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Trav

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Posts posted by Trav

  1. I absolutely loved my chosen in my slaanesh marked army, absolute murder machines but you needed to make sure they didn’t get hit back as they aren’t tough. But, I haven’t used them in 3.0 yet and now that tbey don’t get exploding 6’s as well as the mortal wounds as well they might not do as well.

     and I think maybe new cohesion rules is the biggest hit as it makes it even harder to get in combat. But they can deal a lot of mortal wounds. 

  2. 12 hours ago, Carnith said:

    So I had my first game of 3rd yesterday. I wanted to take slaanesh, I really did, but I struggled hard to figure out what you even take at 1k. 

    I had fun with this list last night for my fist game with hedonites and aos 3.


    Allegiance: Slaanesh
    - Host: Invaders Host
    - Grand Strategy: Hold the Line
    - Triumphs: Bloodthirsty

    Leaders
    Lord of Pain (155)
    - General
    - Command Trait: Skin-taker 
    - Artefact: The Rod of Misrule 
    - Host Option: General 
    Shardspeaker of Slaanesh (150)
    - Lore of Pain and Pleasure: Dark Delusions

    Battleline
    11 x Blissbarb Archers (180)
    5 x Myrmidesh Painbringers (160)
    5 x Symbaresh Twinsouls (185)
    5 x Hellstriders with Claw-spears (135)

    Total: 965 / 2000
    Reinforced Units: 0 / 4
    Allies: 0 / 400
    Wounds: 51

    • Like 2
  3. So the with citis of sigmar things have changed a bit, this is what I have been using in living city. Enjoying mixing in the sylvaneth. Using the spellweavers at battlemages and painted the aetherwings up like eagles to keep up the wood elf vibe.

    9690810C-C4B0-404C-9E14-6E9161D49BCC.jpeg

    E75C0446-485F-4AD8-AF8E-818B846812D9.jpeg

    FD807861-9764-4D3F-AC8B-859C039C8A6D.jpeg

    1FFC0598-5954-4EB2-9C85-434E5F4D033C.jpeg

    4276D20D-0665-4737-959D-4DC94BF86EF7.jpeg

    94626271-D101-45FF-BF9D-C614E3AEFA4E.jpeg

    • Like 4
    • LOVE IT! 1
  4. 3 hours ago, Cambot1231 said:

    Building Painbringers and was thinking of converting up twinsouls using the leftover bits for them in the box .  I can't tell if Dark eldar kabalite warriors or DRUKHARI INCUBI  are too small for the twinsoul arms/ weapons.  Does anyone have the dark eldar to size compare or perhaps a better idea of what torso might work? Thanks 

    I think the kabalites are a lot skinnier and a little smaller? 

  5. 16 minutes ago, Sorrow said:

    The list is courtesy of @Enoby It is excellent in my opinion. 

    Invaders Lurid Haze

    Glutos (400pts)

    Syll'Esske (200pts) - general

    Lord of Pain

    11 Blissbarb Archers (160pts)

    11 Blissbarb Archers (160pts)

    11 Blissbarb Archers (160pts) 

    5 Slickglaive Seekers (200pts)

    5 Slickglaive Seekers (200pts)

    5 Slickglaive Seekers (200pts)

    Seeker Cavalcade (160pts) 

    Cool! How did u find the seeker batallion? Did the archers help much with depravity? Also, what you think of glutos?

  6. 1 hour ago, Sorrow said:

    Beautiful artwork and some quite interesting lore in our new battletome. Enjoy it, my fellow Hedonites!

    Managed to get two games yesterday.  Played against FEC and Sylvaneth.  Won both.  The combination around Glutos/Sigvald/KoS and Seekers and Blissbarbs is very good.

    I am supposed to play against LRL and Gloomspite today. I really wish to try Nobles of Excess list, any suggestions?

    What was your list? What units were good/not great? I am going to build a nobles of excess batallion of painbringers as they look cool but it might suck.

    • Like 1
  7. 2 minutes ago, Third said:

    Lord of Pain did 6 wounds to Morathi, 4 of them from bouncing back :)
    Twinsould Tanked A LOT of his output in turn two (and died, but still)
    Blissbarb Seekers where as flexible as I had hoped taking points, doing bow stuff 🏹
    My Keeper spiked hard and deleted 10 Blood Sisters after removing the screen with shooting, rolling 6s for both claws and having the Aqshy artifact and re-rolling to  wound for his command trait.
    Dread Pageant lived up to what I expected, they are pure blenders for 120 points (also buffed them with Lord of Pain's command ability for even more fun)
    Sigvald I threw away with really bad positioning, so better luck next time to mr. naked butt 😂
    Blissbarb Archers where fine, but lost a unit turn 1 and turn 2, so they didn't get to do a whole lot (also lost 1 unit of Blissbarb Seekers turn 1 to poor deployment)

    Only ever got about 10 DP because everything got blendered (summoned Seekers for some late game objective play), and locus had no impact in the game what so ever..

    But as I said, I really really liked how the army felt like :) Can't wait for my models to get here so I can start to hobby, and get some games in that is not on TTS (it's just not the same having Eidolon of Mathlann as a standin for Sigvald :P ).

    Sounds cool! Did the twinsouls cause much damage?

  8. 2 hours ago, Beliman said:

    I was talking with friends and looking for dmg potential and sinergies, and I ended playing with stathammer. The points of the unit are on (), but some of them (the ones that move 6-8") have some support (to help a bit their numbers). A bit strange that Lord of Pain and the Shardspeaker have low range support... 

     

    Slaanesh_DmgOutput.jpg.27c2ba6e6dc75cda2bd334553637402c.jpg

    Edited: The previous pic was vs rerolls saves. Thanks to @umpac and @Gistradagis

    Wow, I have been struggling to decide between painbringers and twinsouls. Twinsouls damage output is way higher than the painbringers! Though I guess painbringers habe better quality attacks and a rerollable save?

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