Jump to content

Aelfric

Members
  • Posts

    1,393
  • Joined

  • Last visited

  • Days Won

    5

Posts posted by Aelfric

  1. The stance has no downsides.  Also the two stances can be applied at the same time.  There was likely an earlier beta version where there were several stances and you had to pick one each turn.  This morphed into what we have now, but they didn't (forgot?) remove the need to state that Alarith units were in the stance.  

    Basically, just say at the start of the game that they are always in Mountain stance - your opponent should be ok about it.

  2. Judging from the picture, it looks as though the rider is perched on a hump since the feet are on a par with the bottom of the neck.  I'm still hoping for camels of some description.  Certainly there is no cavalry unit like that currently available in AOS as far as I'm aware.  I'd be happy either way though.  A  hero on Sphiranx would be nice.

  3. 17 minutes ago, Popisdead said:

    If you hit with the rr1 attempt, you have another chance to improve MW output since you're rolling an additional dice.  I guess I said it wrong and was probably thinking it wrong at the time.  

    I see - more chances to hit means more chances to wound, which means more chances to wound on a 6.  Thanks for clearing that up, it makes sense now I follow the logic. 

    • Like 1
  4. So which of those armies are you most passionate about and which comes a close second?  Perhaps if you pick both of those and put the rest to one side (preferrably out of sight), it might help you focus.  If you alternate between the two, that will help avoid either one becoming  stale.  Paint in small batches.  If you are new to painting, work on your 2nd favourite first and don't worry too much about the initial result - GW basic technique is fine and contrasts do make life easier.  I wish I had had that when I started.  

    Throw the spreadsheet away.  Reality is ?, so let the hobby help you live in the moment and forget about it for a while.  

    • Like 3
  5. 34 minutes ago, Ggom said:

    One thing I’ve started to think more about is how I want the models to look when set together. A “trap” I’ve found after painting several armies is that if you really focus on 2 or 3 colors and use them heavily, from a distance the army looks like a blob of those 2 or 3 colors. Some people seem to like that effect, but I’ve been seeing if it’s possible to break away from that since personally it makes things feel same-y.

    I understand where you're coming from.  For me it depends on the faction.  My Lumineth are having a similar colour scheme throughout, with minor variation for Temples.  My Troggoth army, on the other hand, has a wide variety of colour, with no more than 3 Troggoths in the same scheme.  I have a small force of Sylvaneth and I have gone down the route (pardon the pun) of having a variety of bark colour to give the idea of a mixed woodland.  After all, there are many different types of tree in nature with a variety of colouration, both leaves and bark, so it felt a natural thing to do.  My Ironjaws are greenskinned, but with different hues of green, though the rest of each model follows a regulated scheme.  

    Sylvaneth is a faction that lends itself easily to a wide selection of colour and shade.  It also makes the painting process less monotonous when painting 30 Dryads which is also nice. 

  6. 44 minutes ago, Saturmorn Carvilli said:

    Okay, I wanted to try a rough visual experiment by adding beards to the mob miniatures.  I'll have to admit that some of the dynamism still shows through. I also stretched the picture a bit as I think the posing of the mob miniatures may still have something to do with it where the stubby limbs of the Fyreslayers often prevent it.  In any even, the picture is kinda funny.

    aSd1cON.jpg

    Perhaps a unit of little jolly Leprechauns is what's needed in Fyreslayers - I just didn't know it until now.

    • Haha 3
  7. 8 hours ago, Sleboda said:

    They would have to retcon a bit though (which they can do, of course, but I'd prefer they didn't).

    In the lore there have been stories about the early Gods of Death that existed before Nagash destroyed them one by one, and there has been suggestion that some may still be in existence but hiding.  Sigmar has even sent Questors looking for them.  It would only take one to resurface and begin an offensive against Nagash - I'm sure they'd find allies to help them.

    • Like 3
  8. I've been on a detour with Troggoths and Loonshrine, but now I'm back on the Lumineth trail.  Just completed my Cathallar and thought I'd post a couple of photos.  I did struggle with this one, especially the scarf.  It was only when starting that I realised I'd backed myself into a bit of a corner - I have chosen dark skin colour for my Aelves, which meant a lighter scarf.  All tutorials for painting sheer clothing  that I could find were for light skin, so I've had to wing it.  I'd appreciate any feed back on improvements if anybody has some tips to share, thanks.

    20210107_214200.jpg

    20210108_221906.jpg

    • LOVE IT! 5
  9. 5 hours ago, NotAWzrd said:

    I hope that they are gothic in the sense of their armour and other design elements being baroque, but that they also add some uniqueness to them that distances them from the Warhammer Fantasy stuff. 

    There's nothing more gothic than a raven within a key.  I think it'll be gothic turned to gas mark 9.

    • Haha 2
  10. On 1/5/2021 at 8:48 PM, Fulkes said:

    I've been thinking about what's wrong with Teclis and I think it's because something is missing from the model: namely the magic.

    He looks like he's channelling so much magical energy that it's lifting him into the air, but the paint job doesn't sell that and there is nothing around him to help sell the sensation (like Nagash's swirling books, or the Prime's magic-nado).

    It's a techically well executed model, but that lack of visual to show he's channelling magic (say by making his eyes, open hand and end of staff look like they're glowing with power) lets the concept down.

    There's a cloud boat coming soon.  You could put Teclis in one.

  11. 2 hours ago, Skjold said:

    Anyone else think that what Glavia Sinheart said to Getharyx at the end of the new story could be the last 2 chains holding Slaanesh.

    "When the mirror of men’s minds lies open to us, and the stolen banquet is offered once more. Then, my sweetling… then, all we desire will become ours."

    In my mind, the stolen banquet is the Aelven souls stolen from Slaanesh's belly.  The mirror of men's minds could, I suppose, be the Anvil of Apotheosis. So implying the downfall of Azyr and Aelven re-gorging .

    • Like 1
  12. 20 minutes ago, Kadeton said:

    I like the Lumineth aesthetic overall.

    My main issue with them is that, for some reason, GW decided to make them all hulking aelven giants. The whole range is scaled about 10-20% too large - they tower over the "classic" aelves from the Cities of Sigmar, and are closer in stature to Stormcast. It's really off-putting.

    Teclis obviously decided He wanted "Bigger Aelves".

  13. I collected Dark Elves pre-AOS.  When AOS dropped, it seemed that I could now play an army of any type of Aelf, which was amazingly freeing, so I collected a Wanderers army and made a start on High Aelves.  I did a bit of dabbling with Idoneth, but haven't really expanded on the old Witch Elves I have.  The Cities book came along and gave my Aelves a home, which is nice.  Since AOS launched its Battletomes, though, I have been waiting for an Aelf faction that is embedded in the new lore and when Lumineth came along it ticked all the boxes for me, lore-wise and model-wise.  So here I am, totally committed and hoping the faction will slow-grow for years to come to give me lots of hobby pleasure. 

    If the Umbraneth had come along first, I'd no doubt be waxing lyrical about them.  When it comes to Aelves and me, GW are preaching to one of the converted :) .

    • Like 3
  14. 58 minutes ago, Howdyhedberg said:

    If we do get Tyrion, I hope we get some rules to make them boost each other, if you would carry both in a list. 

    I've only played 3 games since the release and are working really slow to paint and build my 2000 points (most is in the closet and not built).

    Someone wrote and asked for suggestions on what to do when you feel hobby fatigue. I feel like I'm in that position right now. But I don't feel bad about it either. 

    After all, I started in November 2019, finished 2000 pts of CoS around June 2020. I finished the army box for Lumineth in November I think. Not I'm working on 20 sentinels. I finished my 5th today I think.

    It feels like a pain and tiresome to make plenty of battleline units, but on a positive point, I feel like I get more value out of the hobby when it takes longer to paint and get done with everything! I'm also trying my best with every new model, and based on everything I've learned and every new pot of paint that I've purchased, makes the time go much slower compared to just using some contrast paints like when I started in 2019.

    I also don't want to have a deadline when I should be done, so it will be done when it's done :)! I'm not excited to make 5 more Dawnriders though, and I'm scared about Teclis!

    Hope you all get a good start this year! Sorry if something I wrote doesn't make sense, I'm tired after new years :)!

     

    Sounds like you made pretty good progress over little more than a year!  I too find it tedious painting basic units after the first unit is done, so I always have to do something else before starting again on the same unit type.  It can take a while to get a block of 30 done, but I am painting something inbetween, whether it's the same faction or a different one.  Currently painting  my Cathallar after a detour painting a Loonshrine and 3 more Fellwater Troggoths.  That made a pleasant change from the intricacies of the Lumineth models and allowed me to return to the Lumineth with fresh vigour.  I have 2 boxes of Brutes waiting to add to my Ironjawz the next time I need a diversion.  A change is as good as a rest for me.

    I'm not sure I will ever do another 5 Dawnriders!  But that's ok since the Camel Corp are on their way and I can wait for them to get a second cavalry unit.  If I ever do more Dawnriders, I will paint the Rider and Steed seperately.  I still haven't made my mind up about Teclis, but I want 2000 pts done before I get him anyway.

    • Like 1
  15. 47 minutes ago, RocketPropelledGrenade said:

    I thought it looked more like a wisp of flame or the tail of a phoenix, but you could be right!

     

    Interesting point about the Aelementiri being purely Teclis associated! I doubt we'll see a purely Tyrionic battletome, but it does raise interesting questions.

    And I'm looking forward to finding out the answers!  I'd like to see Tyrion's Temples being different orders of Warrior Monks with less emphasis on magic, rather a mechanism for channelling the enlightenment energy that they have accumulated within themselves through their training - different tables of abilities for each one, with perhaps heroes having more powerful versions.Like the old concept of the Wardancers but given the AOS treatment.

    I don't think we'll see a Tyrion Battletome for some years, but I think it will come eventually - probably as a foil to Malerion when the Umbraneth Battletome appears.  I sense an Aelven Civil War approaching, mainly due to being on different sides of a greater conflict.

    • Confused 1
  16. 1 hour ago, Gecktron said:

    While Tyrion is in fact more martial, both the Vanari (founded by Tyrion) and the temples (founded by Teclis) can be found in all Lumineth nations. The short story describing the River temple for example is set in Oultrai, a Tyronic nation. 

    I agree that neither Teclis' Temples, nor any established by Tyrion, are restricted to the Nations governed by either of the Twin Gods.  They nevertheless would owe allegience primarily to the God that established their Temple, whilst accepting the deity of both.  It feels to me that, although each God has jurisdiction over specific Nations geographically, there is a more collaborative approach regarding the paths chosen by the Lumineth that reside in each such Nation. 

    As the only Realm that has two Gods equally bonded to it (if you don't include Gorkamorka, I suppose),  the society ought to be more complicated than simply belonging to arbitrary geographical constructs.

  17. I was under the impression from the lore that the four Temples are the result of Teclis' interaction with Celennar resulting in Him teaching some Lumineth the path to bonding with elemental Spirits; so not connected to Tyrion at all.  

    Tyrion, rather, has concentrated on more martial prowess, being a warrior first and foremost, and so I expect He has created His own "Temples" that specialise in specific martial styles - rather like Kendo or Kung-fu for example.

    The Vanari are the more generalised military units that work alongside either (or, indeed, both).

    I don't expect to see Tyrion's forces until all the Aelimentari have been released, and when they do appear will have their own Battletome.

    • Like 1
    • Confused 1
×
×
  • Create New...