Something that hasnt been addressed yet that Ive seen on online forums and guides.
Hidden weapon teams can hide in a unit and are only revealed in certain circumstances.
This has some implications
1. Hidden weapon teams can be transported along with 1 unit when being transported via a Warp-Grinder.
Uses
- This means that you could transport 30 storm vermin 9" away, if you make the charge, 3 doomflayers could pop out (at the end of the charge phase) that made a charge move. and overcharge with 6 x D6 Hitting on 2's, wounding on 3's -1 rend with 1 damage each (and this is before the stormvermin)
- 60 clanrats with 6 warpfire throwers/ gattling guns. The clanrats are set up in any formation as long as the closest is 9" away. Then in the shooting phase, 6 warpfire throwers are set up 3" closer so they are only 6" away from the enemy unit and flame away. This is a DIY thanqual.
Combine with a Verminlord deceiver with Arcane Tomb so it can cast 2 spells. Flaming weapon and Dreaded Skitterleap, TPing itself within 6" of a terrain feature. Not only will it hurt in combat, but with "Shadowy masters" it can be shot from enemy ranged unit further then 6" away.