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SaJeel

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Posts posted by SaJeel

  1. I am curious if you all think that any rules specifically need to be added to the game. I have thought one rule change that is just 5 words but would add a massive amount of depth with formations flanking and buffing elite armies, but u don't think its needed

     

    On faction stuff I would like to speculated on who will be the other half of the Feast of Bones, 

    For ogors it's the new Tyrant,Ogors, leasbelchers, and the Cannon.

    With a name like feast of Bones I can only imagine it will be death related, so I'm thinking a zombie and skeleton combined faction is on the horizon.

  2. Also doesnt get much more AOS than a doom diver catapult,
    Imagining a giant rickity machine that takes  Grots whose goal is to Reach the Sun itself, but when they fail they rage back down to the realms exploding in a fireball of death (and hopefully taking down something big as a tribute)... yea thats pretty AOS to me

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  3. 6 minutes ago, Kyriakin said:

    This makes me wonder about Kurnothi.

    We assumed that Warband = Future Army, but the Bone Daddies are pretty much a nail in the coffin for a full army that resembles the Sepulchral Guard.

    Furthermore, I can't see GW doing a whole Gitmob army either, so maybe the Kurnothi could yet still be a one-and-done warband only?

    Maybe, tho personally I'm thinking the Pact of Bones will be like Carrion Empire, with Ogors vs ??? the fact that it is bones, makes me think it will be a Skeleton/Zombie Army force. there certainly are more than enough models to make an army from them like Flesh Eaters

  4. 10 hours ago, Aloth_Corfiser said:

    Over the last 1 and a half years I have collected quite a lot of Wanderers - faintly hoping they would get an update.

    However I have now settled on the Idea to frame the Army as some sort of "Rangers of the Living City" type of theme. There is already lots of different greens on them, in part due to the fact that I liked it and I wanted to have visual connection to Alarielle and Life etc... :D
    They have ranged Specialists (Sisters (and Brothers) of the Watch) and Melee Specialists (Wildwood Rangers) What bugs me though is that there is no Elven Hero on foot with a BOW in the CoS Tome .... I mean .... come on .... And my Glade Guard will be joining them as Rookies ^^
    My only concern is wether Sisters of the Watch will be associated with Wanderers or if they get folded into something else... (somewhere I read that Shadow Warriors would be rolled in with Phoenix Temple)

    Reading all your posts got me thinking - If I would have started AoS now - I would totally collect mixed Human/Aelf/Dwarves
    In terms of the Races and representing some Unit as another: I am intrigued on running Glade Guard  as Freeguild Crossbowmen.

    With the hero, I'm hoping they will have artifacts that will let you give them a bow or something 

  5. 2 hours ago, JPjr said:

    Next White Dwarf could be interesting (well for slightly different reasons than usual). Looks like it features a couple of AoS battle reports, one of which is Hedonites of Slaanesh versus Sylvaneth, knowing print deadlines I guess it would have been written a fair while ago when they would have assumed the Bark Brigade's Battletome would have long been out.

    In fact now I look in the preview pic you can see the new models, so yes it definitely was.

    WDJulyPreview-Jul4-SpreadsDouble5yx.jpg

    Hopefully that means trees will be this month fingers crossed

  6. The mauseloum is ”treat as a gravesite for the Unquiet dead battletrait” per it's warscroll. The ability to resurrect a unit is the ”Endless legion" abilty a completely separate ability from the Unquiet dead battletrait

     

    @Mirage8112 not what @Ryan Taylor said

    I didn't mean garrisoning was related to summoning, garrisoning is just super useful and an extremely double edged sword for the player that sets up a Garrison before sides

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  7. I really do think people are not actually reading the new rules and taking the previous edition into and trying to apply it to ghb2019 instead of just reading ghb 2019 on it's on.

     

    The one area where the new rules completely fall apart is tournaments as alot of faction terrain can't be set up but that's only in with tournament rules but other than that having done a few test games gnawholes placement is fine, the moseleums are not a big deal because they are garrisonable and you can't resurrect new units from them. The biggest thing I've seen from the new rules is how crazy multiple herdstones can be, but BoC could use the boon.

  8. 4 hours ago, oniwan_shinobi said:

    is it possible for you to give examples of "faction terrain" that ISNT part of an allegiance ability?  not calling you out in anyway im fairly new to AoS and been trying to follow this subject. 

    The rules for terrain have fundamentally changed.

     

     First both players select ”any 3 terrain pieces ”no more than 10" wide and 10” tall and two that are between 6 and 4. 

     

    Players alternate placing them a set distance from the board edge objectives and other terrain. 

    This terrain can be ANY terrain piece and if it has a warscroll that warscroll must be used according to the rules

    In addition the Faction terrain section only says that allegiance abilities can allow you to set up additional terrain but it is subject to the same limiting factors.

    The rules for setting up terrain found in battletomes are allegiance abilities for terrain that is ”added to a players army”

     

  9. To bounce of Mirage's post with the new Match Play rules

    Every Army can place 5 Terrain pieces, This can be ANY terrain feature so long as 2 of them are smaller than 6"x4"2 and all of them must be less than 10"x10" 

    After these terrain pieces have been placed, you can use Allegiance abilities to place terrain, 

    These are what the rules say, a lot of people just jumped to the part were it talks about Allegiance ability placement without reading the general terrain placing rules.



     

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  10. 4 hours ago, Grimrock said:

    For gravesites I meant that a death player can bring 3 mausoleums for their 3 large terrain pieces, which count as gravesites in addition to their usual 4. So 7 total, and the mausoleums are extremely hard to to block off to prevent summoning unlike the usual gravesites.

    I get the idea of managing how terrain is placed and it makes sense that they wanted to add some rules for it. I'm sure they want people buying terrain to make the games look more exciting, but turning table setup into a competitive phase just means tables are going to look worse not better.

    You wouldn't be able to summon destroyed units from moseleums tho, as it only counts for the battletrait and not the command ability

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  11. 34 minutes ago, madmac said:

    In the GHB, yes, but Greenskins were completely removed from the store. Given the direction of updates since the store was re-organized, I give the store organization more deference than the GHB these days.

    It may be that Greenskins will persist until the new Ironjawz book swallows them up or somesuch. ManEaters and Firebellies are also in the GHB and I don't expect them to persist a day longer than it takes to get the next Ogor battletome.

    I tend to go by what they can sell, all the gitmob kits were awefully dated, the greenskins were aswell excluding the boarboys kit which was imo great and I highly doubt they would scrap that mold so I expect them to come back along some other orruks in-between ironjaws and Savage orruks 

  12. 2 hours ago, Austin said:

    I am pretty bummed that Tree-Revs didn't get some sort of buff.  Hopefully as I think about it, a way to use large numbers of them will become more apparent. 

    They did, they can jump anywhere on the table now! That's a huge buff

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