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LordSolarMach

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LordSolarMach last won the day on January 28 2023

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  1. Combat Patrol has at least one White Dwarf list that isn't available for purchase in a box (Tyranids: Insidious Infiltrators). They could do something similar for Ironjawz players.
  2. I think I prefer the old "sunburst" wings to these firey ones, but the rest is an all-around improvement over their current sculpts. They're nice. (I also can't help but think it looks like someone nailed that piece of parchment into their groin, though.)
  3. Random thought. There's some rumours in TOW rumour thread which include: "Various Forge World units, including the skin-wolves, firmer [sic], gore-bull BSB and the peryton, will be returning. It was stated specifically that the chaos mammoth will NOT be returning." I figured that the Mammoth would be a shoe-in, being very popular in Total War. (Honestly, they're the main reason to play Norsca for me.) So the fact that they're not coming back is weird... unless... Darkoath Mammoth coming in AoS 4.0?
  4. Just to stress: this is a de-confirm of the "leak". For a long time, CMValrak has been saying that there are two new Chaos Lords coming for 40k - one with a jump pack, and another that might be a new Terminator Lord. It appears that this false leaker decided to include the Terminator Lord in their list, rather than a Power Armour Lord. And now we see that the Lord is in Power Armour, and not Terminator Armour. So: the leak is bogus. (Which is not to say that it won't still get some stuff right - it appears to be based on a number of the most common rumours and speculations.)
  5. I'm pretty sure there's no problem with designers, or sculptors. GW (and by extension Specialist Games) have a big bottleneck problem on the production side (as seen by their stock issues), and there is likely a marketing component (ie. you don't want to release vastly more than your customer base can keep up with, so teams probably have a rough number of releases they are allowed to put out in a year). We know that GW sits on sculpts for years - recently, as pointed out by others, the upcoming Darkoath wave shares all its design cues with the Darkoath Warqueen (released six years ago). They could just be based on her, but I also wouldn't be surprised if they've been around for quite a while.
  6. Blood Bowl II had a Bretonnian team, but SG seemed to have gone a similar direction when creating the Imperial Nobility team (weak peasants with Fend for Linemen, Blockers/Bodyguards with Wrestle, Blitzers with Block/Catch).
  7. CSM are still an Index, with the only detachment being Slaves to Darkness (ie. the Black Legion one). It's likely that when Codex: CSM comes out in ~3 months they'll get a bunch more (Space Marines have seven, 'Nids six, Ad Mech five, Necrons five, Dark Angels three + seven). One of those detachments will likely be Creations of Bile themed (provided he's not moved to a future Codex: Emperor's Children, which historically he shouldn't be but...). So you might not be playing your Creations of Bile sub-faction against your opponent's Iron Warriors sub-faction, but you will be playing your "Consortium Strike Force" detachment against your opponent's "Siege Tyrant Battalion" detachment.
  8. It usually gets spread across various people's ArtStation accounts. (Creative Assembly's itself, but a lot of the people who work(ed) for them also will have stuff.)
  9. We do kind of know that it's a bit of a post-hoc justification though, thanks to CA posting the concept art (where they all had beaks). The truth is probably "GW told us to lose the beaks", but they're being diplomatic about it. The real reason is likely GW not wanting for TWW to step on the toes of AoS: Realms of Ruin.
  10. Oh god, it looks like a torn ******. Edit: surprised that's a censored word.
  11. Yeah, I saw it was addressed and made an edit (but not quickly enough!). (Though, they'd still probably have Legends rules regardless, which seems effectively the same?) // On the Spearhead vs Vanguard thing, it might be worth pointing out that the Spearhead: Stormcast Eternals is a clear equivalent to the Vanguard: Orruk Warclans. Yndrasta + Knights-Vexillor + 3 Annihilators 10 Vindictors Stormstrike Chariot vs Killaboss on Great Gnashtoof + Murknob with Belcha-banna + 3 Man-skewer Boltboyz 10 Gutrippaz Beast-skewer Killbow
  12. Edit: posted without seeing another (two!) pages in the thread; I see that it's been addressed.
  13. Yeah, per the roadmap Salvation was originally supposed to be out last autumn, and Nightmare this winter season (ie. next two weeks). Salvation missed its slot by at least a month-and-a-half, but maybe Nightmare gets back on schedule? // (Also, Into the Dark released on Sept 10th 2022, and was quickly followed by Shadowvaults on October 22nd 2022. Five weeks later.)
  14. That's more just an AoS thing. In WHFB there were the four Great Clans (Eshin, Skryre, Moulder, Pestilens), who were the peak of their specialisation (assassins, engineering, monsters, plagues), and then the Warlord Clans. And the four Great Clans had a lot of "thrall clans", but those thralls could be pretty loose alliances, and there were still independent clans who shared specialities. And lots of Warlord Clans who owed no one allegiance. (Mors, Rictus, Skurvy, etc.) In fact, Clan Pestilens having one of their thralls holding a seat on the Council of Thirteen (effectively giving them two votes) was a big deal in Skaven politics.
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