Jump to content

DoctorPerils

Members
  • Posts

    225
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by DoctorPerils

  1. Whitefang like on this post BTW. sounds very cool, and pretty dark implications
  2. i can guarantee it won't feel fun to the player who's targeted by it. At least with a dice roll you know its out of your hands. In this case, it will feel psychologically like you're the one who killed your own model. Very NPE (to use the parlance from a few years ago)
  3. Or at the very least each module builds on preceding ones (ie module III depends on modules I and II); in which case magic could indeed use the same resources and Command Abilities But yeah, on the whole I agree GW are probably overselling just how modular AoS4 will be 👍
  4. Yeah, my speculation was partially based on what's happened in the past with GW games. Part of me hopes it doesn't work quite like that, Command Points is quite enough economy to be tracking during a game imo, but since these are different modules (which should be available to be played independently) I'm not sure everything can be based on command points
  5. Yeah, the balance is the crucial point. If Spearhead does indeed use the normal warscrolls, I'm not sure they'd make two different warscrolls for wizards. What I could see instead is "magic points" that each player gets (even if playing Khorne), which you can use to launch spells, empower your wizards base [MAGIC] abilities, dispell opponents spells, enact prayers, or convert to Command Points; stuff like that. There could even be play with special objectives or terrain pieces "empower the negation sphere", "tap the power of the spring of life", stuff like that
  6. I'm imagining/hoping that: - wizards will have some "weapon" spell profiles and some auras on their datacards that functionally work no differently to other weapons and auras (like 10e 40k); - and then the magic module brings in spell lores with more wacky effects, as well as Endless Spells + Incarnates. Also with any special effects like Perils of the Warp, or how to counter spells, etc.
  7. Last year the 40k indices were trickled out 1 or 2 a day for a couple of weeks iirc. I imagine that's what they mean by "shortly after" - ie, day one stormcast and skaven players can use their index to play, day 2 nighthaunt get to join the fun, etc.
  8. The big reveal turns out to be... a really big hat I'd never thought of that as an option, but I'd be down for that. Like a massive Fiend, six legs to reflect the sacred number, a dais perched atop for a Lady to command her minions (not enough feminine leaders for Hedonites currently). Perhaps formed as a twisted flesh creation on the basis of a Gargant to bring in the body horror to the concept... I think they mentioned that the game mode could be played with all the current Spearheads and Vanguards, so the design decision probably came before the rebranding decision
  9. I imagine the older stuff may end up with Index cards in Legends (ie, not updated regularly, and not recommended for matched play)
  10. I mean she has a feminine face and boob plate, what more would you want?
  11. OK, this is my prediction: Two hobgobz in a trenchcoat masquerading as Cities of Sigmar flagellants
  12. You mean other than The Red King's post 3 hours ago? Imo, good: it's still a rumour, and the morass of pain and anguish is really exhausting-upsetting to wade through for 3 pages each time the subject is brought up again, despite asking for people to make a dedicated thread. This should be a time of happiness, the rat time is upon us!
  13. Probably a QnA session for some of it too I think the new rumour engine blade actually looks like the blacksword's on this image
  14. Chaos Space Marines had the same cover art for 3 codices, spanning 3 different editions (6, 7, 8), and I think even that was reused from a novel cover. AdMech, DarkAngels and Tyranids all have old art with updates in 10th. And in AoS, it feels like people have complained for half the battletomes because they didn't get updated art, both for 2nd and 3rd
  15. @Ejecutor you know you can use the "multi quote" button Not to defend Valrak, but he did in fairness always say the blood angels were going to be after dark angels, and he's gotten the following pretty close to bang on, more than a month out from their reveals: - necrons - admech - dark angels - orks - custodes - tau - kill team nightmare And that's just for winter/spring 2024! You can dislike the chap and his content all you want, but there's no denying he has a strong track record by now
  16. Respectfully disagree about the majority of the warcry warbands: - gorgers are pretty far from baseline ogors, both in lore and in aspect (even if they're a recreation of an old unit) - chameleon skinks are a different subrace that isn't seen anywhere else in the army, and bring in shooting (unlike the majority of the army) - lumineth is a different element that hadn't been used yet, and half of the models have much less armour than the rest of the army - nighthaunt have a different shape and bring the fire compared to much of the nighhaunt army - fyreslayers aspect and Lore seems pretty distant from the rest of the army again (much more in terms of clothes, female duardin, the whole drake egg schtick) - Cities of Sigmar with their light-armoured pathfinders are _very_ different from all the other dawnbringer Crusade units released - the current big 4 chaos factions, and even the Horns of Hashut are also different from the rest of their faction (or eventual faction) And as you point out, most of the dedicated kurnothi models released so far have already broken with the major part of the sylvaneth faction. Unless GW entirely drop that proposed aesthetic (which seems unlikely to me since they are apparently quite popular) I don't know what better vector than warcry could bring more; and I can't see what other aspect of the sylvaneth they may release for Warcry Kurnothi that wouldn't just be current units redux
  17. What, like shapeshifting/druid Ossiarchs, bone werewolves, or permashifted? So far Warcry has generally proposed warbands very different from their base faction (with a few exceptions like Darkoath and Kruleboyz). "Normal" Sylvaneth can already be modelled as Kurnothi, and indeed the recent Kurnoth battleforce was like that. Keeping the same formula for Warcry would be pretty boring (imo) Instabuy
  18. im guessing : - Imperial guard (or perhaps Brood Brothers?) - skaven machine (wood and shoddy craftsmanship is very similar to the leaked artillery) - 3 next ones: Nurgle underworlds warband (I sincerely hope nurgle doesn't get a second warcry team before slaanesh or skaven get 1) - Our Lady of Ruin's mount I'm also thinking Kurnothi (remember that kurnothi dawnbringers short? It mentioned OBR iirc) they'd also fit the "hunting" theme of the season Slaanesh could also fit the hunting (for their god) more loosely. They could call it [spoiler]bones and boners[/spoiler]
  19. The existence of "life-killing" weapons hardly destroys a "life-based" Setting (like LotR for example). Actually the opposite imo: they are necessary to have stakes and tension in a story or Setting, or you run into loony toons levels of cartoonishness. The same goes for a "soul-based" setting Oh cool! That looks like "vanilla" duardin imo, it doesn't really follow any of the design queues from KO or FS, and even the "stepped" haft doesn't look particularly TOW Dawi imo. Could this be Valaya Duardin/Dispossessed?
  20. For 40k, chaos needs their reveals too, which are meant for spring (ie before the redacted codex). Perhaps the next campaign book? I think warcry also deserve their last box of the season to be revealed I wouldn't be surprised about the next LI campaign book too. Hopefully roadmaps this time? I really feel for you - combined arms Eldar are a thing again if you still have those models. I'm also personally hoping they expand the corsair part of the list. Joy Toy Grombrindal and mini Grombrindal co-release?
  21. This makes me sad for most of these factions, though on the other hand it might make a slaanesh warband more likely. If so, I'd imagine them in a box with idoneth or DoK?
  22. Maybe they'd fit more as a warcry warband? I'm pretty sure Whitefang mentioned Death **Pro**tagonists, not antagonists
×
×
  • Create New...