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HERO

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Posts posted by HERO

  1. 12 minutes ago, shinros said:

    The current book is pretty much a daemon tome already, I think this is GW essentially throwing mortals a bone and trying to shift more boxes of their new hero. 

    Sure, I guess I was more or less bummed that Pretenders will still be terrible.  Well, not terrible, just not as powerful as Invaders or Godseekers because of ONE battalion being dominant (Supreme Syrabites).

  2. 8 hours ago, Enoby said:

    I think, from what I've seen, Pretenders is designed with the idea of a big god model (usually a KoS with multiple command traits) and a lot of smaller models. As it has no useful form of the syberites battalion, and one of our best things is summoning from heroes, in order to have a good number of drops and summoning there's really only one choice - the Depraved Drove. This is pretty decent, but doesn't give locus of diversion. In addition, Pretenders doesn't have a great innate depravity generation or command point potential, and a super keeper tends not to last very long on the battlefield. 

    In order to have a quick fix, they'd want to have a hero battalion, preferably one that can generate large amounts of command points. It wouldn't change everything, but it would be a big boon to have a 2-3 drop pretenders list which could contain multiple Hedonite heroes. 

    Yeah, I think that's the thing though.  We already have a hero battalion that generates CPs, and Pretenders cannot have that.  I don't think its going to happen.  Specter of Domination is nice, but having a ****** ton of drops is not.

  3. This might sound pretty nuts, but what about Pretenders but without the Daemonettes?  Run them the same with as Godseekers, but you're primarily taking them for the artefacts and Uber-Keeper.

    For example:
    3x Keepers or 2/1 Shalaxi 
    Epitome
    Masque
    3x Hellstriders
    Cavalcade + Supreme (for the artifact)

    Run Thermalrider on a Strongest Alone/Hunter of Godbeasts General, Silverslash on another and Scepter of Domination on a third (or another artefact of choice).

  4. 7 hours ago, CB42 said:

    But also it doesn't need to be! I know 3 keepers is all the hotness, but I run Depraved Drove Slaanesh with 113 models on the board turn 1, and I've seen a ton of success with that - I've yet to do worse than 4-1 across 5 or 6 tournaments and I managed to go 5-0  with the list at the BWG GT. People should feel free to live their large model count dreams with Slaanesh, regardless of what the meta is!

    How do you feel about Pretenders with Epiccurean?

  5. 3 hours ago, ArgyBargy said:

    it was Ben Johnson’s list. Fair points on extra heroes. Im running a 3 keeper list at an event this weekend, aside from points, im struggling to fully understand why people go 2 keeper + Shalaxi as opposed to 3 keepers. For 20 points id rather a keeper but that might be just me. As for models, that hasnt popped up here in Australia as far as I know.

    That's kind of my feeling a well.. I asked above and while the justification is great and all, I think the biggest justification actually comes from the cost.  There's so many times where that 20 points make the difference.

    I did want to mention something though, while everyone and their mother seems to be a huge fan of lore of fire for the cloak, I am really looking at metal/Chamon for some of the artifacts there.  There is some insane value coming from their items, while still giving you access for Fly.

  6. Thanks, curious on the math then..

    Is Shalaxi that much better at killing other heroes/behemoths?  I'd love to see some math behind this, especially since a tri-KoS list has 3 fight twice essentially.

    I know that the regular KoS is better at killing troops, so I guess when I *can* take a Keeper, would that extra Keeper be better than Shalaxi?

  7. I've been cranking out lists for a while now and I think whichever list I take will have 2x Keepers.  They're IMO the best choice when it comes to staying around combined with killing power, plus their array of spells and command abilities are great.  While I think some people have put forth good explanations why they would like 3, I'm not so sure because then the lists get skinny.

    For Battleline, I'm really leaning towards 30x Daemonettes and 2x5 Hellstriders as a solid all-around, but I can definitely see 2x30 and 5x Hellstriders if you're running Epicurean Revellers.

    I see that some people say that Fiends are bad.  I'm not so sure on that statement mainly because 420 for 6 gives you a very solid unit that poses a threat to everything in the game, especially multi-wound units.  With double-strike and ASF from a Keeper nearby, that pretty much spells instant death for any monster in the game.  Not that the Keeper needs that much help doing it itself.

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