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Payce

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Posts posted by Payce

  1. Here's what I'll be running for tournaments this fall;

     

    - Grand Court: Court of Delusion - The Feast Day

    Mortal Realm: Ulgu

     

    Varghulf Courtier (160)

    - General

    - Trait: Dark Acolyte 

    - Lore of Madness: Deranged Transformation

    Abhorrant Ghoul King on Royal Terrorgheist(420)

    - Artefact: Doppelganger Cloak 

    - Lore of Madness: Miasmal Shroud

    - Mount Trait: Gruesome Bite

    Abhorrant Archregent (240)

    - Lore of Madness: Spectral Host

    Abhorrant Archregent (240)

    - Artefact: The Dermal Robe 

    - Lore of Madness: Blood Feast

    Crypt Ghast Courtier (60)

     

    6 x Crypt Flayers (340)

    10 x Crypt Ghouls (100)

    10 x Crypt Ghouls (100)

    10 x Crypt Ghouls (100)

     

    Ghoul Patrol (180)

     

    Chalice of Ushoran (50)

    Charnel Throne (0)

     

    Total: 1990 / 2000

    Extra Command Points: 1

    Wounds: 94

  2. 9 hours ago, Tizianolol said:

    Guys a question about spirit torment. His ability to Heal d3 wounds if 3 or more enemy slain that turn. Its about model slain During battleshock, or killed in the same turn? Thx:)

    Ability triggers at the start of the battleshock phase. The models have to have been killed during the hero/shooting/charge/combat phases, as battleshock casualties happens after the ability.

    • Like 1
  3. I try. I always try. As long as there are objectives on the board and you have models, there's always the chance that you're simply better regardless of army.  

    Yes, there are losing matchups, there always will be. I recently broughy my Ironjawz to a GT with a CP-farm build for max WAAAGH! and it went 1-4 - as expected. The one victory was against the Freeguild gunline that went 0-5. My games against Skaven and Deepkin? Never stood a chance. Against Fyreslayers and Tzeentch? Even matches where player skill and army composition mattered.

    The point is that Age of Sigmar is an objectives game. If I had foregone the cabbage and put 30 Brutes and 60 Ardboys on the table, I would have killed less and scored more. Not doing that is on me. Of course there's inevitable frustration playing your army because there are always better players, better armies, bad matchups, bad scenarios. If it's a tournament, just finish the game politely and move on, if it's a friendly game, concede or start over.

    But never give up until you're mathematically eliminated from the game. That's a recipe for frustration.

    • Like 2
  4. 8 hours ago, GreatWhiteNorthIronjawz said:

    Looking for some list feedback, please. Specifically debating between 2x10 for the bladegheists or 1x5 and 1x15 and whether I should track down another Darrakar for the mortality glass.

    Go either 2x10 or 3x5, depending on what you want them to do. Three small units lets you snipe backline heroes, Stormcast ballistae, that lone objective being kept by a unit of five Revenants, while 2x10 gives you two solid smash units that can target more or less anything. Given your setup using Shroudguard and only 20 Grims, I think 2x10 is the best choice. 15 or 20 rarely pays off until you've lost nearly half your unit, at which point you're already in trouble.

    As for Darrakar, you absolutely should. So underrated, especially if you run Chainguard.

  5. Definitely interested.

    Have a particular interest in games theory, games design, narrative structure, business strategies and competitive gaming, but am also fanatically devoted to the creative and hobby side of things. Always looking to challenge myself, so more than ready to take this challenge.

  6. I think the Shackles are a no-brainer for DC. Even @Kaleun has a list at 1980 points that have room for them, and the amount of board control they provide is amazing. With the reliance om movement and counter-charge that defines a competitive DC-build, they far outclass a lot of other spell options tactically.

  7. 1 minute ago, curnow said:

    Yeah sure its pretty simple legs/body/left arm are standard crypt horror but with the spikes trimmed off . Right arm is crypt horror cut and rotated at the elbow and giant bone in its hand cut away and the hand drilled .  tail is from one of the everchosen steeds . Head is from the a.o.s box set flesh hound with the ruff removed . Horns are the ones from the slaughter priest with the 2 handed axe . Weapon haft is from a everchosen spear and the axe is from the everchosen as well .

    Thanks! I was actually referring to the painted dude in red, though... :D Could possibly have been clearer on that. Both minis are amazing, but the energy and pose of that warrior just got me.

  8. 7 minutes ago, Grand Exemplar said:

    Im also considering the idea of an Order character gone rogue with Daemon summoning, but im not too sure who would be suseptible to Tzeentch's favor.

    I think the beauty of Tzeentch is that literally anyone can fall to his machinations. While Khorne are tradiotionally warriors of prowess, Slaanesh are pleasure cults and excessive lifestyles, Nurgle are well, filthmongers, Tzeentch to me has always been more the schemers, the covens, the seekers of forbidden knowledge. You can argue these are found among all the sentient races, and humans in particular (remember Egrimm van Horstmann!) You could even argue Orcs have unwillingly embraced Tzeentch, in the guise of Gork or Mork.

    In short - do what you want! The important bit is the model, and the vision you want to create. Rules and lore, you can add later :)

    • Like 1
  9. So, for my first trick, I cut up a Sorceress, a Fleetmaster, a Daemonette, a Medusa and a Tomb Banshee, to create two Slaaneshi Aelves, my take on the elusive Shadowkin.

    I2BrKHb.jpg

    For my next trick, I will cut up the Yncarne and a Callidus. And more Daemonettes.

     

    (before you ask, the small succubus sprite is from the Mantic Games Kings of War Forces of the Abyss Succubus regiment box set.)

    • Like 10
  10. 32 minutes ago, Toby said:

    I'm thinking of making a warband of retainers both living and undead from a decaying manor house, lost somewhere in the endless marshes. I don't know the AoS setting well enough to be sure that it's got somewhere like that, but there seems to be room for a bit of everything that's suitably grotesque.

    Just do it anyway, don't let the notion of lore hold you back. The idea sounds amazing.

    Remember to post pictures ;)

  11. I won't lie - I grinned just a little bit extra when I saw your name on an AoS painting thread. Having followed your work for years on B&C and other places, it's awesome to see you turn your creative juices to this game.

    Really looking forward to seeing the painted Cannon in particular, such a brilliant little conversion to make it truly unique and not just "Chaos with Skaven".

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