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Asbestress

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Everything posted by Asbestress

  1. Ok, I need these as mercenaries for my Cities. Also, FINALLY female duardin.
  2. Oh, I already have my copy on the way But yeah, some places probably still have it in stock (both in terms of GW webstore regions and LFGS-s) that may justify the update.
  3. https://www.games-workshop.com/en-EU/cities-of-sigmar-army-set-2023-eng 360 views of the models for the Cities box are (partially) up (rest of the files will probably be uploaded to their servers later 😛). A while after it sold out, but I'm glad we still have them.
  4. Just got notified by my LFGS that they are handing over my order for delivery tomorrow. Hopefully it arrives early next week so I can get started on these miserable swamp-lads too.
  5. Just thought about something for the (presumably) Valkia/Khorne themed upcoming Dawnbringers book. Since Greywater seems have had almost as much attention in terms of studio armies as the posterfaction of Hammerhal Aqsha, I really hope it means we get some good narrative content for the city alongside the (most likely) Khorne focused 3rd/4th book.
  6. Iirc Skaven are already pretty much confirmed to be the big bad faction. I still really really hope Chorfs will be released like Lumineth wave 2 or Soulblight though.
  7. Feels like we are halfway to someone making a full AoS Kislev City. The deer would go really well with an ice sled. And red and blue is a surprisingly nice colour combo.
  8. Oh no, now I want to add an Ironjawz contingent to my small Warclans army to go with/against my Cities. But should they be yellow? Greywater is yellow, my Kruleboyz are yellow, my Gitz are black with yellow, maybe I should finally consider another main colour...
  9. Here we go again: 40k Full Space Marine range, maybe Admech and Necron single minis AoS Big Ironjawz reveals, Troggoth, maybe FeC tease? Underworlds Cities vs Orruks (100% baseless guesswork, please GW let my constant tip of a CoS Warband happen at one of these previews) Warcry Those 2 ogor REs, guessing plastic Maneaters (if they don't come with Dawnbringers) Horus Heresy Big box with Mark III, Dreadnought, new generic Characters The Old World Plastic Bretonnian Pegasus and plastic TK equivalent character, maybe the rumoured SC/Vanguard style boxes Blood Bowl High Elves or Chaos Dwarfs (please) / Surprise Amazons/Norsca style team (Kislev? Tomb Kings? Cathay?)
  10. T'au Codex is coming next Spring after a (reportedly) large Dark Angels release. If (I'm 100% sure we will be getting at least a 2-3 kit Kroot release) we are getting both DA and Kroot, I could see DA coming early Spring and Kroot at the end just before CSM.
  11. I've always assumed that a Votann second wave would come with tthe 10th edition codex.
  12. I got it from a local store for (converted from local currency) around 115-120 €. Delivery times have been pretty rough recently (Harbringers came 2 weeks after release for the local distributor from the Britain, end of July releases are still not in the country etc.), so that's why I mentioned the UK.
  13. It reminds me of Thunderhawk Blue/Fenrisian Grey with a bunch of weathering.
  14. Got my box with a crisp 20% discount from a lfgs. Now to wait for it to get through distribution from the UK... hopefully it gets here before October 😛
  15. While I agree that the helmeted head is a bit androgynous, the unhelmeted head definitely looks like what I'd imagine for "old school female principal vampire with weird vampire hair".
  16. I was actually a bit surprised that only the Cult of the Wheel even got mentioned in the Devoted section of the BT. Gives you more creative license with the other transfers, I guess. And of course more alternate colour schemes for Steelhelm Priests 😛
  17. I wouldn't really consider the contents of the Army Set "range feeling complete from day one" in terms of a full army.
  18. I'm already full steam on doing a Greywater army, but I'm still not sure what to do for Cavaliers. Initially I thought I'd do them as just regular slightly fancier cavalry with uniform Greywater colours and transfers (and maybe some pistols following the Cavalier-Marshal's one), but after reading some of the fluff for them I think I might paint/convert them to be former Canton leaders, (smaller settlements around Greywater in the swamp) whose villages and towns were destroyed by the various things that plague the realms. In a miniature sense, this would mean them having both fancier and more worn equipment (maybe with some standard Greywater equipment to "replace" old, damaged gear?), and their own personal heraldry/the heraldry of their former settlements mainly using the non-nautical themed transfers. Might even make some matching Steelhelms (like 0-2 per squad) to represent other people who fled alongside their lords using the over-abundance of Cavalier transfers. This might even make the Arch-Knight's stag helmet more fitting for a Greywater theme (some Cantons worship a shard of Kurnoth that roams in the Ghoul-Mere).
  19. A Cities hobby thread would be awesome. I need more inspiration on how to make these poor sods even more gunpowdery for the Fastness...
  20. TL:DR: Icons were designed quite early on based on city identities/pre-existing lore Main purpose is to help city-agnostic minis feel like they are from a specific city (alongside colour schemes) First wave of minis lays the groundwork for the faction, giving something to players to expand from Goal was to allow people to come up with their own cities/iconography/etc. building off of official designs Greywater? If you don't find a perfect fit, then why not come up with your own scheme and lore that you like everything about? Yeah, mentioning that the range they are releasing now had to feel complete due to a suggestion/brainstorming has me a bit more confident than before when hoping for a second wave at some point. Hopefully next edition (although I'm still happy with the range, I feel it's a bit sparse in some aspects (only 1 new thing for Ironweld, 1 for Collegiate, 1 for Devoted. I feel like getting rid of old Fantasy kits that say "Karl Franz" everywhere would be pretty high priority for the range, even if I still love basically all remaining human and duardin kits 😛)) Also, having a good look at that transfer sheet, oml it's amazing and I'm so glad we are getting 4 of them in the Army set when even like 2-3 would be enough to cover basically everything.
  21. TL:DR again. Living in the Realms is really not good, Cities are islands of fragile civilization/Order High level of technology is mentioned again Units/rules were designed to be city-agnostic, but also allow city specific armies (lot of wizards for Hallowheart/Settler's Gain, Cannons and Fusiliers for Greywater, Wildercorps for Ghyran/Ghur etc.) The cities are built around war, equipment is often handed down generation to generation The picture above is supposed to represent how a victory looks like when a new settlement is founded Tahlia Vedra's reform caused the big change in Freeguild aesthetic, although the Castelite formation is still not perfect for every realm/scenario, and the focus is on large groups of people coming together to win rather than individuals Gargoylians bring a bit of AoS wackiness into the otherwise low(er) fantasy range from medieval marginalia, and they are supposed to be a mix of cute and (mostly) weird/gross Gargoylians are (at least in part) Incarnates of faith like the Ghur Incarnate is of the realm
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