned thirster or the units camping the objectives.

  6. One thing to consider is to feed them chaff. Thy can only shoot the nearest unit so feed them reaver and other cheap units one after another and let the rest of the army murder his. Use the tithe to summon reinforcements. I once used 4 lots of 10 reavers to hold up 2 bastiladons for 3 turns. Having them only able to kill 70 points of reavers a turn was infuriating, especially as the tithe brought in letters to also feed it 👍

    • Like 1
  7. 17 hours ago, Kharneth said:

     

    Also, does the Gorecleaver's ability to inflict mortal wounds on a 6 get increased with the Juggerlord's +1 to wound ability? The Gorecleaver does not say "6 or more" like the Juggerlord's axe, it simply says "on a 6." 

    Sadly gorecleaver would still be a 6. So it no longer synergises as well with his 6+ for max damage. 👎

    If I run him again I am tempted to use eg jadewound thorn which is MW on a 6+ in addition to normal damage. So poteentially 3 damage + 1 MW

    • Like 1
  8. Third ever deepkin game tonight. 1k v fyreslayers. Played open war scenario and ended in a draw at the end with my priest surviving a magmadroth charge in turn 5. Highlights included the Tidecaster casting balewind vortex, cogs and shackles to slow the stunties then having 3 spells a turn, king 1 shotting 17 fyreslayers on high tide, and eels being great as usual. The thralls actually made combat, but I sent them in too early so they didn't see high tide. Mainly both players had a great time. Here is the last moment of the game where the draw was made.

    IMG_1946.JPG

  9. Check your streams folks 🙂

     

    Bib dogs are great for khorne, cheap, summonable, fast and an unbind. Plus 3headed bib dog can summon a unit of5 bib dogs for free.

    OMG, I've not been able to watch watershipdown again. 35+ years of rabbit-based fear. 

    In terms of other unintentionally scary kids movies don't forget The Dark Crystal, the skeksies still scare the bejeevus  out of me!

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  10. Overall I feel we are in a decent place points wise for units, although saying that some scrolls need tidying to ensure right key word or correct wording.

    I have a horrid feeling priests will go up due to the power of the prayer in pilgrims and their ability to drive summoning. 

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